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  • posted a message on Share Your Hidden Gems [First post contains a master list of all Hidden Gem suggestions.]
    I run a lot of white decks, so I've gotten pretty familiar with wonderful board control spells. My favorite is Final Judgment. I'm sure it's not very "hidden" or unknown. But with almost everyone in my group running recursion of some sort, it's great for permanently getting rid of their creatures. :3
    Posted in: Commander (EDH)
  • posted a message on Searching for Erayo
    Can you get Erayo, Soratami Ascendant by searching for Erayo Essence using an enchantment search such as Idyllic Tutor or Enlightened Tutor?

    Thanks!
    Posted in: Magic Rulings Archives
  • posted a message on We are the fellows of [The Tolarian Academy]
    Quote from Allwinapprentice

    Assuming that you are running the normal niv mizzet, you really dont have to worry about what hits the board because your end game is by combo'ing with niv. But if I had to list some things for you to counter I would look for instant speed enchant removal (ex: Qasali Pridemage, Seal etc etc) these can usually mess up your combo unless you have a Voidmage Husher (which I suggest having anyway). Other then that you want to keep your counters to:
    1) prevent other players from "going off"
    or 2) to protect your combo when you are actually finishing the table.

    That makes sense... Maybe I'm still too used to The Judge (and feel the need to lock down the board until win-time XP)

    I'm also curious about what card you find yourself getting rid of most often, one way or another.
    Posted in: Clans
  • posted a message on We are the fellows of [The Tolarian Academy]
    Woohoo! I'm glad to be a member!

    I have just a fun question/ conversation starter for everyone: What is the card (or type of card) you always counter or otherwise remove? And, of course, why?

    For me, when I play WU, I'll try to Hinder or Spell Crumple a general. However, since I'm starting to play a UR Nivvy Combo-Control deck, I'm running a far fewer counters (all hard-counters) and removal. (The aforementioned "tuck" counters are in the Nivvy, too. Just to be clear.) So, I guess I need help brainstorming what to make sure doesn't hit the board. :p
    Posted in: Clans
  • posted a message on Crazy Plays in EDH.
    I was just testing out my Niv-Mizzet against Oona Combo-Control, so I was wary for counters and such. Turn 5: He was tapped out. I top-deck Bribery and play it. Steal Kozilek, Butcher of Truth, ftw. Kekeke
    Posted in: Commander (EDH)
  • posted a message on Home rules/ quirks about your edh playgroup?
    One thing our group absolutely hates is "nanners", which is very, VERY loosely defined in the group as (... and yes, we've had long and heated discussions as to what constitutes nanners) 1) a playstyle that ineptly or inelegantly wins (ie. playing OP card after OP card with little or no overall theme), or 2) a playstyle that goes waaaaaay overboard in what it does.

    I guess an example of the "inelegant" nanners is when someone plays a really powerful card simply for the sake of playing it. (Usually the card doesn't have anything to do with the deck; they just put it in to have it.) Such nanners is really subjective, but cards like Overwhelming Stampede, Story Circle/ Iona (conditionally: when used against mono-colored decks), and Blightsteel Colossus kinda fit the bill. I mean, yeah, you can use these cards and they are really powerful, it's just they're really, really obnoxious. Plus, they don't demonstrate the player's skill; anyone can play them and proceed to smash face. It's cool to use powerful cards in combination with other powerful cards, but playing them alone as a crutch to support an otherwise weak deck is just annoying.

    For an example of overdoing a playstyle, one person we played with would bring his friends and do this all the time: drop Artisan of Kozilek (which was easy with green in his deck); Clone it; Crackling Counterpart it; Flashback Crackling Counterpart; etc. etc. At one point, he had 4 Artisans on the field. Then all his buddies would do the Exact. Same. Thing. Seriously. It was really, really annoying. I'm all for copying and such, but this was way too much nanners going on.

    So, as an unofficial rule in my play group, if anyone starts getting "nanners"-y, all other players get rid of him first and then punish him in subsequent games until he stops his nanners. We like to encourage skilled play, not just access to powerful cards ;3

    I'm sure a lot of people will disagree with my group's discouragement of (what we consider) nanners, but I guess that's just our quirk.

    Also, no one in my group plays with Infect. It's just a courtesy thing, since it's already quick enough to off someone by dealing just 21 general damage. :p
    Posted in: Commander (EDH)
  • posted a message on We are the fellows of [The Tolarian Academy]
    Hello! I'm rather new to the forums and this whole clan thing. That being said, a clan centered around Control certainly fits my style. (It's pretty much all I can play... aggro is so awkward for me XD) Also, I play EDH almost exclusively (at least until standard becomes interesting/ less expensive to have a viable deck) and I like to experiment with Control in color variations (like UR Control >:3)

    I'd definitely like to join, if possible. Again, I don't have very much experience with entering a clan, but please let me know the process or if I've been inducted... or something. :p

    Thanks! I'm looking forward to participating in the Tolarian Academy in the future! Grin
    Posted in: Clans
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