Contradictory card is contradictory. Aggro decks with many creatures want an anthem and don't care for their own life total, so the only time it will be an anthem is against a slow control deck (i.e. there are none right now cause most play creatures as well). I mean, it's actually best in an aggro mirror match I guess? But in that matchup it's only a life gain engine, and one dependent upon you swinging in regardless of opposing creatures.
Knowing the stack isn't just important to play competitively, it's important in order to be able to play correctly. My play group was perma exiling with faceless butcher long before any of us went to an FNM. It really isn't complicated if you have a basic knowledge of the stack. It may not be intuitive, but it's certainly not complicated. That said, I have nothing against the new version, I like it, it's clean, it leaves room for more text on the card so that other variations down the road can have more abilities on them. My problem is with the complaining about things that aren't really complaint worth.
Now, I admit that I could be wrong (still just a lowly rules advisor), but shouldn't it work like this?:
Banisher Priest comes into play.
Banishing Priest triggers chosing creature A (trigger 1).
Cloudshift goes on the stack targeting Banisher Priest.
Cloudshift resolves: During the resolution of Cloudshift, Banisher Priest leaves play, comes back as a new object.
Banishing Priest triggers again (assume a new target for this discussion as same target would be irrelevant) targets creature B (trigger 2).
Trigger 2 resolves and Creature B is put into exile until the delayed trigger set up by Banishing Priest's ETB trigger triggered by Banishing Priest leaving play.
Trigger 1 resolves and Creature A is put into exile and can no longer be returned since the object that sent it into exile no longer exists and the delayed trigger can never trigger.
WAaaay less complicated than Fiend Hunter no? ;-p
No, the original target of the banishing priest's ability never leaves play, because the until clause means as soon as it is exiled with cloudshift, the ability is done.
So, currently, there is no room for a dual land cycle in M14. Every core set printed has had some form of dual land cycle until now. Upon checking the number crunch, there is still just enough room for the Alara Borderposts to see print. They could fill the dual land cycle slot and help limited mana fixing for multicolored sliver decks.
I think the best choice for a new cycle of duals would be a complete Nimbus Maze cycle of lands. They're simple, elegant, work really well with shocklands, and would be a good cycle for people to want to open.
After talking further with my lgs owner, we are getting 18 boxes from WotC, but have been promised 17 cases from at least one distributor, possibly the same from others.
My lgs just got an email from wizards with preorder information and they are limiting it to 18 boxes for the store. There is no indication that this is a one time only thing and they may be offering more every week, but initially, at least from wizards directly, they are capping it at 18 boxes.
If a creature card would be put into a graveyard from anywhere, exile it instead and put a charge counter on Maw of Madness.
At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Maw of Madness.
Simple and easy to grokk, both a decent graveyard based hoser (if priced right) and casual mill card.
So I'm reading this right, right? He triggers the turn you play him for everyone? I would have surely thought they'd print this guy with the stipulation that each player discards only at the end of his turn. This seems really strong.
I mean, I guess they can all be statues that Purphouros brings to life, but it just feels lazy
No, the original target of the banishing priest's ability never leaves play, because the until clause means as soon as it is exiled with cloudshift, the ability is done.
Thoughts?
After talking further with my lgs owner, we are getting 18 boxes from WotC, but have been promised 17 cases from at least one distributor, possibly the same from others.
Maw of Madness
If a creature card would be put into a graveyard from anywhere, exile it instead and put a charge counter on Maw of Madness.
At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Maw of Madness.
Simple and easy to grokk, both a decent graveyard based hoser (if priced right) and casual mill card.
...wait.
It shall be named: Two Turntables and a Microphone