Oh my... these rounds seem to keep having several of the cards getting tied in the thing... something needs to shake this up a bit more or else it will take a long time to finish =(
Derick, having trouble with the sand, releases Orra to act as a buffer, the sand giving the large rock armored Pokemon no trouble. Now protected from the storm(and offering the cover of Orra to the others, he pulls out Dozers Pokeball and throws it, "Use Rollout on the wall!" he calls out as he released the Donphan.
TacticalCelebrant - Not bad, it certainly fits the criteria of the round and it also fits the theme of white in your set so far, well done.
Moss_Elemental - Delve seems a little strange on a card that already only costs 4... unless it works for its ability too, then that is pretty awesome, though I don't think it does... *shrug* An interesting card with a decent effect.
coolgriff14 - Drop
Caiaphas - Oh wow... if it was just one +1/+1 counter, I could see it working, as is, the creature would really quickly get out of hand, and with protection from white and being in black, most common removal spells would be useless.
Random_Nation - N/A
Profani - A very interesting card... but I imagine it would only ever be used in decks that could break it, like proliferate decks to speed it up to only locking them out of casting spells for a turn, aside from that I think you made it perfectly costed for its effect.
Eventide Sojourner - A bit iffy about the idea of Prismatic, but aside from that, I think it is a very well made card with a fun effect =)
The third psychic volley blasted Arbok off the desert floor and into the storm itself. Heather recalled her Pokémon and turned herself in.
Derick smiled a bit, but quickly returns the now battered and tired Diana to her pokeball, before turning for the temple, having seen a pair already run that way, he attempts to follow as well, Iron right with him.
(Roll to see if he can get past the remaining Rocket Grunts) [dice]100[/dice]
(ooc: Yes! Good Roll... also, Diana training for Zen Headbutt now since that previous fight leveled her up =D)
(Hit Check, 1-3 = hit, 4 = miss)[DICE]4[/DICE]Diana was once again the lucky bird, the Glare once more having no effect, the sandstorm and confusion making it near impossible for the snake to glare directly at the bird it would seem.
"Again!" he simply shouted, starting to ignore the pain from the drop as he remembered these were the people that used him. The sand still doing a number on him and his bird, but the bird Pokemon persisted and let lose another psychic attack.
(Hit Check, 1-3 = hit, 4 = miss)[DICE]4[/DICE]The glare seems to have no effect, possibly due to the sandstorm making being able to see it difficult. Diana is flys past the Arbok and starts coming around for another hit, by this point, Derick is up, being supported by Iron a bit, "Diana, use confusion again!" he orders, and the Noctowl obeys, its head crest glowing as it unleashes its psychic power against the large snake, the Sandstorm buffiting it while it does so.
Derick is having a bit trouble getting up, in the meantime, Diana engages the Arbok, using another wave of Confusion at it while trying to stay out of its biting and constricting range, the sandstorm making it difficult.
Derick is having a bit trouble getting up, in the meantime, Diana engages the Arbok, using another wave of Confusion at it while trying to stay out of its biting and constricting range, the sandstorm making it difficult.
(ooc: do we move to the QBU for these or no?)
(Edit: Alright, moving to QBU then!)
Derick, eager to help, attempt to assist as well, "Diana, get in close enough and then use Confusion!" He actually falls off(with Iron) as his bird flys forward, he lands a bit hard on his back.
"Come on Derick, we've got to move quickly and stay ahead of the storm. Maybe we'll find some appropriate shelter farther into to the canyon." Billy said as he and Yahoola continued flying through the canyon, hoping to get as far into it as they could before the storm would begin. If worse came to worst, Yahoola could dig into the side of the canyon to create a small cave for them to wait through the storm.
Derick continues to follow, having to go slower then Billy due to inexperience on both the parts of him and his pokemon at this.
Debt Collector Thrull2(B/W)(B/W)(B/W)
Creature - Thrull {R}
Flying
Whenever an opponent draws a card, you may pay (B/W), if you do, they reveal it, if it is a creature card, they lose 2 life and you gain 2 life.
3/3
Arcel: Thank you for the compliment, but it sounded like you liked the design more than others, so how did I not manage a top 3?
Sorry =(
Its just, as much as I loved it, in the right green deck, I think it would run amok! And as crazy as token making can be sometimes in green, I just felt that one should have costed just a slight bit more...
At least that is what I am thinking now, though I haven't been feeling 100% the past few days... sorry again.
[Dice]100[/dice]
Moss_Elemental - Delve seems a little strange on a card that already only costs 4... unless it works for its ability too, then that is pretty awesome, though I don't think it does... *shrug* An interesting card with a decent effect.
coolgriff14 - Drop
Caiaphas - Oh wow... if it was just one +1/+1 counter, I could see it working, as is, the creature would really quickly get out of hand, and with protection from white and being in black, most common removal spells would be useless.
Random_Nation - N/A
Profani - A very interesting card... but I imagine it would only ever be used in decks that could break it, like proliferate decks to speed it up to only locking them out of casting spells for a turn, aside from that I think you made it perfectly costed for its effect.
Eventide Sojourner - A bit iffy about the idea of Prismatic, but aside from that, I think it is a very well made card with a fun effect =)
Icarael - N/A
2) Eventide Sojourner
3) Profani
(Roll to see if he can get past the remaining Rocket Grunts)
[dice]100[/dice]
(ooc: Yes! Good Roll... also, Diana training for Zen Headbutt now since that previous fight leveled her up =D)
Any last minute voters? pole ends in just over 2 and a half hours.Voting closed, can't wait to see the results of the round."Again!" he simply shouted, starting to ignore the pain from the drop as he remembered these were the people that used him. The sand still doing a number on him and his bird, but the bird Pokemon persisted and let lose another psychic attack.
(Confusion)(HP = Yellow Green)
(Confusion)(HP = Green)
(ooc: do we move to the QBU for these or no?)
(Edit: Alright, moving to QBU then!)
[dice]100[/dice]
(why not, Wild Pokemon Encounter roll)
[DICE]100[/DICE]
Debt Collector Thrull 2(B/W)(B/W)(B/W)
Creature - Thrull {R}
Flying
Whenever an opponent draws a card, you may pay (B/W), if you do, they reveal it, if it is a creature card, they lose 2 life and you gain 2 life.
3/3
Its just, as much as I loved it, in the right green deck, I think it would run amok! And as crazy as token making can be sometimes in green, I just felt that one should have costed just a slight bit more...
At least that is what I am thinking now, though I haven't been feeling 100% the past few days... sorry again.