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  • posted a message on Concerning White, the problem child of Magic.
    I'd like to have a good faith talk on this but I think we need to address as well the topic has gone passed meme-y into toxic and really highlights the worst of the community. Even more so as this topic I feel is really over blown, not to sound like an old man yelling at a cloud but when i started around alara is was green and red who where "underpowered" and "weak" (hell people where shocked that the Daretti pre-con was playable and many said it was really colorless due being artifact based). I agree white needs help in commander and such, again think this topic has been way overblown. As said by people like Gavin when experimenting with the color pie they often take time will go aim for underpowered experiments than over power. On this point I recently talked to someone that Chandra, Pyromaster back in 2013 was when they started trying impulse draw in red and that was 8 years ago and only recently we started seeing it in larger volume at playable levels. The move to give white ramp and draw started, what 2018? And before then white got draw/ramp once in a blue moon now we are seeing it nearly every other set.

    My thoughts on areas where white is needing helps, whats been done and what could be done;

    Draw

    For experimenting we have seen a number of stuff recently. The white draw and ramp is weak but again they are playing around with it as seen with them trying symmetrical draw. IIRC Maro said Strixhaven will have another white draw thats plays in a different design space. We also got Cosmos Elixir which Maro said he feels could be in mono-white just fine and might be a space to dig into (getting draw instead of life or tokens if you already have the right requirements). Monarch is also nifty and white did get a few more monarch cards in commander legends.

    There is also I think a few way for white to gain card advantage than drawing. I believe Ehtan or Gavin also talked about how design is liking limited search (Look at the top X cards and put all card of a certain trait into your hand) which could fit well in many white decks. We have also seen this effect put right on the battlefield like with Armored Skyhunter and result into a white Collected Company or similar effects. We also seems white dipping its toes in small creature/perment recursion with Shepherd of the Cosmos, Trove Warden and Idol of Endurance which imo feels very in color and does let white still have the ability to gain advantage. With Cosmic Intervention, Livio, Oathsworn Sentinel and Promise of Tomorrow we also saw a kinda more extreme versions since they can save your creatures from even hitting the graveyard and can brought back.


    Ramp

    For ramp we also just got stuff like Colossal Plow, Keeper of the Accord and Stoic Farmer* as well as soft ramp like Search for Glory, The Birth of Meletis and Flower. While not the best I do think its shows they do like the catch up ramp (which is easier to play around with in multiplier games) and are playing around in how to get that playable with Keeper of the Accord doing some good work it seems. Starnheim Courser and similar effect also could be a path for white for ramp. It play differently, is something already in the color and depending on the game can net you more "mana" than true ramp can can become maybe mana dorks but for white.

    *I think how well foretell really plays will tell how good this card it since I do think being pay to split costs over turns is more powerful then it appears.



    Quick stuff that white does well and we could seen more jumping off from;

    @Neuroticneurok I partly agree with you saying equipment is better in boros but I think thats a main issue in magic in general. Vehicles are also growing in magic already seen it giving white some new effects with artifact animation and the new Ox crewing with toughness. Similar we gotten more sagas that so far only has historic support and as white is the enchantment color and isn't out of the color play to play around with counters could be gain more support there.

    For tokens I think white is doing fine as is. I do like the design Divine Visitation and Court of Grace upgrading token and think we could use a few more, maybe upgrading when you have a certain number of creature to play into the army feel and not feel too much like green.

    Life gain is life gain where often it doesn't matter. I think similar to tokens (and seems wizards is already doing this) we seen more played around with this with card that like you having higher life total such as Righteous Valkyrie or as mentioned Cosmos Elixir.

    Kabira Takedown is also something I don't feel like people have talked about enough. Never before has white done damage like this and for a few decks that can spit out tokens fast I can play this basically is a Shock+ that can't hit players. On then one of removal I do think white is doing fine. It can hit anything as seen with with having both Oblivion Ring effects, wraths and the odd exile something forever/ Generous Gift effects as well as (I hope) the new burn with Kabira Takedown.
    Posted in: Magic General
  • posted a message on [KHM] Kaldheim Story Articles and Discussion
    As Eskia is the one who made the exilar, this also means the gods will be likely dying soon as well.
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    Final story;
    https://magic.wizards.com/en/articles/archive/magic-story/episode-5-battle-kaldheim-2021-02-03

    -Again like Zendikar I think my only biggest issues is wanting more. A few things (the elves deciding not to kill the gods, Tyver switching around about planeswalkers, meeting the gods ect) all felt very rushed but I think it could have been fixed with more chapters on it.

    -Biggest of note: Kaya doesn't kill Vorinclex.

    -Kaya ends the story with Tyver and Niko being a walker mentor

    -Vorinclex kills Esika (RIP) and takes some of the god exiliar. And while it seems like the likely candidate is Tezzeret the epilogue hints there might be more to this.
    Posted in: Magic Storyline
  • posted a message on Enrage enabler
    I run these for my Gishath edh deck (so results may vary);

    Huatli, Warrior Poet- Her -X is great for triggering enrage and her other two can help you climb back up if your running behind.

    Savage Stomp and other fight spells can double as removal and enrage triggers.

    Forerunner of the Empire is imo the best overall enrage trigger since you can do as well as Marauding Raptor, being a may ability and also tutors for you.

    Rile is a nice cantrip and triggers enrage plus give trample.

    Temple Altisaur also helps decrease the chances of your dinosaurs dying to enrage and helps soften Marauding Raptor a bit.
    Posted in: Pioneer
  • posted a message on Snow Frame, Snow Spells, and Reprints
    I mean its the "make the nephilim legendary" issues, so they likely won't do it.
    Posted in: Speculation
  • posted a message on [KHM] Kaldheim Story Articles and Discussion
    https://magic.wizards.com/en/articles/archive/magic-story/episode-4-demons-realm-2021-01-27

    Finally a longer story (or felt that way). Tyvar being too proud for Tibalt to fear gas was funny and in character and I do wonder what Tyvar will end up doing.
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    Yup its Tezzeret. I almost wonder if it was an experiment to see vorinclex could survive. Not good the metal bits of phyrexia can survive and heal up using Tezzerets bridge.


    Also Family Tree;

    Alrund is the patriarch, brother to Jorn and "married" to Cosima. They have three kids Toralf, Birgi, and Kolvori as well as Halvar being adopted by Alrund. Alrund tries to use rune magic to talk to the world tree which got us Tergrid and Esika so "children" of Alrund as well it seem. That just leaves Reidane, Egon and Valki as unknown but likely could be Alrund siblings. Reidane deeply likes the Beskir clan for saving Alrunds so she seems have a connection to him.
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    Quote from Ryperior74 »
    Well I will go ahead and say the theory

    From a Reddit user was interesting might be kasmina who hired Kaya to kill vorinclex

    basicly it comes from the war art book her cabal and her unknown intentions for a conflict the theory is that conflict is the new phyrexia phyrexians and she’s Basicly urza (not power wise planning and personality wise)


    That would check out.
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    Quote from Ryperior74 »
    Quote from 5colors »
    Quote from Dunharrow »
    So is Vorinclex making Tibalt sow chaos as a prelude to Phyrexian invasion?


    I also wound't be surprised if the "seed" or w/e in Tibalt also spread oil or something else to help Phyrexia. That way even if Kaya kills Vorinclex* w/e been done to Tibalt might still stick around.

    *I think this likely but if SoI taught we should wait for the full context


    well my theory with the posion is potentially wanted to compleat a walker so they can get their hands on a spark so they can go to other planes

    oh the third story also mentions tibalt has kill kaya on the list?

    im not sure if it will work out but i have tin foil hat theory of who hired kaya to hunt vorinclex from a couple of reddit users


    Thats also a mystery to solved.
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    Quote from Dunharrow »
    So is Vorinclex making Tibalt sow chaos as a prelude to Phyrexian invasion?


    I also wound't be surprised if the "seed" or w/e in Tibalt also spread oil or something else to help Phyrexia. That way even if Kaya kills Vorinclex* w/e been done to Tibalt might still stick around.

    *I think this likely but if SoI taught we should wait for the full context
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    To note I do like how it ties in and explains Koma being able to break into Sternheim.
    Posted in: Magic Storyline
  • posted a message on KHM- Kaldheim story and flavor
    Quote from IRLFine »
    Today’s installment was much too short for my tastes. What I do find interesting is that the parts that aren’t narrated by Tibalt are written from the perspective of an unknown narrator who tells the story from the perspective of Tibalt’s thoughts. Surely vorinclex, as a phyrexian, doesn’t care about Tibalt’s looks, and would probably consider him a weakling for not being compleat, but that’s not what Tibalt sees, and the narrator’s perspective reflects that.

    “The beast knew that a handsome and powerful planeswalker such as Tibalt would never stoop to helping a hideous, stupid monster...”


    Pretty sure its Tibalt writing his own Saga. Which honestly works great here as an unreliable narrator its hard to tell fully whats going if we had a 3rd person omniscient point of view.
    Posted in: Magic Storyline
  • posted a message on [KHC] Kaldheim Commander precons
    Quote from Ryperior74 »
    I'm happy both decks got arcane signet just like zendikar did


    Me too. It's a card that's almost necessary in every commander deck and despite it being in Commander Legends and most of the recent commander decks I still don't have quite enough. And it feels bad to pay around 4 or 5 dollars for a card that comes as a freebie in commander decks.


    Ditto, needs to be reprinted to death until its affordable.
    Posted in: The Rumor Mill
  • posted a message on Kaldheim teaser trailer (not the offical one that’s one January 7th)
    Quote from 5colors »
    They said its gonna on the 26th with the New York Game Awards.

    Quote from Max Rebo »
    Hate to necro this BUT.... are we actually going to get a Kaldheim Trailer?
    Is the teaser it?


    Looks like it. I think they spent all the budget on that horrible metal band they had at the Kaldheim party


    Don't assume or it makes an ass...


    Do you have a link of them saying that?


    WeeklyMtG on twitch/yoube;
    https://www.youtube.com/c/Magicthegathering/videos
    Posted in: The Rumor Mill
  • posted a message on Kaldheim teaser trailer (not the offical one that’s one January 7th)
    They said its gonna on the 26th with the New York Game Awards.

    Quote from Max Rebo »
    Hate to necro this BUT.... are we actually going to get a Kaldheim Trailer?
    Is the teaser it?


    Looks like it. I think they spent all the budget on that horrible metal band they had at the Kaldheim party


    Don't assume or it makes an ass...
    Posted in: The Rumor Mill
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