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  • posted a message on And Then There Were None ☆ A Club Flamingo Game (SIGNUPS & SUBMISSIONS)
    Quote from Tilde
    I'll give it a go.

    EDIT FOR ENTRY:

    My restriction: A card's rules text can't use the Xth letter of the alphabet, where X is that card's converted mana cost. For example, my card has CMC 4, so I can't use the letter D anywhere in the rules text.

    Mistful Phantasm 2WU
    Creature - Spirit (u)
    Flying
    Other attacking and blocking creatures you control have Hexproof.
    3/3

    Didn't you break your own restriction?

    I guess I'll try this out.
    Restriction: The design can't incorporate odd numbers in its converted mana cost, power and toughness, or number of colors (meaning that it must have 0, 2, or 4 colors).

    Flameborn Sire 4RW
    Creature- Phoenix (R)
    Flying
    When Flameborn Sire dies, put a 0/4 white egg creature token with defender onto the battlefield. When that creature leaves the battlefield, you may pay RW. If you do, return a phoenix card from your graveyard to the battlefield.
    6/2
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 31 2012
    Constricted Breathing 1WW
    Enchantment (R)
    Whenever you cast a spell, until the beginning of your next upkeep, spells that share a card type with that spell cost 1 more to cast.
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 30th DELAYED (No poll, just post your entries.)
    Pathbender 3UU
    Creature- Vedalken Wizard (M)
    If an opponent would cast a creature spell, instead that player exiles that spell with a time counter on it. If it doesn't have suspend, it gains suspend.
    2UU,T, Return a land an opponent controls to that player's hand: Put a time counter on target suspended card that player owns.
    0/4
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 29th 2012
    Varlan the Grower 3GU
    Planeswalker- Varlan (M)
    [+1] Choose up to three target creatures. Put a +1/+1 counter on each of them.
    [-2] For each counter on target permanent, put another of those counters on that permanent.
    [-20] For each creature you control, put a token into play that's a copy of that creature.
    {4}
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    Solizan, the Shielding Light 3WW
    Legendary Creature- Spirit (M)
    Defender
    Solizan, the Shielding Light can block any number of creatures.
    Whenever Solizan blocks a creature, Solizan gets +0/+1 until end of turn.
    Non-spirit creatures you control get +X/+X, where X is Solizan, the Shielding Light's toughness.
    0/5

    Barash, Hero of Irrora
    Legendary Creature- Human Knight
    If Barash, Hero of Irrora is in your opening hand or in the command zone, you may begin the game with it on the battlefield.
    Level up WU
    Level 0-3: Hexproof
    1/1
    Level 4+: First strike, Vigilance, Hexproof
    6/6

    Next: Design a commander that cares about exiled cards.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Thought Pyre XYUR
    Instant (R)
    Thought Pyre deals X damage to target player. That player puts the top Y cards of his or her library into his or her graveyard.

    Next: XX2
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 28th 2012
    Varlan's Mimic 1GU
    Creature- Plant Homunculus (U)
    Whenever counters are placed on another permanent, you may put a +1/+1 counter on Varlan's Mimic.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on YMTC 15 - February: Name Submissions
    Extradition Treaty
    Timeless Elucidation
    Posted in: Custom Card Contests and Games
  • posted a message on February CCL Signups/Round 1 - The Labyrinth
    I've never done one of these before, so I'm not sure what I'm getting myself into, but here goes.
    Colors:
    WU

    Lands:
    1x Plains
    1x Island

    Creatures:
    2x Merfolk
    4x Soldier

    Solwater Respite
    Land (R)
    Solwater Respite enters the battlefield tapped.
    When you control no creatures, sacrifice Solwater Respite.
    T: Add W to your mana pool. You gain 1 life.
    T: Add U to your mana pool. Look at the top card of your library.

    Art:
    Travelers kneel on verdant green grass around a spring with a faint golden glow. The light from the spring illuminates the room.
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 21st, 2012
    Thousand-Hand Asura RRR
    Creature- Spirit Monk (R)
    Double Strike
    Whenever Thousand-Hand Asura blocks or becomes blocked by a creature, it deals 2 damage to that creature.
    At end of combat, Thousand-Hand Asura deals 2 damage to each creature it dealt combat damage to this turn.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: Janurary 19th, 2012
    Sphinx of the Nightmists 4UU
    Night Creature- Sphinx (M)
    Flying
    Whenever a creature attacks you, declare artifact, creature, enchantment, instant, or sorcery. That creature's controller reveals the top card of his or her library, then puts it on the bottom of his or her library. If the revealed card was the declared type, that creature becomes blocked.
    3/5
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 17th, 2012
    Aquaformation 3U
    Instant (R)
    Choose a non-legendary permanent on the battlefield. Target permanent becomes a copy of that permanent until end of turn.
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 16th 2012
    Treasured Prince W
    Creature- Human Advisor (C)
    Treasured (If you would search your library for exactly one card and this card is in your library, you may find this card instead.)
    0/2
    Posted in: Custom Card Contests and Games
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