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  • 1

    posted a message on Mirrodin Besieged
    Wow, this set really is a callback to Time Spiral block. Cool.
    Posted in: The Rumor Mill
  • 3

    posted a message on TheMarySue - New Planeswalker Vivien Reid + Vivien's Invocation
    Somehow they have managed to bore me with the card of a character who can shoot tigers from a bow. Lol
    Posted in: The Rumor Mill
  • 1

    posted a message on JANUARY 22ND, 2018
    Votes: Moonleaf, Indighost

    Crystalline Fields
    Land — Plains Island
    (t: Add W or U to your mana pool.)
    When Crystalline Fields enters the battlefield, sacrifice it unless you pay (W/U).
    Posted in: Monthly Contests Archive
  • 1

    posted a message on Reminisce
    It is a hard mechanic to view in a vacuum, isn't it? I'm revisiting an old set idea and this was in the ideas page, so I thought I'd try to see what people think. There weren't as many cards in the file for it as I thought, so I pooped out Storytelling Ritual and now I realize it's not great as a result.

    The set:
    • Has a small number of C cost cards (hence the C on the land)
    • Has no blue cards
    • Includes Sift (As you draw this card, you may pay 1 to reveal it and put it into your graveyard. If you do, put the top card of your library into your hand.)
    Posted in: Custom Card Creation
  • 1

    posted a message on The Commander's Tools Game
    Control Clasp 3
    Artifact — Equipment
    If equipped creature attacking would cause an ability to trigger, instead choose one —
    • That ability doesn't trigger.
    • That ability triggers twice instead.
    Equip 1

    Next: Medomai the Ageless
    Posted in: Custom Card Contests and Games
  • 2

    posted a message on JANUARY 11TH, 2017
    Votes: Groovelord, Indighost

    Self-Control 2WU
    Creature — Incarnation M
    Defender
    You choose whether triggered abilities you control trigger.
    0/5
    Posted in: Monthly Contests Archive
  • 1

    posted a message on The Great Designer Search 3
    I intend to participate.
    Posted in: Custom Card Creation
  • 1

    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    The kicker needs to be far higher, I think, to make it in line with the level of efficiency we see on removal printed in the current standard sets. I do like it as a card concept. How much the kicker costs depends at which rarity you place this, though.

    Gorging Dragon 5RW
    Creature — Dragon (M)
    Flying, haste
    When Gorging Dragon enters the battlefield, exile each other creature until Gorging Dragon leaves the battlefield.
    5/5
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    This design doesn't work as you currently have it. You can't grant flash through the mana ability spent to cast a spell, because you don't start paying costs of a spell with mana abilities until after all the other decisions about the spell have been made. The first step in casting a spell is announcing it and putting it on the stack, and if you're casting a spell that can normally only be cast at sorcery speed, this land isn't going to speed it up until much later in the process.
    I do really like the idea of the land granting suspend to your spells as a drawback, though. That's a neat idea.

    Ember Stone 2UR
    Artifact
    Creatures your opponents control get -1/-0.
    Damage dealt by sources you control is dealt as though its source has faze. (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Belthier, Silversmith - Velsir, the Silver-lined
    I would like to point out that there's no existing card that triggers the transform ability on Inquisition Saber, and that your planeswalker design doesn't trigger it either. All of the flip-walkers exile themselves and return to the battlefield transformed, rather than transforming directly.
    Posted in: Custom Card Creation
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