Last night in 42 player draft, 4 of top 8 were boros. Go small, go fast, crush heads. Also pickup flying Pegasus when you get a chance. Went 4-1-1 with zero rates in boros since one other in my pod. My loss was to another boros since he had lower curve, more take heart and was faster.
After playing League heavily, I really like this set almost as much as Dominaria. Yes there are some garbage rares and mythics, but when aren't there.
However, there are some many different styles of decks you can build out of Core19 limited, lots of variety. I've got a legit UB Mill deck going (Turn 6 mill) and at the same time a GW agro deck. Met many BW and RW decks as well. That isn't even counting all the people going three color for an Elder dragon. When you can sit down in a night for 30 games of league, and have 6-7 different styles of decks to verse, its a good night.
Personally, I'd try to run B/W. I think you have a lot of sneaky good creatures there. Use your fast creatures to overwhelm your opponent's removal with Angel of the Dawn, Pegasus, falcon and stag for evasion. Graveyard Marshal for endless string of zombies from graveyard. Pridemate can get huge.
Your blue has a great army of fliers and might be a better choice than white but I like to be a little more aggressive if I don't have great removal. Psychic Symbiont can be a great card in sealed.
Even though you have 3 good pieces of removal in red, not sure it's worth a 3rd color just for that with all the creatures you have to put pressure on them early.
I was not impressed with the green in your pool. To me, you have 3 cards better in any other color than your best in green.
I love the "value" from the buy-a-box promo this time, especially when opening a junk box. I buy one per set to support LGS even though I could get them cheaper online. However, for the exclusivity, they need to make the always Mythics, Future Shifted one set. So buy a box could be quality, and value initial for those desperate for immediate results but enough copies for the majority of it's standard run.
Never saw Sarkhan with him is disappointing. Third color is a tough one for a double spell.
Especially with your Greenseeker, Rejuvinator and Draconic Disciple able to help dig/create black.
Guess that proves your first build was probably better to be streamlined.
Why is your mana base so disjointed? You have fetches that only can get "swamps". Why no all Marsh Flats and 1 plain? Mutavaults which can't make black or white. Shambling vents which enter tapped and expensive to activate. Can you get your Sculler's out on curve with white untapped on turn 2 semiconsistently?
Your creatures want to come out fast, but the mana seems to fight you.
I love the style, but think similar deck by Saffron on the link is better.
Was thinking the same thing.
A pile of fogs, a few lure effects, some hexproof blossoming defense style cards.
You've not got a commander who is going to get HUGE and cause your opponents to frequently have an "Open" battlefield.
If any of your opponents go wide, you could quickly do 20 pts commander damage in a single swing.
It's not a win every game, but feels like a sneaky commander who could really punish the right meta.
I feel like what is needed for Dragon's is a Tutor to get them online early. The high mana costs limits the numbers in a deck and requires accelerants to get them in a timely fashion.
For example:
Dragon Bait 2R
0/4 beast
3RT sacrifice Dragon Bait, search your library for a dragon and put it onto the battlefield tapped.
This lets you find the dragons in the deck, but yet the coming in tapped telegraphs what is coming so it's not too fast. You are paying 7 mana over two turns to get the dragon into play tapped so not to be too broken.
The dragon, drawn by a giant feast, settled for a slumber before continuing its' rampage.
Exile a black creature cost is the activation cost.
Return Ichorid to the battlefield is the ability resolution.
Those are two separate events resulting in two bats.
Bone Dragon is another one where the Exile is part of casting cost and then the creature to the battlefield is second event.
It's the same thing for Najeela, the Blade-Blossom If you could turn 1/1 warriors into a fleet of 4/4 angels attacking, it's insane.
However, there are some many different styles of decks you can build out of Core19 limited, lots of variety. I've got a legit UB Mill deck going (Turn 6 mill) and at the same time a GW agro deck. Met many BW and RW decks as well. That isn't even counting all the people going three color for an Elder dragon. When you can sit down in a night for 30 games of league, and have 6-7 different styles of decks to verse, its a good night.
Your blue has a great army of fliers and might be a better choice than white but I like to be a little more aggressive if I don't have great removal. Psychic Symbiont can be a great card in sealed.
Even though you have 3 good pieces of removal in red, not sure it's worth a 3rd color just for that with all the creatures you have to put pressure on them early.
I was not impressed with the green in your pool. To me, you have 3 cards better in any other color than your best in green.
Lathliss, Dragon Queen
Sarkhan, Fireblood,
Dragon's Hoard
Sarkhan's Unsealing
Spit Flame
Demanding Dragon
Palladia-Mors, the Ruiner
Draconic Disciple
Bone Dragon requires a few too many creatures in graveyard to work right
Especially with your Greenseeker, Rejuvinator and Draconic Disciple able to help dig/create black.
Guess that proves your first build was probably better to be streamlined.
https://www.mtggoldfish.com/articles/budget-magic-84-50-tix-mono-black-vehicles-modern
I'm also worried that you are too light on creatures. Copter does nothing if you can't crew it.
If you move two lands to creatures, you might be better off. Haunted Dead or Pack Rat?
Why is your mana base so disjointed? You have fetches that only can get "swamps". Why no all Marsh Flats and 1 plain? Mutavaults which can't make black or white. Shambling vents which enter tapped and expensive to activate. Can you get your Sculler's out on curve with white untapped on turn 2 semiconsistently?
Your creatures want to come out fast, but the mana seems to fight you.
I love the style, but think similar deck by Saffron on the link is better.
Bone Dragon
Abnormal Endurance
Gravedigger
Strangling Spores
instead of
Giant Spider
Ghirapur Guide
Rhox Oracle
Reclamation Sage
You've got a lot of fixing to help you cast Bone Dragon even if only 2 swamps and the cinder.
A pile of fogs, a few lure effects, some hexproof blossoming defense style cards.
You've not got a commander who is going to get HUGE and cause your opponents to frequently have an "Open" battlefield.
If any of your opponents go wide, you could quickly do 20 pts commander damage in a single swing.
It's not a win every game, but feels like a sneaky commander who could really punish the right meta.
Bad Moon gets your creatures bigger.
Gravecrawler and Dread Wanderer are reoccurring Zombies that will keep creating bats.
Smuggler's Copter will loot and attack to fill yard and do damage.
For example:
Dragon Bait
2R
0/4 beast
3RT sacrifice Dragon Bait, search your library for a dragon and put it onto the battlefield tapped.
This lets you find the dragons in the deck, but yet the coming in tapped telegraphs what is coming so it's not too fast. You are paying 7 mana over two turns to get the dragon into play tapped so not to be too broken.
The dragon, drawn by a giant feast, settled for a slumber before continuing its' rampage.
Return Ichorid to the battlefield is the ability resolution.
Those are two separate events resulting in two bats.
Bone Dragon is another one where the Exile is part of casting cost and then the creature to the battlefield is second event.