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Aug 20, 2021havocentral posted a message on MTG Gatherer Extractor v7.0 (Database & Pics Assistant)Is there a way to not connect to gatherer? I keep having random script errors pop up mid way. And i only pick 10-15 sets at a time. This causes the entire program to stop working so i have to close it with task manager, and hope it reloads a crash database otherwise i have to start downloading sets all overPosted in: Third Party Products
Sep 27, 2017Posted in: ArtworkQuote from kampfer3233 »Ryusei, the Falling Star
Where can I get all the frame/templates like this?
Quote from Kentu »Finally had some time to finish the all the original dual lands in the new land frame minus Underground Sea, as I've already done that.
I did 2 versions of each, 1 standard and 1 hybrid. Hope you guys enjoy.
Could I please get that template
Sep 11, 2017havocentral posted a message on Mothership Spoilers 9/11 - Dowsing Dagger / Lost Vale - also Iconic Masters Release NotesMy pirate edh deck keeps getting better and more thematic every single day.Posted in: The Rumor Mill
Aug 10, 2017Mairsil, the PretenderPosted in: Magic Rulings
Myr Welder604.3. Some static abilities are characteristic-defining abilities. A characteristic-defining ability conveys information about an object’s characteristics that would normally be found elsewhere on that object (such as in its mana cost, type line, or power/toughness box) or overrides information found elsewhere on that object. Characteristic-defining abilities function in all zones. They also function outside the game.
604.3a A static ability is a characteristic-defining ability if it meets the following criteria: (1) It defines an object’s colors, subtypes, power, or toughness; (2) it is printed on the card it affects, it was granted to the token it affects by the effect that created the token, or it was acquired by the object it affects as the result of a copy effect or text-changing effect; (3) it does not directly affect the characteristics of any other objects; (4) it is not an ability that an object grants to itself; and (5) it does not set the values of such characteristics only if certain conditions are met.
So necrotic ooze is the closest card to mairsil and specifically states that it only functions while on the battlefield. Myr welder and ooze are from the same block and are both rare so formatting changes and rarity clarifications should not apply since they were designed simultaneously. So why does only one have the battlefield stipulation?
Would the bolded part apply here? Can a charcteristic defining ability define the abilities a creature has?
From these three cards, I believe mairsil would work in other zones, purely based on the other two cards that do something similar having different wording despite coming from the same era of magic. I have tried googleing myr welder rulings and such.
Jul 18, 2017Someone may have already said this but here is my thought.Posted in: The Rumor Mill
I think WotC is slowing and subtlety trying to kill paper standard. Their largest cost is probably producing thousands upon thousands of booster boxes. So if they kill paper standard, they can produce less product, yet still have the same profit margin compared to costs, but less work. Then they only need to make a fraction of standard sets and supplemental products for paper form. They will ride on the negligible costs of maintaining MTGO.
Producing less physical product could also mean quicker set turn around and release, thus more products per year and even larger profits. These past few years the amount of product each year has been increasing quickly, and they have seen record profits because of it. Commander decks and master sets are way larger margins than boosters.
A single commander product is exactly one sheet 11x11 of 121 cards, usually a little less. So three commander decks is 3 sheets full of reprint and little R&D and some new art for about 105 MSRP.
Where a booster box is roughly 4.5 sheets worth of material for about the same MSRP. That is 50% increase in materials for the same product. and this is not counting the additional packaging.
A masters set is only 24 packs, roughly 3 sheets of material, but msrp is 200.
You can get 2 of the set theme decks off a single sheet, which puts them at about the same cost as a commander deck.
So, in the end Supplemental products have vastly larger profit margins than standard sets in paper form. I would completely believe if in two years they say something about more standard sets a year, but less product produced.
Jun 30, 2017Posted in: MidrangeQuote from NZB2323 »I'm actually thinking Aven Mindcensor would be a good SB card. The opponent wouldn't expect it, and they usually side out creature removal. In addition to hating on fetches, it hates on:
- Gifts ungiven
- Traverse the Ulvenwald
- Primeval Titan
- Chord of calling
- Expedition map
- Ranger of Eos
- Nahiri, the harbinger
I've just been really disappointed in Fulminator Mage recently, so I'm thinking of switching to Aven Mindcensor.
besides fetches the card doesnt do much against most of the meta, and with fatal push bolt and path played so heavily currently, chances are it wont stick around long enough to matter much. But i agree about fulminator mage. I never play it. its usually useless, and against tron its usually negligible results. I would rather run Shadow of Doubt, catches people completely off guard and replaces itself. In some situation it is a huge tempo advantage
- Gifts ungiven
Jun 30, 2017I just started playing the deck, but I feel like the blue splash for polymorph is way stronger than any other splash. Game one, they will not see it coming, and it helps in some bad matchups, game two you can side it out if they are a control deck for more disruption or something. I went 4-0 at a modern fnm with it, Beat Affinity game two and 3 by switching emrakrul to elesh norn, beat dredge game one and three, same with norn, beat grixis control through traditional beat down game one and Iona game two. and counters company via game 2 and 3 elesh norn.Posted in: Midrange
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards // 60 Maindeck
// 1 Creature
1 Emrakul, the Aeons Torn
// 9 Enchantment
3 Hidden Stockpile
4 Intangible Virtue
// 8 Instant
1 Zealous Persecution
4 Path to Exile
3 Fatal Push
// 23 Land
2 Godless Shrine
2 Hallowed Fountain
2 Flooded Strand
4 Marsh Flats
4 Flagstones of Trokair
2 Isolated Chapel
1 Windbrisk Heights
1 Vault of the Archangel
// 3 Planeswalker
1 Gideon, Ally of Zendikar
2 Sorin, Solemn Visitor
// 16 Sorcery
4 Lingering Souls
4 Spectral Procession
2 Collective Brutality
I took out Iona since elesh is more relevant and emy can handle the rest.
All my lands tap for white for turn 3 spectral, and all can come into play untapped except one for all my turn 4s.
Hidden stockpile is currently being tested, though there is a high probability of it being replaced with raise the alarm.
I have thought about using the blue a little more for sideboard, but white and black definetely have the best SB cards.
Stony silence and leyline are pretty self explanatory. Brave the elements are good in so many matchups since they make our dudes unblockable/ save from wraths/anger. Staticaster can be dealt with via removal/disruption. Mana Tithes are good against control on the play because we can protect our turn 4 from cryptic. As well as being brutal against tron in the first few turns, which is usually enough. Combined with hand disrution we can set up for huge tempo swings. I got the idea from mtggoldfish BW pox deck, he mana tithed so many people and it was incredible.
Jun 29, 2017So I finaly settled on BW tokens as my modern deck, with the cheeky 3 polymorph and 1 emrakrul/elesh.Posted in: Midrange
I was wondering if anyone has tested the validity of Hidden Stockpile?
I run 6 fetch and 4 flagstones, and if they block it replaces it self at end of turn.
I dont have the resources to heavily test the card on my own.
Jun 15, 2017havocentral posted a message on Possible leak from Reddit (6 complete cards, new Treasure mechanic, hint at new Jace, tribal theme)Posted in: The Rumor MillQuote from Dontrike »
I like Allied Checklands being back.
Seriously? Every standard set is allied lands with the exception of the fast lands and man lands cycles being complete..wizards are shown they will not print a full ten card land cycle in a block and they choose allied lands that have been printed to hell and back over the enemy that need a reprinting. Especially since ixalan feels like an enemy color set based on vraska being gb. I think this is an incorrect decision on their part for both standard and the community as a whole.
Jun 9, 2017Posted in: MidrangeQuote from anderzeta »You should just hand disrupt em, kill everything as fast as u can and not damaging urself at all, let him dmg u and then just play shadow and keep stubborn denials in hand.
First game if u keep many fetches or thoughtseize and street wraiths in hand u might lose, easy as that. Otherwise play careful and thats all. 1ºgame is the most difficult one.
Second game and thir one, u should take at least half thouthgseizes out and all the street wraiths and bring in collective brutalities, TBR and stubborn denials. TBR and brutality are just insane in this matchup u should take into account he will side in apth to exile and deflecting palm so u should use wisely ur stubborn denials. Thats it.
U should check this post. He details all matchups with GShadow.
Sadly I dont speak spanish, and google translate made it slightly uncomprehendible. Lot of mentions of bacon and food lol
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