OK gents, I have a 15 proxy vintage tournament coming up one week from tomorrow. I definitely want to play cobra gush fastbond, was thinking of a list along these lines:
Any tips? Suggestions? What do you think of gifts ungiven here? I have played plenty of legacy but literally zero vintage so any pointers are appreciated
I might throw in a Trygon Predator or two, at least as sideboard cards, to help against MUD. Also, I personally like combining Cobra-Gush-Fastbond with Mentor control... See this deck. Though, I'd even amp it up further and include Mystic Remora for all of the greedy shenanigans.
Hmm, don't have mentors or tundras, but I could definitely play pyromancer for a similar style. The duals I have are 3x volc, 2x underground sea, 2x trop so that is probably my biggest constraint on what I can play. I'd like to play a tendrils, but I 'm just not sure if it is resilient enough as a win con on it's own.
Is it a bad idea to try to fit tinker/blightsteel colossus in here somewhere?
If you expect a shop heavy environment (and Workshop may be the most dominanat archetype in Vintage right now), then consider a few Grudges for the sideboard.
If you expect a shop heavy environment (and Workshop may be the most dominanat archetype in Vintage right now), then consider a few Grudges for the sideboard.
I've changed the list up a fair bit. I think I am going to cut the pyromancers and lotus cobras entirely... I just felt I had a real hard time getting to 10 storm when I goldfish if I don't have dark ritual. Will post a new decklist with a sideboard when I get home. I think it will be closer to this:
If you're playing necropotence you should jam 4 dark rituals. Although in my eyes once you play dark ritual you should be playing petition storm as it is crazy good at goldfishing and with a proper sideboard has game against everything in vintage assuming you're a good storm pilot. Tinker just keeps getting worse as time goes by it seems.
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"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."
Hey all, quick tournament report for you. I ended up starting out 3-0, double drawing in the top 8, and losing in the first round of the top 8. There were 32 people in the event.
I ordered a yawg will and demonic tutor last weekend, but unfortunately they didn't arrive in time for the tourney which made proxies a problem. So I had to cut 1x Flusterstorm for 1x Pyroblast and ended up playing 3x Young Pyromancer in the sideboard. I was afraid I would play *****ty and fizzle a lot and want to sideboard into a pyromancer deck, but I didn't end up needing to do that. Here's the list I played. I also would have played a 4th Force over duress if I had a proxy available for it (I'm waiting for sweet eternal masters forces to come out).
Game 1 - I win the die roll. He gets a bunch of nonsense out as shops tends to do, but I have a bunch of moxen in play. He forgets to activate Mishra's Factory, and misses a lethal attack. I'm able to resolve a Hurkyl's Recall, untap, and go off.
Game 2 - He resolves a turn 1 chalice, then plays a bunch of tax effects and locks me out of the game pretty solidly. I scoop to a lodestone golem.
Game 3 - He opens with 2x leyline of sanctity in play. I play out a fastbond and gush 3x during the game, once to save a land from strip mine. I resolve a trygon predator and pass. He trys to play lodestone golem, which I am happy to mana drain, then I kill one leyline with trygon, bounce the second one with Merchant's Scroll into Repeal using mana drain mana, and tendrils ftw.
Match 2 vs. Humans
Game 1 - I forget who wins the roll. Opponent is playing dark confidant, thalia, and mantis rider among other various humans. I think there is some sort of favorable interaction with mayor of avasbruck that the deck is built around. I try to go off, dont get there, but keep a mystical tutor up to grab yawg will. He took enough damage off mana confluence/city of brass/bob that I get there off the yawg will next turn.
Game 2 - I two-for-one him with toxic deluge and combo off without incident. Storm is definitely a bad matchup for him.
Match 3 vs. Oath of Druids
Dont remember all the details, but it was a very tight 3-game match with some very critical decisions for both of us. Tendrils of agony prevails.
Match 4 & 5 - Intentional draws.
Top 8 Match 1 vs. Shops
Game 1 - I'm seeded 5 and he is 4, so he gets to play. He goes turn 1 workshop trinisphere. I play an underground sea and pass. He plays workshop lodestone golem. I draw a Library of Alexandria, but decide he's just too far ahead and scoop so that he doesn't know how to sideboard. In hindsight, this was maybe a mistake, since he did know I was on storm.
Game 2 - Being on the play is awesome. I go tropical island > black lotus, crack for blue > trygon predator > preordain. The dirtiest dirt. He dies to predator beats and his own mana crypt.
Game 3 - Suuuuper close. One mistake I made, which was to tutor for hurkyl's recall instead of ancestral recall. I had one draw step to peel a mana source to be able to get the recall off, but bricked. He casts a tangle wire and taps enough stuff that it's game over.
Overall I had a lot of fun and I was very happy with my deck choice. Thanks for the advice! Trygon predator did work
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http://mtgtop8.com/event?e=10153&d=258416&f=VI
Any tips? Suggestions? What do you think of gifts ungiven here? I have played plenty of legacy but literally zero vintage so any pointers are appreciated
Is it a bad idea to try to fit tinker/blightsteel colossus in here somewhere?
Not necessarily, though that package has gotten less and less resilient as time goes by.
1x Black Lotus
1x Brainstorm
2x Dack Fayden
1x Demonic Tutor
1x Fastbond
2x Flooded Strand
2x Flusterstorm
3x Force of Will
1x Gifts Ungiven
4x Gush
1x Hurkyl's Recall
1x Island
2x Lotus Cobra
1x Lotus Petal
1x Mana Drain
3x Mental Misstep
1x Mox Emerald
1x Mox Jet
1x Mox Pearl
1x Mox Ruby
1x Mox Sapphire
1x Mystical Tutor
3x Polluted Delta
1x Ponder
4x Preordain
2x Repeal
2x Scalding Tarn
1x Tendrils of Agony
1x Time Walk
2x Tropical Island
2x Underground Sea
1x Vampiric Tutor
2x Volcanic Island
1x Yawgmoth's Will
3x Young Pyromancer
Link to deck @ TappedOut.net
I actually like Trygon Predator a little more than Ancient Grudge against shops...
http://www.archive.themanadrain.com/index.php?topic=47797.0
My buddy who usually lends me forces and flusterstorms is out of town, so that puts some big constraints on the deck as it eats 5-6 proxies.
I was planning to put sphinx of the steel wind/tinker in the SB, but maybe young pyro is a better backup win con?
1x Time Walk
1x Black Lotus
1x Mox Emerald
1x Mox Jet
1x Mox Ruby
1x Mox Sapphire
2x Dark Ritual
1x Lotus Petal
1x Sol Ring
1x Fastbond
1x Duress
2x Flusterstorm
3x Force of Will
1x Mana Drain
3x Mental Misstep
1x Merchant Scroll
1x Vampiric Tutor
1x Demonic Tutor
1x Mystical Tutor
1x Dig Through Time
1x Brainstorm
1x Ponder
4x Preordain
4x Gush
1x Hurkyl's Recall
1x Sensei's Divining Top
1x Regrowth
1x Repeal
1x Tendrils of Agony
1x Yawgmoth's Will
1x Jace, the Mind Sculptor
4x Flooded Strand
2x Scalding Tarn
1x Polluted Delta
2x Tropical Island
2x Underground Sea
2x Volcanic Island
1x Island
1x Library of Alexandria
1x Gifts Ungiven
1x Hurkyl's Recall
3x Ingot Chewer
1x Leyline of the Void
1x Nihil Spellbomb
1x Pithing Needle
2x Ravenous Trap
1x Sphinx of the Steel Wind
1x Tinker
1x Toxic Deluge
2x Trygon Predator
Link to deck @ TappedOut.net
Thinking about cutting tinker and sphinx for 2x young pyro. This would give me a proxy and I could cut 1x duress for 1x force of will.
Currently Playing:
Retired
I ordered a yawg will and demonic tutor last weekend, but unfortunately they didn't arrive in time for the tourney which made proxies a problem. So I had to cut 1x Flusterstorm for 1x Pyroblast and ended up playing 3x Young Pyromancer in the sideboard. I was afraid I would play *****ty and fizzle a lot and want to sideboard into a pyromancer deck, but I didn't end up needing to do that. Here's the list I played. I also would have played a 4th Force over duress if I had a proxy available for it (I'm waiting for sweet eternal masters forces to come out).
1x Black Lotus
1x Brainstorm
2x Dark Ritual
1x Demonic Tutor
1x Dig Through Time
1x Duress
1x Fastbond
4x Flooded Strand
1x Flusterstorm
3x Force of Will
4x Gush
1x Hurkyl's Recall
1x Island
1x Jace, the Mind Sculptor
1x Library of Alexandria
1x Lotus Petal
1x Mana Drain
3x Mental Misstep
1x Merchant Scroll
1x Mox Emerald
1x Mox Jet
1x Mox Ruby
1x Mox Sapphire
1x Mystical Tutor
1x Necropotence
1x Polluted Delta
1x Ponder
4x Preordain
1x Pyroblast
1x Regrowth
1x Repeal
2x Scalding Tarn
1x Sensei's Divining Top
1x Sol Ring
1x Tendrils of Agony
1x Time Walk
2x Tropical Island
2x Underground Sea
1x Vampiric Tutor
2x Volcanic Island
1x Yawgmoth's Will
1x Gifts Ungiven
1x Hurkyl's Recall
2x Ingot Chewer
1x Leyline of the Void
1x Nihil Spellbomb
1x Pithing Needle
2x Ravenous Trap
1x Toxic Deluge
2x Trygon Predator
3x Young Pyromancer
Link to deck @ TappedOut.net
Round 1 vs. Workshops
Game 1 - I win the die roll. He gets a bunch of nonsense out as shops tends to do, but I have a bunch of moxen in play. He forgets to activate Mishra's Factory, and misses a lethal attack. I'm able to resolve a Hurkyl's Recall, untap, and go off.
Game 2 - He resolves a turn 1 chalice, then plays a bunch of tax effects and locks me out of the game pretty solidly. I scoop to a lodestone golem.
Game 3 - He opens with 2x leyline of sanctity in play. I play out a fastbond and gush 3x during the game, once to save a land from strip mine. I resolve a trygon predator and pass. He trys to play lodestone golem, which I am happy to mana drain, then I kill one leyline with trygon, bounce the second one with Merchant's Scroll into Repeal using mana drain mana, and tendrils ftw.
Match 2 vs. Humans
Game 1 - I forget who wins the roll. Opponent is playing dark confidant, thalia, and mantis rider among other various humans. I think there is some sort of favorable interaction with mayor of avasbruck that the deck is built around. I try to go off, dont get there, but keep a mystical tutor up to grab yawg will. He took enough damage off mana confluence/city of brass/bob that I get there off the yawg will next turn.
Game 2 - I two-for-one him with toxic deluge and combo off without incident. Storm is definitely a bad matchup for him.
Match 3 vs. Oath of Druids
Dont remember all the details, but it was a very tight 3-game match with some very critical decisions for both of us. Tendrils of agony prevails.
Match 4 & 5 - Intentional draws.
Top 8 Match 1 vs. Shops
Game 1 - I'm seeded 5 and he is 4, so he gets to play. He goes turn 1 workshop trinisphere. I play an underground sea and pass. He plays workshop lodestone golem. I draw a Library of Alexandria, but decide he's just too far ahead and scoop so that he doesn't know how to sideboard. In hindsight, this was maybe a mistake, since he did know I was on storm.
Game 2 - Being on the play is awesome. I go tropical island > black lotus, crack for blue > trygon predator > preordain. The dirtiest dirt. He dies to predator beats and his own mana crypt.
Game 3 - Suuuuper close. One mistake I made, which was to tutor for hurkyl's recall instead of ancestral recall. I had one draw step to peel a mana source to be able to get the recall off, but bricked. He casts a tangle wire and taps enough stuff that it's game over.
Overall I had a lot of fun and I was very happy with my deck choice. Thanks for the advice! Trygon predator did work