Hey everybody! I'm here to take a look at another build.
Garna, the Bloodflame is an extremely powerful general and lends itself well to Aristocrats strategies and aggressive strategies. Although sacrificing stuff is one of my favourite things to do in Magic, I'm going to go with a deep synergistic aggro deck: Rat Colony.
Garna feels very powerful in a list like this. She allows us to get a lot of card advantage with her first ability by getting multiple creatures back after combat or a board wipe. This makes it easier to make attacks that would otherwise be unprofitable and keeps us aggressive.
I completely forgot that Garna also has another juicy line of text: Your creatures have haste. This is also perfect for an aggressive list as it means we can deploy our returned creatures again next turn and keep attacking right away.
Garna can also allow for small value plays with cards like Faithless Looting. discarding two creatures and getting them back with Garna means we draw two cards for only 1 mana, on top of whatever we get back from a combat phase. Seems great!
Other than that, this deck is pretty straightforward. some spot removal, some graveyard hate, some artifact hate, some mass removal and a few cards to bring creatures back from the graveyard. Urborg Uprising was my introductory benchmark card to PDH card evaluation, and it still rings true today.
This is the first time I've knocked out a PDH list in about an hour, so this really felt quick. If I forgot anything, please let me know!
Garna, the Bloodflame is an extremely powerful general and lends itself well to Aristocrats strategies and aggressive strategies. Although sacrificing stuff is one of my favourite things to do in Magic, I'm going to go with a deep synergistic aggro deck: Rat Colony.
Oh yeah, we're doing this.
1 Garna, the Bloodflame
Creatures (44)
1 Carrion Feeder
1 Viscera Seer
33 Rat Colony
1 Thunderscape Familiar
1 Stinkweed Imp
1 Keldon Vandals
1 Blood Vassal
1 Crypt Rats
1 Falkenrath Noble
1 Thermopod
1 Ingot Chewer
1 Gray Merchant of Asphodel
Other Spells (15)
1 Faithless Looting
1 Rites of Initiation
1 Altar's Reap
1 Tormenting Voice
1 Cathartic Reunion
1 Fling
1 Terminate
1 Doom Blade
1 Victim of Night
1 Destructive Tampering
1 Cosmotronic Wave
1 Mana Geyser
1 Urborg Uprising
1 Death Denied
1 Rolling Thunder
1 Library of Leng
1 Nihil Spellbomb
1 Rakdos Signet
1 Thought Vessel
1 Commander's Sphere
Lands (35)
1 Command Tower
1 Opal Palace
1 Bloodfell Caves
1 Rakdos Carnarium
1 Cinder Barrens
1 Rakdos Guildgate
1 Terramorphic Expanse
1 Evolving Wilds
1 Bojuka Bog
18 Swamp
8 Mountain
Garna feels very powerful in a list like this. She allows us to get a lot of card advantage with her first ability by getting multiple creatures back after combat or a board wipe. This makes it easier to make attacks that would otherwise be unprofitable and keeps us aggressive.
I completely forgot that Garna also has another juicy line of text: Your creatures have haste. This is also perfect for an aggressive list as it means we can deploy our returned creatures again next turn and keep attacking right away.
Garna can also allow for small value plays with cards like Faithless Looting. discarding two creatures and getting them back with Garna means we draw two cards for only 1 mana, on top of whatever we get back from a combat phase. Seems great!
Other than that, this deck is pretty straightforward. some spot removal, some graveyard hate, some artifact hate, some mass removal and a few cards to bring creatures back from the graveyard. Urborg Uprising was my introductory benchmark card to PDH card evaluation, and it still rings true today.
This is the first time I've knocked out a PDH list in about an hour, so this really felt quick. If I forgot anything, please let me know!
UGTurboFogGU
BRSacrificial AggroBR
16The Paper Pauper Battle Bag16
EDH
BRRakdos, Lord of PingersBR
GTitania, Protector of ArgothG
UB Ramses OverdarkUB
Sig by Ace5301 of Ace of Spades Studio