Hello! Pretty much everybody in our playgroup has a some kind of Pauper EDH deck and so I decided to make one too. UG is my favorite color combination, so I'll go with it. I've played "normal" EDH before but I didn't enjoy it too much. But seeing others play with their pauper EDH decks and it looked pretty fun!
1. I haven't played that much EDH so I'm not sure how useful Hexproof or similar abilities are in that format.
2. The plan is to (hopefully) cast Coiling Oracle on the second turn and get the cards/mana flowing. Should I have more 1/2CMC creatures or can I count Coiling Oracle to be my second turn creature every time?
3. I have a few counterspells to help casting my big guys or protecting them from removal. Is that amount enough or should I add more? If so, which spells?
4. Should I add more pump instant/sorcery spells or are those enchantments enough?
1 Coiling Oracle
Creature
1 Assault Zeppelid
1 Augury Owl
1 Aven Fleetwing
1 Beetleform Mage
1 Benthic Giant
1 Drakewing Krasis
1 Elgaud Shieldmate
1 Elvish Mystic
1 Elvish Visionary
1 Essence Warden
1 Fierce Empath
1 Fyndhorn Elves
1 Grazing Gladehart
1 Hand of Emrakul
1 Jungle Weaver
1 Llanowar Elves
1 Mold Shambler
1 Mulldrifter
1 Nessian Asp
1 Oakgnarl Warrior
1 Ondu Giant
1 Pathbreaker Wurm
1 Sakura-Tribe Elder
1 Sea Gate Oracle
1 Shambleshark
1 Snake of the Golden Grove
1 Thundering Tanadon
1 Ulamog's Crusher
1 Wickerbough Elder
1 Wingcrafter
1 Winged Coatl
1 Yavimaya Elder
1 Yavimaya Wurm
1 Wildheart Invoker
1 Cultivate
1 Kodama's Reach
1 Ponder
2 Preordain
1 Prey Upon
1 Rampant Growth
1 Serum Visions
1 Time to Feed
Instant
1 Brainstorm
1 Capsize
1 Counterspell
1 Memory Lapse
1 Condescend
1 Mana Leak
1 Think Twice
1 Evolution Charm
Enchantment
1 Eel Umbra
1 Favor of the Overbeing
1 Rancor
1 Rhystic Study
1 Shielding Plax
1 Snake Umbra
1 Spider Umbra
Artifact
1 Bonesplitter
1 Simic Signet
1 Strider Harness
1 Whispersilk Cloak
1 Command Tower
1 Evolving Wilds
15 Forest
1 Opal Palace
1 Halimar Depths
13 Island
1 Lonely Sandbar
1 Simic Growth Chamber
1 Simic Guildgate
1 Terramorphic Expanse
1 Tranquil Thicket
I have a list of cards I've been thinking about adding to the deck, which are:
1 Havenwood Wurm
1 Kozilek's Predator
1 Krosan Tusker
1 Leafcrown Dryad
1 Nest Invader
1 Nimbus Naiad
1 Rootbreaker Wurm
1 Rubbleback Rhino
1 Silhana Starfletcher
1 Primal Huntbeast
1 Groundswell
1 Muddle the Mixture
1 Rush of Knowledge
1 Skyshroud Claim
1 Trickery Charm
1 Vines of Vastwood
1 Vitality Charm
1 Nature's Lore
1 Alexi's Cloak
1 Dragon Fangs
1 Ancestral Mask
Artifact
1 Horned Helm
1 Neurok Stealthsuit
1 Vorrac Battlehorns
Here are some thoughts:
1. I haven't played that much EDH so I'm not sure how useful Hexproof or similar abilities are in that format.
2. The plan is to (hopefully) cast Coiling Oracle on the second turn and get the cards/mana flowing. Should I have more 1/2CMC creatures or can I count Coiling Oracle to be my second turn creature every time?
3. I have a few counterspells to help casting my big guys or protecting them from removal. Is that amount enough or should I add more? If so, which spells?
4. Should I add more pump instant/sorcery spells or are those enchantments enough?
Advices are welcome!