So I haven't played it yet - I ordered about 50 cards for it and I'm still waiting for them to arrive - and I'm wondering if anyone here has played a deck like this. I was considering making a 'goodstuff' (perhaps in pauper the term is 'notverygoodstuff'?) deck filled with beefy creatures, card draw, and some removal. I'm having mixed feelings about whether or not this build will be competitive.
Your Trinket Mage package looks a little weak. Artifact lands and Wayfarer's Bauble don't seem like enough. Executioner's Capsule and AEther Spellbomb are both great targets for it in your colors. Additionally, the Panoramas seem unnecessary with all the ramp. Of your considerations, Soul Manipulation and Into the Roil seem the most versatile. Echoing Truth might be an alternate to Into the Roil depending on what your playgroup is like.
I've never played a pauper game so this list might be a little rough. It will also be very close to other Ana lists.
1x ana battlemage
Mana (15)
1x yavimaya elder
1x ondu giant
1x farhaven elf
1x sakura-tribe elder
1x krosan tusker
1x fertile ground
1x kodama's reach
1x cultivate
1x darksteel ingot
1x wayfarer's bauble
1x armillary sphere
1x dimir signet
1x golgari signet
1x simic signet
1x far wanderings
creatures (14)
1x ulamog's crusher
1x mulldrifter
1x sea gate oracle
1x gravedigger
1x archeomancer
1x menmonic wall
1x scrivener
1x mold shambler
1x wickerbough elder
1x kavu primarch
1x coiling oracle
1x cavern harpy
1x trinket mage
1x man-o'-war
1x curfew
1x ashes to ashes
1x crypt rats
1x pestilence
1x capsize
1x ghostly flicker
1x snakeform
1x vines of vastwood
1x doom blade
1x rend flesh
1x calming verse
1x peel from reality
1x aether tradewinds
Card draw/tutors (15)
1x compulsive research
1x consult the necrosages
1x rhystic study
1x mystical teachings
1x forbidden alchemy
1x deep analysis
1x perplex
1x drift of phantasms
1x muddle the mixture
1x shred memory
1x dimir infiltrator
1x snake umbra
1x shielding plax
1x disturbed burial
1x grim harvest
1x krosan restorer
1x freed from the real
1x sprout swarm
1x consume spirit
1x wildheart invoker
Lands (37)
1x command tower
1x simic growth chamber
1x dimir aqueduct
1x golgari rot farm
1x terramorphic expanse
1x evolving wilds
1x bojuka bog
12 forest
4 swamp
4 island
1x seat of the synod
1x tree of tales
1x vault of whispers
1x bant panorama
1x esper panorama
1x grixis panorama
1x jund panorama
1x haunted fengraf
1x rupture spire
1x transguild promenade
Other consideratons:
evincar's justice
soul manipulation
relic of progenitus
elven cache
shrieking drake
rancor
into the roil
hymn to tourach
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
Technically it was printed at common, but was appended in gatherer many years later.
...for more info check here
..
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort
I also added hymn to tourach as a consideration. That card would be great in 1vs1, but I'm more focused on multiplayer.
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
Maybe some of my considerations are better than what's in the deck.
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
Your Trinket Mage package looks a little weak. Artifact lands and Wayfarer's Bauble don't seem like enough. Executioner's Capsule and AEther Spellbomb are both great targets for it in your colors. Additionally, the Panoramas seem unnecessary with all the ramp. Of your considerations, Soul Manipulation and Into the Roil seem the most versatile. Echoing Truth might be an alternate to Into the Roil depending on what your playgroup is like.