Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
1/3
Wolfwillow Haven 1G
Enchantment — Aura Uncommon
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional G.
4G, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn.
Wow. So Nessian Wanderer gives us another green card draw constellation option alongside Setessan Champion. Do you actually want to play both, I wonder?
Wolfwillow Haven seems to be the design pattern now for a fixed Wild Growth or Fertile Ground. The previous cards in Pioneer require at least 3 mana to get that second mana, although Wolfwillow only produces green mana.
Nessian Wanderer works well with the older Theros cards that can make enchantment token creatures. Hammer of Purphoros to make a 3/3 Golem token for the cost of a land and dig for a replacement land.
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Nessian Wanderer 1G
Creature — Satyr Scout Uncommon
Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
1/3
Wolfwillow Haven 1G
Enchantment — Aura Uncommon
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional G.
4G, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice