I guess their idea of 'pushing infect' is to completely stomp all over the curve. 10/5 equivalent for 6 at uncommon only, with juggernaut drawback. You know, last time we visited mirrodin, we got a similar 10 power for only 5! We've gone up since then. Oh, yeah, but its drawback was removing your entire library from the game. And it didn't have haste.
I just wish these were a little more interesting then just french vanilla creatures though.
Fantastic limited card. Gives you a 2 turn clock, and at worst slowly kills off other creatures. Maybe i'll try my hands in infect next draft if I run into this.
I guess their idea of 'pushing infect' is to completely stomp all over the curve. 10/5 equivalent for 6 at uncommon only, with juggernaut drawback. You know, last time we visited mirrodin, we got a similar 10 power for only 5! We've gone up since then. Oh, yeah, but its drawback was removing your entire library from the game. And it didn't have haste.
I just wish these were a little more interesting then just french vanilla creatures though.
This does not have 10 power. It has 5 power. It does not kill this guy, like a 10-power would do.
The sad thing is that I wouldn't have thought they would make a normal 5/5 for 6 mana in artifacts that isn't rare, let alone an infect one. The rhino is a only 4/4, with metalcraft a 6/6. This is so much better.
And why not judge a creature on how many swings it takes to win. Two swings unblocked makes this guy sickly good for a win. And he destroys indestructable creatures and puts Thrun down to rest!
And why not judge a creature on how many swings it takes to win. Two swings unblocked makes this guy sickly good for a win. And he destroys indestructable creatures and puts Thrun down to rest!
I never said not to judge a bomb based on how long it takes for it to win for you. I said that its power is not determined by how long it takes to win.
The power is written on the card in ink(or, in this case, pixels of light!).
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
Basically the only infect card I'd play with in actually every Sealed deck I ever opened it in.
Thats a really interesting point. I think you are right. He fits in basically every deck. In a white blue or white red noninfect metalcraft deck he helps metal craft and if by any chance he happens to hit twice, oops i win!
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:symg::xmana::symb:Birthing Pod:symb::xmana::symg:
(under construction)
Modern:
Uh....
EDH:
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"When nature impedes, Phyrexia succeeds."
Also this guy is beatass.
Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
I just wish these were a little more interesting then just french vanilla creatures though.
n1
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U Tomorrow, Azami's Familiar
UB Ramses Overdark
This does not have 10 power. It has 5 power. It does not kill this guy, like a 10-power would do.
That is just full of win!
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and yet this guy takes 3 swings to kill someone, not 2 like ^this guy
A creature's power is not measured in how many swings it takes to kill someone. Phage the Untouchable's power is not 20. It's 4.
This Juggernaut's power is 5.
For some reason I lol'd at this.
Same here.
Sweet limited card
And why not judge a creature on how many swings it takes to win. Two swings unblocked makes this guy sickly good for a win. And he destroys indestructable creatures and puts Thrun down to rest!
I never said not to judge a bomb based on how long it takes for it to win for you. I said that its power is not determined by how long it takes to win.
The power is written on the card in ink(or, in this case, pixels of light!).
Kinda makes me think of Ulamog's Crusher.
Thats a really interesting point. I think you are right. He fits in basically every deck. In a white blue or white red noninfect metalcraft deck he helps metal craft and if by any chance he happens to hit twice, oops i win!
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