This is a deck I have been working on for quite some time now. It isn't groundbreaking or anything, but works fairly well and can compete with some of the vintage decks I play against. It is a deck for the true storm player, and plays very consistently.
The idea is to play proactively, presenting your opponent with as many threats as possible in the early game, then resolve Yawgmoth's Will/ Bargain after they are gassed out. Same basic plan as most storm decks. But the use of pure discard and the overall low curve of the deck allows you to acheive threshold consistently by turn three then explode in their face. This is significant in that it adds to the speed of your decks redundancy by making cabal ritual very strong.
secondary draw engines include chain of vapor and double tendrils.
This is a highly playable deck, and has a variety of first turn value plays that can be cast off of a land and a mox. The deck design also allows you to play very aggressively into bob. slapping a second or even a third bob on the table is no sweat, which means hes rarely a dead card. The side board is built primarily to beat shop decks, since this is our bane match-up. But there are also solid options for dredge and blue dec. also.
The idea is to play proactively, presenting your opponent with as many threats as possible in the early game, then resolve Yawgmoth's Will/ Bargain after they are gassed out. Same basic plan as most storm decks. But the use of pure discard and the overall low curve of the deck allows you to acheive threshold consistently by turn three then explode in their face. This is significant in that it adds to the speed of your decks redundancy by making cabal ritual very strong.
secondary draw engines include chain of vapor and double tendrils.
This is a highly playable deck, and has a variety of first turn value plays that can be cast off of a land and a mox. The deck design also allows you to play very aggressively into bob. slapping a second or even a third bob on the table is no sweat, which means hes rarely a dead card. The side board is built primarily to beat shop decks, since this is our bane match-up. But there are also solid options for dredge and blue dec. also.
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Emerald
1 Mana Crypt
1 Lotus Petal
1 Black Lotus
4 Dark Confidant
1 Yawgmoth's Bargain
1 Necropotence
4 Duress
4 Thoughtseize
4 Dark Ritual
4 Cabal Ritual
3 Chain of Vapor
1 Hurkyl's Recall
1 Ancestral Recall
1 Brainstorm
1 Ponder
1 Mystical Tutor
1 Imperial Seal
1 Vampiric Tutor
1 Demonic Tutor
1 Time Walk
2 Night's Whisper
1 Yawgmoth's Will
3 Tendrils of Agony
4 Polluted Delta
1 Bloodstained Mire
2 Swamp
1 Island
S.B:
4 Leyline of the Void
4 Ancient tomb
3 Mental Misstep
1 Hurkyl's Recall
2 Bitterblossom
1 Helm of Obedience
Welcoming any feedback or criticizm. Thanks for checkin it out