Tombstalker is kind of anti-synergy with the Yawg Will plan. So if you decide on having Yawg as your secondary finisher, reconsider Tombstalker.
You could also try to limit your discarders to 10 copies. E.g. 4x Duress, 4x Thoughtseize and 2x Hymn to Tourach. but, personally, I wouldn't play more than 8 perhaps.
You need a few creature removals also. To deal with opposing Bobs, Goyfs, Welders, etc. So a mix of Diabolic Edict and Smother would seem fit.
D3@D
I'm still worried about negator. If people play creatures I basically can't swing negator in...1 goyf or bob on the opposing side and negator is shut down. We've already cut bitterblossom which was another beatdown path. So is Negator even worth it or shoudl I just be tweaking to make this a pure win on tendrils?
After goldfishing forever today. I found myself never actually accomplishing the combo for 10. I'm pretty sure you need necropotence or yawgmoth's bargain. Otherwise you need such a great hand. You'd need at least 2 dark rituals in the yard with about 3-4 mana open and a tutor that puts the card into your hand
And with this deck, you don't usually go for the win on turn one, or two. Slowly build up your graveyard with discard-effects etc, while at the same time slowing down your opponent with it and mana denials. Beat down with your Dark Confidants, then if you get the chance, pop a tendrils on them with some storm counter on it.
If you are worried about using Phyrexian Negator, I would suggest something smaller like Oona's Prowler. She is kind of a budget solution as well.
EDIT: Or, as someone else suggested earlier: Nantuko Shade. If you have Necropotence you should try to find space for it as it does win games for you.
If you build the deck correctly with discards (Thoughtseize), mana denial and some creature removals. You shouldn't be needing to worry too much about opposing creatures.
Is it just me or is this statement a little off? keep swinging {I believe you said they have a couple of cretures out}, lose your whole board base {this would be given, a couple of moxes or not}, and you can win?
Right I don't think so, and splashing green is the only way this deck will probably make it in a large feild of VintageP.
A second color might not be a bad idea, unless you're playing alot of table games.
Oona's better then shade for vintage, and isn't so mana intense.
To notePhyrexian Negator is a creature that Boon's control decks {the ones that run maybe 1 creature at best}, but once a opp starts flopping down those creatures... he becomes a great Pepsi mat.
I don't think the Raiders are as good in this deck as in some others as you won't get the hellbent as often as you'd like.
Also, if you have a Negator and a couple lands/moxen and they have a 1- or 2-power creature out, you should just swing and keep swinging until they die.
Alright...it's to late for green. I'd have to collect the manabase and it just makes me sad thinking about it. On top of that I have no goyf's. Here is what I got the tourney is a day away. Sideboard tweaks may be in order. I've also thot about cutting 1 hymn of tourach for a smother or another cruel edict?
So help with Sideboard...and vote whether you think it should 3 Hymn's and another removal spell instead. Other than that...my 75 are sleeved and ready,
I hope that when you side in spinning darkness and contagion you remember to sideout dark confidant. That's 6 and 5 points of hot burning love from bob otherwise. Massacre isn't too mild at 4 life a pop, either.
Which, unfortunately, begs the question: if you do go against aggro(and take out negator, if ever) , how do you win other than tendrils? Given that you're also packing null rods and chalcies, that's highly unlikely you will ever reach fatal tendrils.
In other words, this deck wasn't really designed to take out aggro. Attempting to rectify it with 8 creature control spells (+2 edicts) in the SB doesn't fix it.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
First off the member doesn't want to make the changes {possible 2nd color, or ect} needed in order to fix this into a be a stronger build, and I surely wish he would add the {oona's prowler}, and other changes to the main.
Second that sideboard would have nothing to do with his main, and for that matter could only give this guy a chance games 2-3 after he sees the impact of the first game.
well I rest my comments, and I wish you lots of luck at the tourney bud.
S.M.
I hope that when you side in spinning darkness and contagion you remember to sideout dark confidant. That's 6 and 5 points of hot burning love from bob otherwise. Massacre isn't too mild at 4 life a pop, either.
Which, unfortunately, begs the question: if you do go against aggro(and take out negator, if ever) , how do you win other than tendrils? Given that you're also packing null rods and chalcies, that's highly unlikely you will ever reach fatal tendrils.
In other words, this deck wasn't really designed to take out aggro. Attempting to rectify it with 8 creature control spells (+2 edicts) in the SB doesn't fix it.
I know you have rod's main, and the Planar voids might be a better choice here, because if you win game 1 the chalices come out. worth a look.h
Dead cards in the maindeck
Entomb
tendrils
1x Null Rod
1x Swamp
and maybe the Demonic Con
What? lol...how are those 5 cards dead cards? I don't understand at all...
SB suggestions are being taken into consideration. I gotta play Leyline over planar void...i don't have planar void and it's to late to find them now. I have pithing needle and darkblast. I don't have Oona's Prowler...you would play him over Negator?
I don't understand your dead cards in maindeck comment though? How are they dead at all?
I hope that when you side in spinning darkness and contagion you remember to sideout dark confidant. That's 6 and 5 points of hot burning love from bob otherwise. Massacre isn't too mild at 4 life a pop, either.
Which, unfortunately, begs the question: if you do go against aggro(and take out negator, if ever) , how do you win other than tendrils? Given that you're also packing null rods and chalcies, that's highly unlikely you will ever reach fatal tendrils.
In other words, this deck wasn't really designed to take out aggro. Attempting to rectify it with 8 creature control spells (+2 edicts) in the SB doesn't fix it.
I see what your saying...very good points made. So how do you make your SB?
Please use the edit button instead of double posting.--Binary
What? lol...how are those 5 cards dead cards? I don't understand at all...
SB suggestions are being taken into consideration. I gotta play Leyline over planar void...i don't have planar void and it's to late to find them now. I have pithing needle and darkblast. Um...argg I don't know.
I don't understand your dead cards in maindeck comment though? How are they dead at all?
I don't see why Entomb is there at all... that just doesn't make any sense whatsoever.
Demonic Consultation isn't good in here either. What are you going to consult for? With only 1 Tendrils, that's too risky. And nothing else is worth the risk.
I don't see why Entomb is there at all... that just doesn't make any sense whatsoever.
Demonic Consultation isn't good in here either. What are you going to consult for? With only 1 Tendrils, that's too risky. And nothing else is worth the risk.
D3AD disagrees with you. He likes entomb...search for Tendrils and then just Yawgmoth it out. I don't like consultation though either. I never understood that card it was in Menendian's build so I kept it there. I'll replace it with a smother or creature removal maybe
Maybe I'm supposed to have bitterblossom back in this deck...
several months ago, i made this observation regarding the deck (note I haven't read the article myself, just the decklist):
The negator is the win con.
The bitterblossom protects the negator, although it also is a recurrent threat in the face of chalice for 2. Post board it also feeds gate to phyrexia (admittedly, I did not expect that tech).
One of the reasons why I stopped suggesting negator in sui black builds (Without moxen to sac) is that negator needed cards like spinning darkness* and contagion as backup. Unfortunately, when dark confidant was printed, a "must" card, spinning darkness and contagion in a deck became suicidal, and so negator had to take a vacation.
With bitterblossom, negator can be kept, even against a deck with blockers. Of course, still not against RG or RGW beats, but without bitterblossom a welder or an opposing dark confidant will block the negator. It makes me wonder how smennen would play a hand with dark ritual, discard, and negator in hand, facing an opponent with an unknown deck. I'm guessing if he's going first, negator, no matter what, followed by discard. This is the opposite of the usual sui black strategy of disrupt first... unless he also has bitterblossom in hand. Discard, dark rit, discard, bitterblossom, negator? Hrmm... The impact of bitterblossom in the decision making of turn 2 is very big, and I can also see why there is no hymn in the deck -- it just muddles decision making when thougthseize can probably deliver a heftier impact.
*spinning darkness in the sideboard... I don't know. It sounds too painful in conjunction with dark confidant. I'm guessing spinning is there when facing RGW beats, -4 null rods (or maybe duress), keep chalice (to avoid bolt si negator); or when facing ichorid to kill bridge from below. Despite this, this deck still won't do well against RGW beats and random aggro.
Never really tried out bitterblossom to see if my analysis was correct, though (don't have any).
For the SB I'd toss in pithing needle and scrap spinning (thanks tezzeret, you're a peach). Needle also works against bazaars and SoFI/ravager. While there are more aggro decks today (damn you pridemage), I'm still not comfortablle with spinning+confidant.
There has also been an increase in unkillable monsters (go go inkwell, progentius), so I'd probably try to put more edicts in the SB. But then this might be my local meta that never runs out of oath that's warping my decisions. Beause of that and the local scarcity of workshop aggro, gate to phyrexia doesn't seem so great.
One sideboard option would be powder keg. Nearly all rgw creatures hover at 1 to 2 cc, which means they can be knocked out by powder kegs while leaving your negators alone. Kegs don't do much against any other deck, though (ichorid zombies can be hit, if you can get the powder keg out fast enough; sometimes you can even threaten the timevault).
Private Mod Note
():
Rollback Post to RevisionRollBack
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
I suggested Entomb solely with thoughts of the Tendrils-Kill (as he said earlier that he had trouble pulling it off). Entomb is just another instant tutor for him to find Lotus, Dark Ritual or Tendrils of Agony before attempting for the storm. Of course, the card is discussable.
There are ways to improve on the deck list, but our main issue at hand is the budget restriction and the current card-pool that geissap has access to.
IMO, blockers aren't a problem as long as they aren't more powerful than 2/x, however, if his metagame turns out to be lots of RED sligh/burn decks, then he would be in trouble playing the 5/5 Trampler.
Another option which will probably stir up some noise here is Phyrexian Ironfoot or something. Anyway, I would suggest you find some other creatures to back-up your Negators and Bobs in case you need to board them out.
Look at older sui-black staples for example. Carnophage, Sarcomancy or Sangrophage
Remember, you try to deal fast dmg to your opponent so that you won't need to storm too much. If you can get your opponent down to 12, you could easily try to storm for the win after this. If you are unsure if you can storm kill or not, think about, how many Dark Rituals do you have in the yard or hand? Or how many tutors do I have access too. Can I tutor for Rituals while still be able to find Tendrils or Yawg?
The last two posts have helped a great deal. I'm going to fit 4 bitterblossoms back into the deck and run it with negator. I may replace the spinning darkness' as discussed but other than that I'm going to roll with it. This isn't a high stakes tourney. It's just an opportunity for me to try vintage for the first time. If i go 0-2 i don't mind.
Some last comments, don't know whether you've gone to the tournament yet. Just wanted to say not to remove the Demonic Consultation by any means. It's one of the best cards in the deck and there's a reason it's restricted. Spinning Darkness is not good if you're playing Bob. Leyline of the Void is much much better than Planar Void in a mono-black deck because you have the means to cast it and it won't screw you over, just them. The Bitterblossom idea is good also. Enjoy the tournament and good luck!
Some last comments, don't know whether you've gone to the tournament yet. Just wanted to say not to remove the Demonic Consultation by any means. It's one of the best cards in the deck and there's a reason it's restricted. Spinning Darkness is not good if you're playing Bob. Leyline of the Void is much much better than Planar Void in a mono-black deck because you have the means to cast it and it won't screw you over, just them. The Bitterblossom idea is good also. Enjoy the tournament and good luck!
It's tomorrow! Any chance I could get a sb strat from anyone for dredge? Do I side out the yawgmoth package?
let's pretend my sb is this
2 x gate to phyrexia
2 x massacre
1 x darkblast
2 x smother
4 x leyline of the void
2 x tormods crypt
2 x pithing needle
with blossom back in do I put gate to phyrexia back in the sb?
No need to have 2x2 Pithing Needles. I think 2x copies should be enough. Vs. Ichorid I'd first look to board out cards like Hymn to Tourach and Duress etc. cause they will likely only help your opponent. Or be dead cards because they don't got any hand left.
I wouldn't board out Tendrils, cause at the very least you can use it to gain you 4+ life in case you are being swarmed by 2/2 Zombies or taken too much life from your own Bobs and Bitterblossoms.
D3@D is right of course with SBing out the discard.
And, in case it wasn't obvious, you should be siding in Pithing Needles, Leylines, and Tormod's Crypts.
Bitter Blossom is great against stax decks, never take it out.
Gate to Phyrexia is a good card, though 4 may be much.
If you have the proxy room consider adding Imperial Seal. Sorcery speed vampiric tutor is very nice.
Have you considered Helm of Obedience in the side to go with the leylines? A nice combo win. Otherwise cut the leylines in favor of planar void.
I know you have null rods main, but bitter blossom and skullclamp would be nutty good.
Instead of Negator, I personally would run either tombstalkers or plague sliver! Plague sliver should be cheap to pick up, and are basically Juzam Djinns (5/5 for 2bb). Between the 2 tstalkers are better, since they fly and Plague Sliver doesn't (nor does he trample but a 5/5 to the face each turn isn't too shabby).
I would cut the tormod's crypts in favor of more hand disruption out of the side.
Another idea, if you have the proxy room is Illusionary Mask w/ either Hidden Horror or Phyrexian Dreadnaught. Very nice combo.
Something else to consider, 1 or 2 extripates would be nice to have.
Unfortunately I didn't get there I went 2-2 and overall am pretty happy. I played 3 creature decks in a row so my matchups were just horrible. Heres what I ended up sleeving.
Round 1 - GW Beatdown Null Rod Deck 0-1
I played first round against a GW beatdown deck with teegs, goyfs, mindscensors, rods, katakis
I kept a fairly risky hand on the play with 1 land one lotus confidant and other stuff. Played confidant out first turn and I believe I hymn'd him. Went on to draw 19 cards from that point and NEVER drew another land
Next game I mull'd to 4 and never had a chance...
Round 2 - GWB Beatdown Null Rod Deck 0-2
I made a mistake first game and tutor'd for dark ritual when I should've clearly tutor'd for necropotence instead and I just got beat down by grizzly bears
2nd game I was able to combo off and win
3rd game I lost to my own confidant. I just couldn't find a win condition
Round 3 - Fish
I don't remember much but I won fairly easy. I combo'd off both games and was able to completely keep his lands at bay with wasteland and strip mines. And I played alot of hand disruption
Round 4 - Some combo Storm deck
He first turn combo'd me the first game before I even played anything and then the next two I kept him off cards by playing hymns, thoughtseizes. I also kept him from going off with leylines
I loved the format. The store had 14 people show up for the first vintage tourney they ever had. People drove from over 2 hours to play in it because he was giving a box of M10 to the winner regardless. I think I want to invest in some sort of combo deck. I saw a manaless charbelcher deck that I really liked. Overall the meta was very strong for my deck unfortunately i met two beatdown decks in the first two rounds. EVERY other deck was relying on power 9 with little answers to null rod. I would've probably top 4'd. Thanks for all the help though. I did score a From The Vault Exiled box for 39.99 from a local vendor here so that's the start of my vintage collection...we'll see where it goes from there. I can detail the games a bit more probably if anyone cares.
i hope you don't mind me piggy-backing here, but i have similar? deck that i need help on.
it's mono black, and i can't play P9. first i'll be set against 4 other black decks, then the winner gets paired against each of the other colors (rainbow).
1.) Anyone who thinks cancel is viable should be shot. in the face. with a hammer.
2.) You misunderstand, what I was suggesting was the total exclusion of Spellstutter Sprite, because it just isnt that good anymore.
3.) Understand, Dredge is not really a Magic: The Gathering deck. When a card is playable in it, it doesn't mean it's a tournament playable card. It means it's playable in whatever crazy fantasy world that Dredge operates in.
Although I didn't realize you had to beat other black decks first. I still like the poison counter route because it is something that no one will be thinking about...
I'm still worried about negator. If people play creatures I basically can't swing negator in...1 goyf or bob on the opposing side and negator is shut down. We've already cut bitterblossom which was another beatdown path. So is Negator even worth it or shoudl I just be tweaking to make this a pure win on tendrils?
After goldfishing forever today. I found myself never actually accomplishing the combo for 10. I'm pretty sure you need necropotence or yawgmoth's bargain. Otherwise you need such a great hand. You'd need at least 2 dark rituals in the yard with about 3-4 mana open and a tutor that puts the card into your hand
2009 Richmond City Champ
And with this deck, you don't usually go for the win on turn one, or two. Slowly build up your graveyard with discard-effects etc, while at the same time slowing down your opponent with it and mana denials. Beat down with your Dark Confidants, then if you get the chance, pop a tendrils on them with some storm counter on it.
If you are worried about using Phyrexian Negator, I would suggest something smaller like Oona's Prowler. She is kind of a budget solution as well.
EDIT: Or, as someone else suggested earlier: Nantuko Shade. If you have Necropotence you should try to find space for it as it does win games for you.
If you build the deck correctly with discards (Thoughtseize), mana denial and some creature removals. You shouldn't be needing to worry too much about opposing creatures.
D3@D
you can stay mono black by just morphing it or you could add red and gain access to the blasts and artifact destruction.
Thanks Darth Monkey
Right I don't think so, and splashing green is the only way this deck will probably make it in a large feild of VintageP.
A second color might not be a bad idea, unless you're playing alot of table games.
Oona's better then shade for vintage, and isn't so mana intense.
To note Phyrexian Negator is a creature that Boon's control decks {the ones that run maybe 1 creature at best}, but once a opp starts flopping down those creatures... he becomes a great Pepsi mat.
Artifacts
4 Chalice Of The Void
1 Lotus Petal
4 Null Rod
1 Black Lotus
1 Mox Jet
Creatures
4 Dark Confidant
3 Phyrexian Negator
Enchantments
1 Necropotence
Instants
4 Dark Ritual
1 Demonic Consultation
2 Diabolic Edict
1 Vampiric Tutor
1 Entomb
1 Demonic Tutor
3 Duress
1 Tendrils Of Agony
3 Thoughtseize
4 Hymn to Tourach
1 Yawgmoth's Will
Basic Lands
14 Swamp
Lands
1 Strip Mine
4 Wasteland
2 Massacre
4 Leyline Of The Void
2 Tormod's Crypt
4 Spinning Darkness
2 Contagion
1 Thoughtseize
So help with Sideboard...and vote whether you think it should 3 Hymn's and another removal spell instead. Other than that...my 75 are sleeved and ready,
2009 Richmond City Champ
3x Pithing Needle {you just never know}
1x Darkblast {you're playing black enough said}
1x Slaughter Pact {can be very deadly in a pinch}
2x Smother {rounds out the creature problem}
4x Extripate {does this need any comment?}
4x Planar Void
I know you have rod's main, and the Planar voids might be a better choice here, because if you win game 1 the chalices come out. worth a look.h
Dead cards in the maindeck
Entomb
tendrils
1x Null Rod
1x Swamp
and maybe the Demonic Con
Which, unfortunately, begs the question: if you do go against aggro(and take out negator, if ever) , how do you win other than tendrils? Given that you're also packing null rods and chalcies, that's highly unlikely you will ever reach fatal tendrils.
In other words, this deck wasn't really designed to take out aggro. Attempting to rectify it with 8 creature control spells (+2 edicts) in the SB doesn't fix it.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Second that sideboard would have nothing to do with his main, and for that matter could only give this guy a chance games 2-3 after he sees the impact of the first game.
well I rest my comments, and I wish you lots of luck at the tourney bud.
S.M.
What? lol...how are those 5 cards dead cards? I don't understand at all...
SB suggestions are being taken into consideration. I gotta play Leyline over planar void...i don't have planar void and it's to late to find them now. I have pithing needle and darkblast. I don't have Oona's Prowler...you would play him over Negator?
I don't understand your dead cards in maindeck comment though? How are they dead at all?
I see what your saying...very good points made. So how do you make your SB?
Please use the edit button instead of double posting.--Binary
2009 Richmond City Champ
I don't see why Entomb is there at all... that just doesn't make any sense whatsoever.
Demonic Consultation isn't good in here either. What are you going to consult for? With only 1 Tendrils, that's too risky. And nothing else is worth the risk.
D3AD disagrees with you. He likes entomb...search for Tendrils and then just Yawgmoth it out. I don't like consultation though either. I never understood that card it was in Menendian's build so I kept it there. I'll replace it with a smother or creature removal maybe
Maybe I'm supposed to have bitterblossom back in this deck...
2009 Richmond City Champ
Never really tried out bitterblossom to see if my analysis was correct, though (don't have any).
For the SB I'd toss in pithing needle and scrap spinning (thanks tezzeret, you're a peach). Needle also works against bazaars and SoFI/ravager. While there are more aggro decks today (damn you pridemage), I'm still not comfortablle with spinning+confidant.
There has also been an increase in unkillable monsters (go go inkwell, progentius), so I'd probably try to put more edicts in the SB. But then this might be my local meta that never runs out of oath that's warping my decisions. Beause of that and the local scarcity of workshop aggro, gate to phyrexia doesn't seem so great.
One sideboard option would be powder keg. Nearly all rgw creatures hover at 1 to 2 cc, which means they can be knocked out by powder kegs while leaving your negators alone. Kegs don't do much against any other deck, though (ichorid zombies can be hit, if you can get the powder keg out fast enough; sometimes you can even threaten the timevault).
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
There are ways to improve on the deck list, but our main issue at hand is the budget restriction and the current card-pool that geissap has access to.
IMO, blockers aren't a problem as long as they aren't more powerful than 2/x, however, if his metagame turns out to be lots of RED sligh/burn decks, then he would be in trouble playing the 5/5 Trampler.
Another option which will probably stir up some noise here is Phyrexian Ironfoot or something. Anyway, I would suggest you find some other creatures to back-up your Negators and Bobs in case you need to board them out.
Look at older sui-black staples for example. Carnophage, Sarcomancy or Sangrophage
Remember, you try to deal fast dmg to your opponent so that you won't need to storm too much. If you can get your opponent down to 12, you could easily try to storm for the win after this. If you are unsure if you can storm kill or not, think about, how many Dark Rituals do you have in the yard or hand? Or how many tutors do I have access too. Can I tutor for Rituals while still be able to find Tendrils or Yawg?
D3@D
2009 Richmond City Champ
Good luck with your tournament, and I hope you will be writing a tourney report from your perspective afterward and let us know how things went!
D3@D
Trade Thread
Modern
RWGBurnGWR
GUInfectUG
GRTronRG
UWGifts TronWU
URBGrixis DelverBRU
RGWZooWGR
Legacy
BUWTinFinsWUB
UROmniTellRU
BURTESRUB
GElves!G
GBPSIBG
RGBelcherGR
UBRGWDredgeWGRBU
UBAffinityBU
RBurnR
Vintage
UBGDoomsdayGBU
0Martello Shops0
GElves!G
UBTPSBU
UBelcherU
0Dredge0
It's tomorrow! Any chance I could get a sb strat from anyone for dredge? Do I side out the yawgmoth package?
let's pretend my sb is this
2 x gate to phyrexia
2 x massacre
1 x darkblast
2 x smother
4 x leyline of the void
2 x tormods crypt
2 x pithing needle
with blossom back in do I put gate to phyrexia back in the sb?
2009 Richmond City Champ
I wouldn't board out Tendrils, cause at the very least you can use it to gain you 4+ life in case you are being swarmed by 2/2 Zombies or taken too much life from your own Bobs and Bitterblossoms.
D3@D
And, in case it wasn't obvious, you should be siding in Pithing Needles, Leylines, and Tormod's Crypts.
Gate to Phyrexia is a good card, though 4 may be much.
If you have the proxy room consider adding Imperial Seal. Sorcery speed vampiric tutor is very nice.
Have you considered Helm of Obedience in the side to go with the leylines? A nice combo win. Otherwise cut the leylines in favor of planar void.
I know you have null rods main, but bitter blossom and skullclamp would be nutty good.
Instead of Negator, I personally would run either tombstalkers or plague sliver! Plague sliver should be cheap to pick up, and are basically Juzam Djinns (5/5 for 2bb). Between the 2 tstalkers are better, since they fly and Plague Sliver doesn't (nor does he trample but a 5/5 to the face each turn isn't too shabby).
I would cut the tormod's crypts in favor of more hand disruption out of the side.
Another idea, if you have the proxy room is Illusionary Mask w/ either Hidden Horror or Phyrexian Dreadnaught. Very nice combo.
Something else to consider, 1 or 2 extripates would be nice to have.
4 Chalice Of The Void
1 Lotus Petal
3 Null Rod
1 Black Lotus
1 Mox Jet
Creatures
4 Dark Confidant
3 Phyrexian Negator
Enchantments
1 Necropotence
4 Bitterblossom
Instants
4 Dark Ritual
1 Demonic Consultation
2 Diabolic Edict
1 Vampiric Tutor
1 Imperial Seal
1 Demonic Tutor
3 Duress
1 Tendrils Of Agony
3 Thoughtseize
3 Hymn to Tourach
1 Yawgmoth's Will
Basic Lands
13 Swamp
Lands
1 Strip Mine
4 Wasteland
2 Massacre
4 Leyline Of The Void
2 Extirpate
2 Smother
1 Slaughter Pact
1 Thoughtseize
1 Hymn to Tourach
1 Pithing Needle
1 Darkblast
I played first round against a GW beatdown deck with teegs, goyfs, mindscensors, rods, katakis
I kept a fairly risky hand on the play with 1 land one lotus confidant and other stuff. Played confidant out first turn and I believe I hymn'd him. Went on to draw 19 cards from that point and NEVER drew another land
Next game I mull'd to 4 and never had a chance...
Round 2 - GWB Beatdown Null Rod Deck 0-2
I made a mistake first game and tutor'd for dark ritual when I should've clearly tutor'd for necropotence instead and I just got beat down by grizzly bears
2nd game I was able to combo off and win
3rd game I lost to my own confidant. I just couldn't find a win condition
Round 3 - Fish
I don't remember much but I won fairly easy. I combo'd off both games and was able to completely keep his lands at bay with wasteland and strip mines. And I played alot of hand disruption
Round 4 - Some combo Storm deck
He first turn combo'd me the first game before I even played anything and then the next two I kept him off cards by playing hymns, thoughtseizes. I also kept him from going off with leylines
I loved the format. The store had 14 people show up for the first vintage tourney they ever had. People drove from over 2 hours to play in it because he was giving a box of M10 to the winner regardless. I think I want to invest in some sort of combo deck. I saw a manaless charbelcher deck that I really liked. Overall the meta was very strong for my deck unfortunately i met two beatdown decks in the first two rounds. EVERY other deck was relying on power 9 with little answers to null rod. I would've probably top 4'd. Thanks for all the help though. I did score a From The Vault Exiled box for 39.99 from a local vendor here so that's the start of my vintage collection...we'll see where it goes from there. I can detail the games a bit more probably if anyone cares.
2009 Richmond City Champ
I think if you'd had better time to test and prepare your sideboard etc. You'd do even better.
D3@D
i hope you don't mind me piggy-backing here, but i have similar? deck that i need help on.
it's mono black, and i can't play P9. first i'll be set against 4 other black decks, then the winner gets paired against each of the other colors (rainbow).
here's what i'm thinking..
1 lotus petal
2 sensi’s divining top
1 mana crypt
1 mana vault
4 dark ritual
4 grindstone
4 voltaic key
1 timevault
1 demonic tutor
1 vampiric tutor
1 demonic consultation
1 yawgomoths will
1 necropotence
4 dark confidant
4 deathgrip (goes well w/painter and only way i can think of protecting combo)
4 necromancy
do you think something like this is viable in multiplayer when i only have to kill 2 people to win?
any sugestions? we're playing for a from the vault: exiled box, and i REALLY want to win.
i was also thinking of maindecking 4 leylines incase of collossus/geas blessing, or also Anvil of bogarden + Chains of Mephistopheles ????
what do you guys think?
Here is what I gave to you yesterday....
http://forums.mtgsalvation.com/showpost.php?p=4345216&postcount=5
Although I didn't realize you had to beat other black decks first. I still like the poison counter route because it is something that no one will be thinking about...
- Matt
Suicide Black B
Keeper UBW
Vintage Casual
Elephants GW
Poison UG
Control URB
Land
1x Strip Mine
4x Wasteland
17x Swamp
Artifact
2x Cursed Scroll
1x Mox Jet
1x Black Lotus
Black
4x Dark Ritual
4x Thoughtsieze
4x Duress
4x Sinkhole
4x Hymn to Tourach
4x Nantuko Shade
2x Phyrexian Negator
4x Vampire Lacerator/Carnophage (Waiting for the Lacerator)
1x Demonic Tutor
1x Vampiric Tutor
1x Yawgmoth's Will
1x Necropotence
Sideboard
4x Masticore
1x Sol Ring
2x Powder Keg
3x Extirpate
1x Dark Confidant
4x Hypnotic Specter
Sideboard will need a little cleanup depending on what the metagame is that I am going to see.
- Matt
Suicide Black B
Keeper UBW
Vintage Casual
Elephants GW
Poison UG
Control URB