I am going to be playing this again because a friend of mine is going to be useing all of my good cards. My list:
12 Island
1 Mox Sapphire
1 Black Lotus
4 Mishra's factory
1 Strip Mine
3 Wasteland
3 Flying Men
1 Cloud Pirates
4 Ninja of the Deep Hours
4 Spiketail Hatchling
3 Rootwater Theif
3 Waterfront Bouncer
1 Grayscaled Gharyd
4 Standstill
3 Daze
4 Force of Will
3 Null Rod
3 Stifle
1 Ancestral Recall
1 Timewalk
Board:
3 Old Man of the Sea
3 Blue Elemental Blast
3 Energy Flux
1 Stifle
4 Spawning Pit
The one thing I am slightly worried about is my blue mana source count, although I think it should be fine. My board could definitly use some work. I am not sure exactly what else to play in it though. Suggestions and comments would be apperciated.
Up your count of wastelands to 4, you need the disruption.
It would seem to me that you are missing Cloud of Faeries, which is a very strong addition to a deck like this, esspecially considering its better now (although not often for your deck, but it might come into play).
Sawning Pit is awful. It gets rodded, its 2 mana, and its only good against 1 deck. A good card, on the other hand, is Gilded Drake, esspecially with bouncer, which is likely a good card maindeck.
Unfortunatly, sss makes that strategy obsolete. I can't think of any productive hate for oath, however. I would recomend, unless your meta dictates otherwise, biting the bullet on that matchup. Oath, at least in my region, tends to be a very small part of any given meta. If you live in the midwest, I would recomend a different approach than this deck, in all fairness.
I would suggest Thalakos Seer since you're running 4x Ninja of the Deep Hours - it's fairly tech if you insist on mono-blue fish - which I have to tell you is not good.
Private Mod Note
():
Rollback Post to RevisionRollBack
This member has been found guilty of ripping a number of users on MTGSalvation. As a result he has been banned on this site and all his positive feedback has been removed. The MTGSalvation Staff wants to strongly encourage you NOT to trade with this member ever again in whatever situation might come up.
Spread the word.
Thanks for the comments, I realize this deck is very outdated but unfortunatly it's the only deck I have cards for. Thaklos Seer is cool, but it seems very diffacult to cast, seeing it cost UU. I don't see the point in Cloud of Faeries, it was helped by the errata some but I still dont think it is good enough to include. It is a 1/1 vanilla beatstick that cannot accelerate out ninja as fast as Flying Men.
There is a decent amount of oath in my meta so I feel like I need some hate vs. it. Like you said SSS makes bouncer and anything else that targets useless. Curfew seemed like the only other thing that would beat SSS. Thanks for the help.
Fish has one good way of beating SSS in Oath - by racing. One thing you might consider for mono-U Fish is to return to the old idea of Lord of Atlantis, and also go up to 4 Rootwater Thief. If there are a lot of combo/control decks in your meta, even 4 main deck Extract might be a thought.
You should also play 4 Null Rods. I'm still amazed that Fish decks that run the card only run 3 - it is your strongest disruption piece, and you should maximize your odds of finding and resolving one as soon as possible. Back up the Null Rod with 4 Stifle and 4 Wasteland/1 Strip Mine to maximally exploit your greatest strength - mana denial backed by a clock.
I played this yesterday and managed to win with it, getting myself a Mox Ruby. They had 45 people lots of aggro-control, Gifts, and CS. I went 4-1-1 in swiss then played U/W fish, R/W/B fish and then finally Gifts in the T8.
The 4th Rod with have been good, but I did not have the proxies. Virtually no Oath so that was not a problem. Old Man of the Sea was incredible vs. aggro, it won me several games.
12 Island
1 Mox Sapphire
1 Black Lotus
4 Mishra's factory
1 Strip Mine
3 Wasteland
3 Flying Men
1 Cloud Pirates
4 Ninja of the Deep Hours
4 Spiketail Hatchling
3 Rootwater Theif
3 Waterfront Bouncer
1 Grayscaled Gharyd
4 Standstill
3 Daze
4 Force of Will
3 Null Rod
3 Stifle
1 Ancestral Recall
1 Timewalk
Board:
3 Old Man of the Sea
3 Blue Elemental Blast
3 Energy Flux
1 Stifle
4 Spawning Pit
The one thing I am slightly worried about is my blue mana source count, although I think it should be fine. My board could definitly use some work. I am not sure exactly what else to play in it though. Suggestions and comments would be apperciated.
1 Mox Sapphire
1 Black Lotus
4 Mishra's factory
1 Strip Mine
3 Wasteland
3 Flying Men
1 Cloud Pirates
4 Ninja of the Deep Hours
4 Spiketail Hatchling
3 Rootwater Theif
3 Waterfront Bouncer
1 Grayscaled Gharyd
3 Daze
4 Force of Will
3 Null Rod
3 Stifle
1 Ancestral Recall
1 Timewalk
3 Old Man of the Sea
3 Blue Elemental Blast
3 Energy Flux
1 Stifle
4 Spawning Pit
sorry, I'm just stepping out of casual and standard
My comments:
Cloud Pirates? Gharyd (as a 1 of)?
Up your count of wastelands to 4, you need the disruption.
It would seem to me that you are missing Cloud of Faeries, which is a very strong addition to a deck like this, esspecially considering its better now (although not often for your deck, but it might come into play).
Sawning Pit is awful. It gets rodded, its 2 mana, and its only good against 1 deck. A good card, on the other hand, is Gilded Drake, esspecially with bouncer, which is likely a good card maindeck.
Unfortunatly, sss makes that strategy obsolete. I can't think of any productive hate for oath, however. I would recomend, unless your meta dictates otherwise, biting the bullet on that matchup. Oath, at least in my region, tends to be a very small part of any given meta. If you live in the midwest, I would recomend a different approach than this deck, in all fairness.
Spread the word.
There is a decent amount of oath in my meta so I feel like I need some hate vs. it. Like you said SSS makes bouncer and anything else that targets useless. Curfew seemed like the only other thing that would beat SSS. Thanks for the help.
You should also play 4 Null Rods. I'm still amazed that Fish decks that run the card only run 3 - it is your strongest disruption piece, and you should maximize your odds of finding and resolving one as soon as possible. Back up the Null Rod with 4 Stifle and 4 Wasteland/1 Strip Mine to maximally exploit your greatest strength - mana denial backed by a clock.
The 4th Rod with have been good, but I did not have the proxies. Virtually no Oath so that was not a problem. Old Man of the Sea was incredible vs. aggro, it won me several games.
Good job on the tournament! Old Man is never to be underestimated, and with it and your matchups, the deck seems like a good metagame call.