so the other goblin thread is closed...im bringing them back. las vegas has a pretty decent sized vintage crowd. so i will post here if it doesnt bother anyone with results and changes and whatnot...
so this is what i ended up running. not enough artifacts in the decks people were bringing so decided against the main deck artifact hate, like null rod and tin street hooligan. lots of goyf, so i added some bolts to help lackey get through.
ok so lets get into it, i went 2-2 and finished in 9th place of 18. Dave williams ( @dwpoker ) split first with Lou Christopher ( @louchristopher ) both ran Burning Long.
Match 1 - win - (1-0)
Opponent Joe Mckeller ( @joeymac399 ) [this guy is behind all these vintage events]
he was running Landstill
game 1 loss (0-1)
i had a slow start and he made me feel it by recurring a wasteland on my lands, my lesson, always put at least 1 basic into a vintage deck. i was locked out and had to scoop turn 3 but i made him beat me and didnt scoop so i could see more of his deck to know what i was facing (my first vintage tournament and first vintage play off cockatrice)
game 2 win (1-1)
I had a quick start with a piledriver on turn 1 with the help of a mox, then cast another and a lackey turn 2, he couldnt stop me and i swung 4 times for the win.
game 3 win (2-1)
sometimes in magic, your opponent mull's to 3....this is what happened. i won easily and he didnt do anything besides an ancestral recall into nothing....or maybe he didnt even do that, it was bad...
Match 2 - loss - (1-1)
Opponent Tony Guitierez (sp?)
he was running workshop.
game 1 loss (0-1)
he turn 1 lomestone golem'd me and i was 1 mana behind what i needed for 4 turns as he beat in with a 5/3 then played another had 2 mana, needed 3, got to 3 he made it so i needed 4 to cast anything. was a complete beating..hard to beat a turn 1 5/3 that makes everything cost 1 more..a better thalia.
game 2 loss (0-2)
i had no creatures, went land hate and used 2 wastelands and a strip mine. he drew perfectly and dropped the 5/3 and then another, i had the krosan grip sided in and in hand, but he just drew the nuts, and had it. i played him 4 more times as everyone else was still playing and we split, 2/2 un sideboarded. if i could get the lackey out and then bolt his golem, i had the game, if i couldnt deal the tangle wire would mollywhomp me.
Match 3 - loss - (1-2)
Opponent Lou
he was running burning long
game 1 loss (0-1)
he got a griselbrand out turn 2 and went off...i had the stingscourger in hand, but priority never passed. tough to beat storm when they draw 14 ...
game 2 win (1-1)
my sideboard made its presence felt. i turn 1 wasteland and mox ruby, his turn killed his land, and countered something with red elemental blast. next turn he tried to get out a sol ring and go off but i krosan grip'd him and then swung for lethal with a piledriver while he drew blanks. i somehow played it perfectly and he drew what he didnt need. he said that wasteland was what cost him that game.
game 3 loss (1-2)
another turn 2 griselbrand...couldnt stablize, even managed to get an earwig squad out and took out 3 threats, but he built his deck well enough that i couldnt hit all the threats and got me real good turn 6
Match 4 - win - (2-2)
Opponent Derrick Guittierez (sp?) my round 2 opponents cousin
he was running BUG Fish
game 1 loss (0-1)
got his to 9 then he stablized with a goyf and overran me...
game 2 win (1-1)
i had a perfectly timed red elemental blast after swinging for 10 with piledrivers, and he miscalculated and i got a surprise win thanks to REB
game 3 win (2-1)
game was pretty close, i played almost perfectly got him to 6 and let a dark confidant stay on the board and turn 6 he revealed a blightsteel collossus losing 11 life giving me the win
ok so im now 2 weeks into vintage and realize the importance of stopping the combo decks and artifact decks, and at the same time putting out a threat that makes them change their play. so im looking into a kiki-jiki combo deck and a food chain list. i want to stay goblin. i feel like as a beginner i can take goblins into any format and not spend too much.
ive gotten a few lists from diffrent people and have landed on this list.
chalice of the void lets me possibly slow or stop oath/storm decks by casting for zero or one. figuring out which goblins are neccessary to the combo and which ones are 1-of's is the hard part. matron, recruiter, ringleader work so well to get me what i need, thinking of adding a demonic tutor to get exactly what i need, but that takes some steam out the combo and puts it a turn behind, i feel better mulligans would be better than a non-goblin card.
i realize that this build doesnt have food chain in it, but that is because i want to practice with jsut the kiki-jiki combo first , i have the green there, ready to be put in. and hopefully have a better idea of what to take out.
aether vial is good against shops and other stuff. I've been keeping an eye on this thread because goblins are the best and I have a deck too and maybe tomorrow I'll post something more informative/useful.
i play vial goblins in modern, tried them in legacy and then stopped, it just seemed too slow when i have access to lackey's which is what i really want to be doing. i feel like vintage is the fastest format so durdling around turn 1 is the wrong play. maybe its just my local meta talking but i personally would like to build a goblin deck that can go off witha combo and win on turn 2-3 everytime, i think kiki0jiki is the best way to do that. and if that fails you still have a goblin deck that if it gets to turn 4+ can just overwhelm the opponent.
i think i ended up with 2 vials in my legacy build, 4 in modern and zero in vintage.
I have to disagree about the vials, but then again I have also been using simian spirit guides for extra fast mana, so a lackey and a vial is not uncommon. In fact, I play a full set of Lackeys, Vials, and Warren Instigators, which can be easily played turn 1 with spirit guides and dodges mental misstep, in addition to puking out even more goblins. I suppose we probabaly have slightly different ideas on what the deck should be like.
What would you say your ideal sequence of plays would be? opening hand, first few turns, etc? I want to understand exactly where you're going with this deck.
I have to disagree about the vials, but then again I have also been using simian spirit guides for extra fast mana, so a lackey and a vial is not uncommon. In fact, I play a full set of Lackeys, Vials, and Warren Instigators, which can be easily played turn 1 with spirit guides and dodges mental misstep, in addition to puking out even more goblins. I suppose we probabaly have slightly different ideas on what the deck should be like.
What would you say your ideal sequence of plays would be? opening hand, first few turns, etc? I want to understand exactly where you're going with this deck.
for which format?
simian spirit guides are good and i loved them but i couldnt get the right mix to allow them mostly because i felt like whatever i took out for them left me open in some way.
I performed rather well against a burning wish deck yesterday. i must say i got the luck of the draw tho. he drew 14 with griselbrand and didnt get a wish, then i earwig squad'd him. then stomped with kiki combo.
You guys really need to play the best Mox of all, Mana Crypt. Not only does it cost about as much as a Badlands but it lets you pay the cost of a Goblin Matron before you bash in with your Lackey, and it better lets you cast all of your spells.
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4 Badlands
4 Bloodstained Mire
1 Cavern of Souls
1 Strip Mine
3 Taiga
3 Wasteland
3 Wooded Foothills
Artifact:
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Ruby
1 Sol Ring
2 Null Rod
4 Goblin Lackey
4 Goblin Piledriver
2 Goblin Recruiter
1 Goblin Tinkerer
4 Stingscourger
1 Tin Street Hooligan
4 Gempalm Incinerator
4 Goblin Matron
4 Goblin Warchief
4 Goblin Ringleader
2 Earwig Squad
3 Red Elemental Blast
2 Thorn of Amethyst
4 Krosan Grip
4 Leyline of the Void
2 Warren Weirding
this is what im playing tomorrow. will post results after.
Posts merged - BlackVise
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
4 Badlands
4 Bloodstained Mire
1 Cavern of Souls
1 Strip Mine
3 Taiga
3 Wasteland
3 Wooded Foothills
Artifact:
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Ruby
Spells:
3 Lightning Bolt
4 Goblin Lackey
4 Goblin Piledriver
2 Goblin Recruiter
1 Goblin Tinkerer
3 Stingscourger
4 Gempalm Incinerator
1 Goblin Chieftain
4 Goblin Matron
4 Goblin Warchief
4 Goblin Ringleader
1 Krenko, Mob Boss
2 Earwig Squad
3 Red Elemental Blast
2 Thorn of Amethyst
1 Goblin Sharpshooter
4 Krosan Grip
4 Leyline of the Void
1 Earwig Squad
so this is what i ended up running. not enough artifacts in the decks people were bringing so decided against the main deck artifact hate, like null rod and tin street hooligan. lots of goyf, so i added some bolts to help lackey get through.
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
Match 1 - win - (1-0)
Opponent Joe Mckeller ( @joeymac399 ) [this guy is behind all these vintage events]
he was running Landstill
game 1 loss (0-1)
i had a slow start and he made me feel it by recurring a wasteland on my lands, my lesson, always put at least 1 basic into a vintage deck. i was locked out and had to scoop turn 3 but i made him beat me and didnt scoop so i could see more of his deck to know what i was facing (my first vintage tournament and first vintage play off cockatrice)
game 2 win (1-1)
I had a quick start with a piledriver on turn 1 with the help of a mox, then cast another and a lackey turn 2, he couldnt stop me and i swung 4 times for the win.
game 3 win (2-1)
sometimes in magic, your opponent mull's to 3....this is what happened. i won easily and he didnt do anything besides an ancestral recall into nothing....or maybe he didnt even do that, it was bad...
Match 2 - loss - (1-1)
Opponent Tony Guitierez (sp?)
he was running workshop.
game 1 loss (0-1)
he turn 1 lomestone golem'd me and i was 1 mana behind what i needed for 4 turns as he beat in with a 5/3 then played another had 2 mana, needed 3, got to 3 he made it so i needed 4 to cast anything. was a complete beating..hard to beat a turn 1 5/3 that makes everything cost 1 more..a better thalia.
game 2 loss (0-2)
i had no creatures, went land hate and used 2 wastelands and a strip mine. he drew perfectly and dropped the 5/3 and then another, i had the krosan grip sided in and in hand, but he just drew the nuts, and had it. i played him 4 more times as everyone else was still playing and we split, 2/2 un sideboarded. if i could get the lackey out and then bolt his golem, i had the game, if i couldnt deal the tangle wire would mollywhomp me.
Match 3 - loss - (1-2)
Opponent Lou
he was running burning long
game 1 loss (0-1)
he got a griselbrand out turn 2 and went off...i had the stingscourger in hand, but priority never passed. tough to beat storm when they draw 14 ...
game 2 win (1-1)
my sideboard made its presence felt. i turn 1 wasteland and mox ruby, his turn killed his land, and countered something with red elemental blast. next turn he tried to get out a sol ring and go off but i krosan grip'd him and then swung for lethal with a piledriver while he drew blanks. i somehow played it perfectly and he drew what he didnt need. he said that wasteland was what cost him that game.
game 3 loss (1-2)
another turn 2 griselbrand...couldnt stablize, even managed to get an earwig squad out and took out 3 threats, but he built his deck well enough that i couldnt hit all the threats and got me real good turn 6
Match 4 - win - (2-2)
Opponent Derrick Guittierez (sp?) my round 2 opponents cousin
he was running BUG Fish
game 1 loss (0-1)
got his to 9 then he stablized with a goyf and overran me...
game 2 win (1-1)
i had a perfectly timed red elemental blast after swinging for 10 with piledrivers, and he miscalculated and i got a surprise win thanks to REB
game 3 win (2-1)
game was pretty close, i played almost perfectly got him to 6 and let a dark confidant stay on the board and turn 6 he revealed a blightsteel collossus losing 11 life giving me the win
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
ive gotten a few lists from diffrent people and have landed on this list.
4 Badlands
4 Bloodstained Mire
4 Cavern of Souls
2 Mountain
1 Strip Mine
4 Wasteland
2 Wooded Foothills
Artifacts:
1 Black Lotus
1 Chalice of the Void
1 Lotus Petal
1 Mox Jet
1 Mox Ruby
Creatures:
4 Goblin Lackey
1 Skirk Prospector
4 Goblin Piledriver
1 Goblin Recruiter
1 Goblin Tinkerer
1 Stingscourger
2 Gempalm Incinerator
1 Goblin Chieftain
4 Goblin Matron
1 Goblin Sharpshooter
4 Goblin Warchief
4 Goblin Ringleader
1 Krenko, Mob Boss
2 Lightning Crafter
1 Earwig Squad
2 Kiki-Jiki, Mirror Breaker
1 Mox Emerald
2 Taiga
4 Red Elemental Blast
4 Krosan Grip
4 Leyline of the Void
chalice of the void lets me possibly slow or stop oath/storm decks by casting for zero or one. figuring out which goblins are neccessary to the combo and which ones are 1-of's is the hard part. matron, recruiter, ringleader work so well to get me what i need, thinking of adding a demonic tutor to get exactly what i need, but that takes some steam out the combo and puts it a turn behind, i feel better mulligans would be better than a non-goblin card.
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
i think i ended up with 2 vials in my legacy build, 4 in modern and zero in vintage.
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
What would you say your ideal sequence of plays would be? opening hand, first few turns, etc? I want to understand exactly where you're going with this deck.
for which format?
simian spirit guides are good and i loved them but i couldnt get the right mix to allow them mostly because i felt like whatever i took out for them left me open in some way.
heres my legacy build.
4 Badlands
4 Bloodstained Mire
4 Cavern of Souls
4 Mountain
4 Goblin Lackey
4 Goblin Piledriver
1 Goblin Tinkerer
1 Stingscourger
4 Warren Instigator
1 Warren Weirding
4 Gempalm Incinerator
4 Goblin Chieftain
1 Goblin King
4 Goblin Matron
4 Goblin Warchief
4 Goblin Ringleader
1 Krenko, Mob Boss
1 Wort, Boggart Auntie
1 Earwig Squad
1 Siege-Gang Commander
im not super happy with it.
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
4 Arid Mesa
4 Blackcleave Cliffs
4 Blood Crypt
4 Cavern of Souls
4 Mountain
non-creature:
4 Aether Vial
4 Lightning Bolt
3 Warren Weirding
creature:
2 Goblin Bushwhacker
4 Goblin Guide
2 Mogg War Marshal
2 Stingscourger
4 Warren Instigator
4 Boggart Harbinger
4 Goblin Chieftain
4 Mad Auntie
1 Krenko, Mob Boss
1 Wort, Boggart Auntie
1 Siege-Gang Commander
2 Shattering Spree
2 Surgical Extraction
3 Combust
2 Torpor Orb
2 Leyline of Punishment
2 Leyline of the Void
2 Earwig Squad
i like it alot.
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
4 Badlands
4 Bloodstained Mire
4 Cavern of Souls
2 Mountain
1 Strip Mine
3 Wasteland
2 Wooded Foothills
Artifact:
1 Black Lotus
1 Chalice of the Void
1 Lotus Petal
1 Mox Emerald
1 Mox Jet
1 Mox Ruby
4 Goblin Lackey
4 Goblin Piledriver
1 Goblin Tinkerer
1 Stingscourger
2 Earwig Squad
2 Gempalm Incinerator
4 Goblin Matron
2 Goblin Sharpshooter
4 Goblin Warchief
4 Goblin Ringleader
2 Lightning Crafter
2 Kiki-Jiki, Mirror Breaker
2 Rakdos Charm
I performed rather well against a burning wish deck yesterday. i must say i got the luck of the draw tho. he drew 14 with griselbrand and didnt get a wish, then i earwig squad'd him. then stomped with kiki combo.
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
4 Badlands
4 Bloodstained Mire
4 Cavern of Souls
2 Mountain
1 Strip Mine
3 Wasteland
2 Wooded Foothills
1 Demonic Tutor
Instant:
4 Rakdos Charm
Artifact:
1 Black Lotus
1 Chalice of the Void
1 Mox Jet
1 Mox Ruby
Creatures:
4 Goblin Lackey
4 Goblin Piledriver
1 Goblin Tinkerer
1 Stingscourger
4 Warren Instigator
4 Gempalm Incinerator
4 Goblin Matron
4 Goblin Warchief
4 Goblin Ringleader
1 Earwig Squad
http://www.wizards.com/Magic/PlaneswalkerPoints/5102379133
Let he who is without sin cast the first stone.
1 Strip Mine
1 Bloodstained Mire
1 Wooded Foothills
1 Arid Mesa
1 Scalding Tarn
3 Mountain
4 Wasteland
4 Cavern of Souls
4 Badlands
Creatures: 34
3 Gempalm Incinerator
1 Goblin Sharpshooter
4 Earwig Squad
1 Kiki-Jiki, Mirror Breaker
1 Krenko, Mob Boss
1 Goblin Welder
2 Skirk Prospector
2 Stingscourger
1 Mogg Fanatic
2 Mogg War Marshal
4 Goblin Warchief
4 Goblin Ringleader
4 Goblin Matron
4 Goblin Lackey
3 Grafdigger's Cage
1 Black Lotus
1 Mox Jet
1 Mox Ruby
1 Gempalm Incinerator
1 Goblin Welder
1 Goblin Pyromancer
1 Wort, Boggart Auntie
2 Red Elemental Blast
3 Mental Misstep
2 Rakdos Charm
2 Shattering Spree
1 Pyroblast
1 Dismember