I really like the Minotaur. I already think Fervent Cathar is playable card for us (even though it's not in my list atm), and the Minotaur gets in for one more damage. Staying tapped is probably worth the extra damage. I'll test this card for sure.
Ahn-Crop Crasher looks great, nothing else really does it for me.
Maybe Croc? I don't really see it being much better than a 4/3 haste (on a reliable basis)... which is OK, but considering the zero play that Iron League Steed gets as a 3/3 haste with upside in colorless, not a particularly impressive starting point.
Cartouche of Solidarity is neat for insulating your hexproof idiot from edict effects in Pauper or Modern, but not really that strong here.
I'm not sure if Crasher is all that great. If we want to use the unblockable ability it doesn't do anything for a whole turn after and there aren't that many vigilance/untap effects to abuse this with.
I mean the number of times I've untapped with a Fervent Cathar after attacking with it is pretty dang low, but it's still a fine addition to aggro decks. This is more likely to survive combat... yes, and then take a turn off, but you get a 'free' re-buy of it on T5 to finish off your opponent.
Yeah, two mana for "can't block, bolt face" is an interesting idea for an include, and tacking one more mana on that for flexibility and possible repetitions is real good.
I mean, it's a 2 for 1 with the front side appropriately costed and the backside only costing one more. That's pretty good, and probably being underrated here.
It's a bad version of Call of the Herd...kind of. In my opinion the biggest problem is that you can't have both the creature and the token at the same time. Similar to how Treasure Keeper is a lot worse than Bloodbraid Elf. If the ability (can block two creatures) was slightly better I'd still think about playing it, so there is still hope for the other colors. Wouldn't be surprised to see an uncommon version of Call of the Herd in green - apparently they think CotH is too powerful as an uncommon the way it is, they had more than enough chances now to downgrade it. 3/3 for 2G with embalm 3G.
My Cube's got Beast Attack. The triple green is pretty horrible, but I think it does a good job at 2 for 1'ing.
I'm not sure if Crasher is all that great. If we want to use the unblockable ability it doesn't do anything for a whole turn after and there aren't that many vigilance/untap effects to abuse this with.
That's kinda where I'm at. I really like Fervent Cathar, and I don't think this card is worth replacing it.
Crasher looks fantastic to me. In comparison to Cathar it's better on an empty board, a better alpha-striking topdeck, better if you need it to play defense, and better if you get to untap with it. I'm more than happy to play it in a slot that definitely needs upgrades.
Cartouche of Solidarity sure does a lot of things. I think y'all are right that all those things are low-impact enough that it doesn't make the cut here, but it seems really good to me in a traditional limited environment, especially with the synergy with these trials.
Trial of Knowledge doesn't seem bad, it just isn't as good as Compulsive Research (although you never have to discard more than one card, Research already functionally does that anyway). Also a little worse than Concentrate, though I don't think many play that.
Really both of them seem just shy of being good, so if the whole cycle is on that level, I might test them all out mostly for fun, but also to see if the synergy pushes it over the top. It could also be a start for a better enchantment-matters theme at our rarity, which is kind of nice really.
Auras that both give you something on ETB and provide a decent creature buff seem pretty dang good in theory and I'm hype to see the rest of the cycle.
I think you guys sold me on Ahn-Crop Crasher. I was leery of freezing my own aggro creature, but you're right that guys like this often get traded with anyway, and when he untaps again he's still a pain for the opponent. The ability feels just at the right power level, really - Heelcutter can attack more but also costs more (whether hardcast or dashing over and over), Cathar only triggers once, and Renegade Wheelsmith is multicolor.
Open Heart1B
Sorcery (Uncommon)
Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.
Cast Out goes into my cube immediately. Very strong, really nice. Can't imagine ever being sad with this in hand. I don't think Exemplar of Strength makes the cut, tho. I haven't been too impressed with Longtusk Cub, and this seems worse. Oketra's Monument seems pretty good, might add it in. Also, no love for Tah-Crop Elite? seems solid, if nothing special.
Tah-Crop Elite - I think there are just better cards at 4 than this. Meadowboon just makes all your creatures have +1/+1 counters and Goldnight Commander can be abused. The Elite just seems slow.
Meadowboon does it without leaving a body, tho. And Elite is a 3/3 flyer when you exert it... albeit only for a turn. But idk. White 4-drops are cluttered anough as is, and I think I like my Celestial Crusader and Relief Captain just a bit more for team pump than this guy.
I think I might be a little higher on the green -1/-1 creatures than others (Crocodile of the Crossing and Exemplar of Strength), because I think giving the debuff to another one of your creatures is a real option that will be good some of the time. There a few obvious examples where giving the counters has either upside (undying creatures) or no downside (Sakura-Tribe Elder), but turning 1G and a 1/1 into a 4/4 is decent enough, and placing them on a creature that is otherwise locked down (Narcolepsy or Pacifism effects) will be good too.
I am also a little lower on Cast Off because I just do not think cycling matters on this card. Maybe if you are light on lands, but otherwise you always want to cast Cast Off, meaning you are paying an extra mana for flash on a Banishing Light, which I am not sold as being worth the extra mana.
Cast Out is OK -- I agree that cycling isn't at its best at a versatile removal spell you'll basically always want to have in hand (though it's cool when you keep this in a 2-land hand). I definitely like the four life upside on Faith's Fetters more, but they're certainly in the same ballpark. Doubtful you need it at 360, but in consideration for biggest lists.
Exemplar of Strength has a lot of potential. Slough off an Elf (or Eldrazi Spawn token, or anything), get a 4/4 is great and should come up reasonably often. Yes, when you're playing it like a Slith or a pseudo Longtusk Cub it's a worse blocker and vulnerable to pingers, but still a card I'm pretty interested in.
All the monuments look super bad. There's only so many things you can do with cards that aren't creatures or removal... these aren't fast and are awful top-decks, aka the same reason I hated (and still hate) stuff like Hidden Stockpile. The white gating creature combo is cute, but there's nothing else I like about them. (As a side note, I'd probably play the sorcery-speed Aviary Mechanic from Kaladesh before Whitemane Lion, for its role as a simple Grizzly Bear when needed against aggro).
Scribe of the Mindful is kinda like the 2/2 Archaeomancer I've wanted for a while, but also definitely isn't that and very likely won't even get tested.
Tah-Crop Elite is not on my radar at all, a worse Phantom Monster body with a temporary tiny pump on T5 and T7 just... no.
Lay Bare the Heart is OK. Fitting two mana into your early curve is so much harder than one mana, but still a powerful effect. We've had Distress available for a long time, but an easier cost is pretty big upside. I'll probably try it.
Cast Out goes into my cube immediately. Very strong, really nice. Can't imagine ever being sad with this in hand. I don't think Exemplar of Strength makes the cut, tho. I haven't been too impressed with Longtusk Cub, and this seems worse. Oketra's Monument seems pretty good, might add it in. Also, no love for Tah-Crop Elite? seems solid, if nothing special.
I'mt not sure if I'll end up running Oketra's Monument since I already have Shrine of Loyal Legions. On the one hand, the monument doesn't require you to cash out, but it doesn't trigger off of spell based token generators like the shrine.
I think the monuments are good. Especially the green and white one. Turning every creature spell you cast into a Briarpack Alpha (but not as an instant) seems pretty good. I'm also pretty sure I like the white monument better than say... Visionary Augmenter. Getting a FREE token is what makes it a lot better than Hidden Stockpile or that red enchantment from KTK that made Goblins whenever you casted stuff, but for the cost of 1 mana. The fact that every creature gives you a 1/1 white guy is great, and it even makes creatures cheaper. It might help that I've been trying to push GW Swarm as an archetype, tho.
EDIT: Thinking about it, casting a guy seems a lot easier than triggering revolt.
My Peasant Cube thread !!! (380 cards)
Draft my Peasant Cube on Cube Cobra !!!
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Maybe Croc? I don't really see it being much better than a 4/3 haste (on a reliable basis)... which is OK, but considering the zero play that Iron League Steed gets as a 3/3 haste with upside in colorless, not a particularly impressive starting point.
Cartouche of Solidarity is neat for insulating your hexproof idiot from edict effects in Pauper or Modern, but not really that strong here.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
My Cube's got Beast Attack. The triple green is pretty horrible, but I think it does a good job at 2 for 1'ing.
My Peasant Cube - CubeCobra
Cubetutor Link
Trial of Knowledge doesn't seem bad, it just isn't as good as Compulsive Research (although you never have to discard more than one card, Research already functionally does that anyway). Also a little worse than Concentrate, though I don't think many play that.
Really both of them seem just shy of being good, so if the whole cycle is on that level, I might test them all out mostly for fun, but also to see if the synergy pushes it over the top. It could also be a start for a better enchantment-matters theme at our rarity, which is kind of nice really.
Auras that both give you something on ETB and provide a decent creature buff seem pretty dang good in theory and I'm hype to see the rest of the cycle.
I think you guys sold me on Ahn-Crop Crasher. I was leery of freezing my own aggro creature, but you're right that guys like this often get traded with anyway, and when he untaps again he's still a pain for the opponent. The ability feels just at the right power level, really - Heelcutter can attack more but also costs more (whether hardcast or dashing over and over), Cathar only triggers once, and Renegade Wheelsmith is multicolor.
Draft my Peasant Cube.
Sorcery (Uncommon)
Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.
Is this relevant next to Inquisition of Kozilek, Harsh Scrutiny, Duress?
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Exemplar of Strength looks tempting, but I don't think it will payoff.
Cast Out looks pretty sweet. 4 mana instant speed non-land permanent removal with cycling for 1. I will take it.
My 180 Peasant Cube on Cubetutor
attacks as a 2/2, keeps growing, not irrelevant in the late game. may try
likely a mana too expensive on both ends, but giving something "quad stirke" is the dream
cycling instant speed banishing light for 1 more.
WiJ
Peasant 540 Cube
My 180 Peasant Cube on Cubetutor
WiJ
Peasant 540 Cube
I am also a little lower on Cast Off because I just do not think cycling matters on this card. Maybe if you are light on lands, but otherwise you always want to cast Cast Off, meaning you are paying an extra mana for flash on a Banishing Light, which I am not sold as being worth the extra mana.
https://cubecobra.com/cube/list/peasantsnowcube
-- Updated with Outlaws of Thunder Junction
The PioneWer Peasant CUbe
https://cubecobra.com/cube/list/pionewer
-- Updated with Murders at Karlov Manor
My Peasant Cube thread !!! (380 cards)
Draft my Peasant Cube on Cube Cobra !!!
Crocodile of the Crossing
Ahn-Crop Crasher
Trueheart Duelist
Oketra's Monument
Rhonas's Monument
Miasma Mummy
Cast Out
most fo these have been discussed and most probably wont make it but I figure its worth a shot in testing them.
Time to bring back Whitemane Lion?
My Peasant Cube thread !!! (380 cards)
Draft my Peasant Cube on Cube Cobra !!!
Exemplar of Strength has a lot of potential. Slough off an Elf (or Eldrazi Spawn token, or anything), get a 4/4 is great and should come up reasonably often. Yes, when you're playing it like a Slith or a pseudo Longtusk Cub it's a worse blocker and vulnerable to pingers, but still a card I'm pretty interested in.
All the monuments look super bad. There's only so many things you can do with cards that aren't creatures or removal... these aren't fast and are awful top-decks, aka the same reason I hated (and still hate) stuff like Hidden Stockpile. The white gating creature combo is cute, but there's nothing else I like about them. (As a side note, I'd probably play the sorcery-speed Aviary Mechanic from Kaladesh before Whitemane Lion, for its role as a simple Grizzly Bear when needed against aggro).
Scribe of the Mindful is kinda like the 2/2 Archaeomancer I've wanted for a while, but also definitely isn't that and very likely won't even get tested.
Tah-Crop Elite is not on my radar at all, a worse Phantom Monster body with a temporary tiny pump on T5 and T7 just... no.
Consuming Fervpr is probably a little better than Furor of the Bitten, but not by a lot, and Furor isn't a card anyone ever plays.
Lay Bare the Heart is OK. Fitting two mana into your early curve is so much harder than one mana, but still a powerful effect. We've had Distress available for a long time, but an easier cost is pretty big upside. I'll probably try it.
I'mt not sure if I'll end up running Oketra's Monument since I already have Shrine of Loyal Legions. On the one hand, the monument doesn't require you to cash out, but it doesn't trigger off of spell based token generators like the shrine.
EDIT: Thinking about it, casting a guy seems a lot easier than triggering revolt.
WiJ
Peasant 540 Cube