Not to be blunt, but... are you sure you read this correctly? We've come to think of Fireball as too slow/expensive to kill multiple creatures and this is even worse.
The appeal for me, is Instant speed. And our choices for pauper for instant speed mass removal is low in red. I could use rock slide, but I hate the attacking/blocking non-flying restrictions.
granted I don't like the "rounded down" part either.
If rolling thunder was instant this would be no issue.
There just doesn't seem to be anything that helps there. I'll check again.
Bringing the discussion back around to peasant-strength rares...
Captured by the Consulate: After deciding I actually like the design of Siren Stormtamer, I wanted to add some more "lightning rod" style effects, and this one is an interesting removal piece that comes at a justified cost.
Harbinger of the Tides: Usually is cast for 4 mana to bounce one attacker and block another, but also can be played turn 2 against an aggro deck. A deceptively strong card that fits in tempo or control.
Oona's Prowler: The person summoning the Prowler usually uses the discard ability more than the opponent. While the Prowler is great in aggro decks, its role as a turn 2 discard outlet helped shore up one of the main problems graveyard-focused decks had.
Heart-Piercer Manticore: It's a balanced FTK that can also go to face!? Decent removal in midrange decks, very solid curve-topper in aggro decks.
Call of the Herd: Ah, yes, the card you first see at the top of the slippery slope that is Peasant+. In one of Peasant cubes weakest slots is a splashable beater that fits snugly into all 3 theaters of deck and also supports spells-matter and graveyard decks to boot!? Why would any Peasant cube not want this card aside from that pesky gold symbol...
Cultivator's Caravan: Felt like I had to end with a colorless. Fixing, ramp, and a creature buff all in one card! A versatile "oh *****" button you can slam during those drafts where things don't quite come together and you end up in that 4 color good stuff and when people ask you what kind of deck you're playing you lie and say "2 color midrange with a splash"
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~400 Peasant++ : List : Draft
Warning: Not for the durdly-hearted!
Gempalm Incinerator so that gobins have another way to deal with threats, along with maybe another board wipe card for red to counter go wide strategies like Pyroclasm.
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1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Maddening Imp would be a fun card to have. I don't think it would receive a ton of plan but paired with a few Pacifism effect it could be a solid engine.
It seems like the only way to get great use out of it is if you can discard the lands for value, but even then it probably isn't consistent enough. I guess it's ok with looters, and every few turns you dredge it back to keep your draw engine going, but seems like too much set up.
I mean, Phyrexian Scuta is only a couple hairs worse than ravenous giant. Call of the herd is... probably still playable? Not exciting but it wouldn't surprise me to see two 3/3s still worth a card.
Call of the Herd is in my 180 peasant and it's still pretty awesome. This particular cube has green as a real midrange deck that aims to go elf into threat into threat. The flashback lets the deck keep up with removal and card draw colors and it outsizes a lot of the creatures in the cube. It's a real gift.
You could run Plated Crusher?
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Do you need a fifth, worse version after
The appeal for me, is Instant speed. And our choices for pauper for instant speed mass removal is low in red. I could use rock slide, but I hate the attacking/blocking non-flying restrictions.
granted I don't like the "rounded down" part either.
If rolling thunder was instant this would be no issue.
There just doesn't seem to be anything that helps there. I'll check again.
I think that might potentially be an issue ; )
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Inferno, now that would be an interesting rareshift that would solve a lot of issues
This card may be too bad to go into my bad cards cube
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Captured by the Consulate: After deciding I actually like the design of Siren Stormtamer, I wanted to add some more "lightning rod" style effects, and this one is an interesting removal piece that comes at a justified cost.
Harbinger of the Tides: Usually is cast for 4 mana to bounce one attacker and block another, but also can be played turn 2 against an aggro deck. A deceptively strong card that fits in tempo or control.
Oona's Prowler: The person summoning the Prowler usually uses the discard ability more than the opponent. While the Prowler is great in aggro decks, its role as a turn 2 discard outlet helped shore up one of the main problems graveyard-focused decks had.
Heart-Piercer Manticore: It's a balanced FTK that can also go to face!? Decent removal in midrange decks, very solid curve-topper in aggro decks.
Call of the Herd: Ah, yes, the card you first see at the top of the slippery slope that is Peasant+. In one of Peasant cubes weakest slots is a splashable beater that fits snugly into all 3 theaters of deck and also supports spells-matter and graveyard decks to boot!? Why would any Peasant cube not want this card aside from that pesky gold symbol...
Cultivator's Caravan: Felt like I had to end with a colorless. Fixing, ramp, and a creature buff all in one card! A versatile "oh *****" button you can slam during those drafts where things don't quite come together and you end up in that 4 color good stuff and when people ask you what kind of deck you're playing you lie and say "2 color midrange with a splash"
Warning: Not for the durdly-hearted!
Though TBH we're probably more likely to get an upshift to Crystal Shard. But who knows.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
I have some good news for you
Also, follow us on twitter! @TurnOneMagic
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Modern:
WBG
Legacy:
WBG
Phyrexian Scuta
Quirion Dryad
Call of the Herd
The problem is, maybe they aren't even playable now.
My Peasant Cube - CubeCobra
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
My Cubes:
Peasant Travel Cube on CubeCobra (180 cards, modern frames) (mtgsalvation thread can be found here)
I had a blog for a while @ peasant-cube.blogspot.com where I may or may not post again, lol