I have an article request if anyone's up to the task.
What skills from drafting and playing peasant cube translate best to regular limited, and (maybe even more importantly) what strategies from cubing do not work in regular drafts and need to be avoided?
You can also talk about how regular limited helps with cubing, but I think my request is more interesting.
I have an article request if anyone's up to the task.
...
Interesting idea. I'd love to see this fleshed out. It'd certainly give an incentive for non-Cubists to join our side.
EDIT: Perhaps we can have that thing where you post the contents of a possible Cube pack, and ask the user to choose their pick? It could perhaps be instead of Card of the Day on some days.
This is coming along my man! I'm not sure about the blue either. I'd have to see it in other colors to really make a comparison. I like where this is going though!
"This card is cool and I like it and the other day I swung with a Volcanic Dragon and some other red fatty into two Walls, then cast Rally the Peasants twice. Needless to say, my opponent flipped the table and set fire to my cube.
But not before I set fire to his Wall of Denial with my 8/4 dragon."
Saving for all posterity
btw I think the color scheme of this website is pretty good. I would use a similar feel honestly. Light coloration in the bodies,, darker versions that aren't stupid in the frames. Add white and grey to taste.
I think yellow gold orange peach vermillion and ****ing any color that looks like it came out of an autumnal postcard is a bad idea for a website color scheme.* Blues purples greys blacks whites and maybe greens in the turquoise range are best if you as me.
* unless as an accent. I could see it there. Spicy.
i wouldn't mind doing some sort of single card articles, draft break downs (card by card choices and deck building) or set reviews. I don't get to cube very often, but, I do draft my cube on cubetutor all the time
Once the community stops badgering Lebinski for edits to the interface so he can finally make edits to the AI I'll be happy with cubetutor's simulator. As it is now, cards aren't being weighed fairly at all by the bots.
Just to add to the "card of the day" thing : I don't know about you, but I was a big fan of the Point/Counterpoint articles MaRo and Zac Hill posted a while back. It could be cool if some of the cards were discussed by two people with different opinions about running them in cube, just to add some diversity.
Also, I would love an article focusing on Winston ( or two-player formats in cube in general ). For example : how to design a specific two-player cube, what does it change about draft strategy, and so on.
Point counterpoint things could be a fine unscheduled, preplanned thing. Whenever it would come up and we can talk for a whole article's worth. Probably better suited to supporting an archetype (like the crazies with their worm harvests)
To tackle each counterpoint:
1) If we all move to the new site, there is no loss of interest. Not any more than what we have going in and out now.
2) If we go to a new site, there is no spreading content thin
3) The pauper/regular guys are fun to have around when they stop by, but aren't important to the functioning of our community.
To counter with my own points
1) It really further legitimizes our format. We aren't a subforum in the big-boy cube forum. We aren't paired with the pauper guys. It's us.
2) We get more exposure. If someone types "Cube mtg" into google or "peasant magic" our site might show up clearly advertising that we are the real deal and worth your time.
3) No forum rules about... anything. We can trade openly and do things how we want.
4) We get our own archiving.
5) I, and I think I speak for many others, would find it to be fun. It's not like I'd drop off the map after getting bored of puttingup content 3 days a week. I'm here literally every day. I'm sure that most people can be counted on enough to keep it functioning.
6) I mentioned exposure, but... exposure. A face. Imagine peasantcube.com having a twitter account. So forth. It's a big opportunity and we have no idea how much it can grow the community and make us feel like we are really helping people and not just our people.
7) I'd be proud. Beyond proud.
The only thing I really worry about is not having card tags.
Not really having cotributed anything since the beginning, the makeshift page and the idea of having my real name associated with a good article start to intrigue me. And the fear of missing the ark chimes in as well. ;-D
I think three articles per week is a lot to keep up with. Not trying to understate our format, but there's only so much to write about without having the articles either a) repeat themselves or b) require reading or intuitively understanding a dozen other articles. What I mean by the latter is that you might start referring to some really advanced concept that was brought up in a former article and many new cubers won't know about. That might scare away new audience (as well as the fact that there's a sort of "closed community" there - we'd imperatively need a semi-anonymous comment function, probably without registering), and I don't want a page for circlejerking* among ourselves, I want a page that invites other people to share our experience.
How about one "genuine" article with theorycrafting per week, in addition to a few "thin" ones like card of the day or such?
The article I've been thinking of would be "Relative Abundance - Why a dozen Doom Blades don't work" or something similar. Abstract: When constructing the cube, relative abundance of effects is something that influences the pace of the draft. Having a certain effect appear a lot or a little dictates what cards stand out, make a deck good, or become baseline. Example: Drafting red decks is different whether you have more burn spells than necessary or fewer than necessary. If you have too few, you have to pick them over other things, if you have too many, you can still pick them up later.
I think that topic, a little more fleshed out and stuff, is very relevant to cubing in general. Cube is where many otherwise scarce effect occur in abundance, and that's what makes it unique. However, making black have a dozen Doom Blade variants ruins drafting. I love creating hard decisions between Diabolic Servitude and Doom Blade, for instance.
*I've been wanting to use that word ever since I learned about it.
Specialities about the cube: U tempo, B aggro, R slow-ish are supported. G aggro is not.
Currently trying to support tokens in all colors but blue, in different ways: W pumps them, B sacrifices them, R suicides them, G has decent-sized ones.
cube list outdated
*literal C/U definition according to gatherer
**some cards are banned. Library of Alexandria, Land Tax, Sol Ring.
I don't think anyone is saying we should all move away from here to the site. The website should be something extra on top of the community here. It's a supplement, not a replacement. The best thing the website can do is provide a space for more in-depth articles that don't really work as forum posts.
To be fair, I was saying that we "could" move to the other site eventually.
I don't have a problem with staying here. But I do like the idea of trying to branch out.
I do appreciate the discussion with majikan though. I've been up for over a day now and my arguments aren't as comprehensive as I'd like them to be. I'm rambling a lot (look at my own cube thread for evidence of that).
----
In any case, about the community legitimacy thing:
I know mtg salvation is the biggest magic community. at least I think it is.
It is however stigmatized from what I know/see. I've heard the phrase "can you believe he's from salvation?" tossed my way once or twice when they learn that I can hold my own convincing arguments in real life.
We are a subforum of a subforum of that forum
While MTGS may be popular, it isn't often regarded as the place to go learn insightful things about the game from people who really know what they're doing. It's more like asking your friends (At least that's how I see it seen and treated).
However, since I think practically all of the regular posters in our little world do in fact know what they are talking about 90% of the time, I think having a website that goes "look at us, we're not just a collection of dudes, we have a url and everything" would be something.
--
Also
My particular vision wouldn't be 3 articles a day. the 3 card a days are hardly articles at all.
Example http://www.pojo.com/yu-gi-oh/cotd/2002/May2002/5-14-02.shtml
The real articles, realistically, would come in sort of at the pace that we'd have time to make them, and posted on whatever day it's ready. There are limited topics, and that is a real concern.
Personally, if it was my pitch, I'd have a forum, the card of the days and articles whenever they come out of the collective not on a strict schedule (can't let down a fanbase/followers).
I don't think anyone is saying we should all move away from here to the site. The website should be something extra on top of the community here. It's a supplement, not a replacement. The best thing the website can do is provide a space for more in-depth articles that don't really work as forum posts.
Precisely my thinking. Right now, there's not really any incentive to get people into the idea of Peasant Cubing. Sure, regular cubing's really big, but there's no real online presence devoted to our format.
This website will help combat that. Instead of Peasant being a weird variant on an already obscure format, it should be a legitimate format on its own.
The worst thing that can possibly happen is that we give up at some point in the future; if that happens, nothing's lost, and all the work we've done can stay up or be put up elsewhere. However, everybody who's raised their hand seems very motivated and invested in the idea, and I don't think it will happen.
Another idea I have is to get one of our players to write an article about peasant cubing from their perspective instead of someone who doesn't actually manage the cube. Since most successful cube groups have more players than cube managers, such an article could have a bigger potential audience.
Another idea I have is to get one of our players to write an article about peasant cubing from their perspective instead of someone who doesn't actually manage the cube. Since most successful cube groups have more players than cube managers, such an article could have a bigger potential audience.
Shaky grammar, but good idea. Or we could discuss each other's cubes.
Specialities about the cube: U tempo, B aggro, R slow-ish are supported. G aggro is not.
Currently trying to support tokens in all colors but blue, in different ways: W pumps them, B sacrifices them, R suicides them, G has decent-sized ones.
cube list outdated
*literal C/U definition according to gatherer
**some cards are banned. Library of Alexandria, Land Tax, Sol Ring.
I've been working on the template more, and it's looking good. I'll post a copy when I'm not literally forcing my eyes open.
Study's getting pretty serious for me, as exams are in a few weeks. It's also my birthday next week Consequently, I might not have much time to keep working on the site for a few days. However, I encourage you all to continue working on the articles or brainstorming. Even taking photographs of your Cube decks or recording online or physical Cube drafts or games will really help.
I'll keep you all updated over the next few days, and I'll try my hardest to find time to continue working
And again, thanks everybody for your amazing efforts
High five for this idea.
EDH Decks:
- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
10 points to Griffindor!
Flashback = good. Offcolor flashback = encourages archetypes. Mass pump = encourages tokens/swarm. Combat trick = lets you trade up/win the game.
I'd give it 3.5 :cookie:'s out of 5
What skills from drafting and playing peasant cube translate best to regular limited, and (maybe even more importantly) what strategies from cubing do not work in regular drafts and need to be avoided?
You can also talk about how regular limited helps with cubing, but I think my request is more interesting.
Interesting idea. I'd love to see this fleshed out. It'd certainly give an incentive for non-Cubists to join our side.
EDIT: Perhaps we can have that thing where you post the contents of a possible Cube pack, and ask the user to choose their pick? It could perhaps be instead of Card of the Day on some days.
Here is my template draft.
Not sure about the blue, and the links don't go anywhere yet.
My Peasant Cube thread !!! (380 cards)
Draft my Peasant Cube on Cube Cobra !!!
But not before I set fire to his Wall of Denial with my 8/4 dragon."
Saving for all posterity
btw I think the color scheme of this website is pretty good. I would use a similar feel honestly. Light coloration in the bodies,, darker versions that aren't stupid in the frames. Add white and grey to taste.
I think yellow gold orange peach vermillion and ****ing any color that looks like it came out of an autumnal postcard is a bad idea for a website color scheme.* Blues purples greys blacks whites and maybe greens in the turquoise range are best if you as me.
* unless as an accent. I could see it there. Spicy.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Legacy - GW Enchantress
Modern - U Urzatron (In construction)
Multiplayer - B ZOMBIES
Casual - B Suicide Black
Casual - WURx Krark-Clan Ironworks
Pauper - URBx Affinity
Pauper - B Pestilence
Pauper - W Steel Soldiers
EDH - W Isamaru, Hound of Konda 1V1
EDH - GRB Kresh the Bloodbraided
EDH - GW Trostani, Selesnya's Voice
EDH - UR Niv-Mizzet, the Firemind
EDH - RB Lyzolda, The Blood Witch
EDH - UW Bruna, Light of Alabaster (Reworking)
EDH - UB Grimgrin, Corpse-Born
EDH - UG Vorel of the Hull Clade
EDH - WUG Phelddagrif
EDH - BGR Prossh, Skyraider of Kher
Pauper EDH - G Garruk's Packleader
Pauper EDH - RG Bloodbraid Elf
CUBE:
500 Peasant Cube (52% Foil) Cube Tutor Page
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Also, I would love an article focusing on Winston ( or two-player formats in cube in general ). For example : how to design a specific two-player cube, what does it change about draft strategy, and so on.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Also ssb4 revealed for those interested.
CMy Peasant CubeC
On Cubetutor
But yeah, lets hope ssb4 is a game the players who play it the most actually enjoy this time.
Oh and if we had our own forums, I could realistically see leaving.
EVENTUALLY
Once we get on top of google.
Ooh we should get an article written up about our departure to put up on the front page of mtgsalvation.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
1) If we all move to the new site, there is no loss of interest. Not any more than what we have going in and out now.
2) If we go to a new site, there is no spreading content thin
3) The pauper/regular guys are fun to have around when they stop by, but aren't important to the functioning of our community.
To counter with my own points
1) It really further legitimizes our format. We aren't a subforum in the big-boy cube forum. We aren't paired with the pauper guys. It's us.
2) We get more exposure. If someone types "Cube mtg" into google or "peasant magic" our site might show up clearly advertising that we are the real deal and worth your time.
3) No forum rules about... anything. We can trade openly and do things how we want.
4) We get our own archiving.
5) I, and I think I speak for many others, would find it to be fun. It's not like I'd drop off the map after getting bored of puttingup content 3 days a week. I'm here literally every day. I'm sure that most people can be counted on enough to keep it functioning.
6) I mentioned exposure, but... exposure. A face. Imagine peasantcube.com having a twitter account. So forth. It's a big opportunity and we have no idea how much it can grow the community and make us feel like we are really helping people and not just our people.
7) I'd be proud. Beyond proud.
The only thing I really worry about is not having card tags.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
I think three articles per week is a lot to keep up with. Not trying to understate our format, but there's only so much to write about without having the articles either a) repeat themselves or b) require reading or intuitively understanding a dozen other articles. What I mean by the latter is that you might start referring to some really advanced concept that was brought up in a former article and many new cubers won't know about. That might scare away new audience (as well as the fact that there's a sort of "closed community" there - we'd imperatively need a semi-anonymous comment function, probably without registering), and I don't want a page for circlejerking* among ourselves, I want a page that invites other people to share our experience.
How about one "genuine" article with theorycrafting per week, in addition to a few "thin" ones like card of the day or such?
The article I've been thinking of would be "Relative Abundance - Why a dozen Doom Blades don't work" or something similar. Abstract: When constructing the cube, relative abundance of effects is something that influences the pace of the draft. Having a certain effect appear a lot or a little dictates what cards stand out, make a deck good, or become baseline. Example: Drafting red decks is different whether you have more burn spells than necessary or fewer than necessary. If you have too few, you have to pick them over other things, if you have too many, you can still pick them up later.
I think that topic, a little more fleshed out and stuff, is very relevant to cubing in general. Cube is where many otherwise scarce effect occur in abundance, and that's what makes it unique. However, making black have a dozen Doom Blade variants ruins drafting. I love creating hard decisions between Diabolic Servitude and Doom Blade, for instance.
*I've been wanting to use that word ever since I learned about it.
450, Peasant*, unpowered**
Specialities about the cube:
U tempo, B aggro, R slow-ish are supported. G aggro is not.
Currently trying to support tokens in all colors but blue, in different ways: W pumps them, B sacrifices them, R suicides them, G has decent-sized ones.
cube list outdated
*literal C/U definition according to gatherer
**some cards are banned. Library of Alexandria, Land Tax, Sol Ring.
I don't have a problem with staying here. But I do like the idea of trying to branch out.
I do appreciate the discussion with majikan though. I've been up for over a day now and my arguments aren't as comprehensive as I'd like them to be. I'm rambling a lot (look at my own cube thread for evidence of that).
----
In any case, about the community legitimacy thing:
I know mtg salvation is the biggest magic community. at least I think it is.
It is however stigmatized from what I know/see. I've heard the phrase "can you believe he's from salvation?" tossed my way once or twice when they learn that I can hold my own convincing arguments in real life.
We are a subforum of a subforum of that forum
While MTGS may be popular, it isn't often regarded as the place to go learn insightful things about the game from people who really know what they're doing. It's more like asking your friends (At least that's how I see it seen and treated).
However, since I think practically all of the regular posters in our little world do in fact know what they are talking about 90% of the time, I think having a website that goes "look at us, we're not just a collection of dudes, we have a url and everything" would be something.
--
Also
My particular vision wouldn't be 3 articles a day. the 3 card a days are hardly articles at all.
Example
http://www.pojo.com/yu-gi-oh/cotd/2002/May2002/5-14-02.shtml
The real articles, realistically, would come in sort of at the pace that we'd have time to make them, and posted on whatever day it's ready. There are limited topics, and that is a real concern.
Personally, if it was my pitch, I'd have a forum, the card of the days and articles whenever they come out of the collective not on a strict schedule (can't let down a fanbase/followers).
Besides, it can't hurt.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Precisely my thinking. Right now, there's not really any incentive to get people into the idea of Peasant Cubing. Sure, regular cubing's really big, but there's no real online presence devoted to our format.
This website will help combat that. Instead of Peasant being a weird variant on an already obscure format, it should be a legitimate format on its own.
The worst thing that can possibly happen is that we give up at some point in the future; if that happens, nothing's lost, and all the work we've done can stay up or be put up elsewhere. However, everybody who's raised their hand seems very motivated and invested in the idea, and I don't think it will happen.
Shaky grammar, but good idea. Or we could discuss each other's cubes.
450, Peasant*, unpowered**
Specialities about the cube:
U tempo, B aggro, R slow-ish are supported. G aggro is not.
Currently trying to support tokens in all colors but blue, in different ways: W pumps them, B sacrifices them, R suicides them, G has decent-sized ones.
cube list outdated
*literal C/U definition according to gatherer
**some cards are banned. Library of Alexandria, Land Tax, Sol Ring.
I have some people I could ask to do it, don't know if they would but can't hurt to ask. One in particular springs to mind right away.
peasantcube.blogspot.com
Study's getting pretty serious for me, as exams are in a few weeks. It's also my birthday next week Consequently, I might not have much time to keep working on the site for a few days. However, I encourage you all to continue working on the articles or brainstorming. Even taking photographs of your Cube decks or recording online or physical Cube drafts or games will really help.
I'll keep you all updated over the next few days, and I'll try my hardest to find time to continue working
And again, thanks everybody for your amazing efforts
Like peasantcube.wordpress.com or something, no?
Nice idea guys!
Btw I like they layout.