Quote from majikianMore seriously:
Urza's Factory - Time in cube: probably over a year. Tokens made: 0
Crystal Ball - Spend 4 mana, do nothing, go.
Quote from majikianBiggest busts? Alliances Elvish Ranger and Reversal of Fortune have got to be contenders surely?
Quote from majikianMy main problem with it was that it has no immediate effect on the board or the cards in your hand. Things like Preordain and Impulse are much better value for finding another answer/threat now rather than waiting a turn or two (which is often too late).
As with Urza's Factory, Ball gets better if your cube is on the slower/grindier side of things (which is fine if that's how you prefer your environment). It was just too slow/low impact over here unfortunately.
. Even if you had another land in your deck instead of Urza's Factory, it's not like it would win you the game anyways (unless the Factory's colorless mana was color screwing you). It just gives you the -option- to make tokens.
Quote from LeelueI don't even know why people play edicts.
The ones I use are the above 2 and fleshbag marauder.
Quote from LeelueHow many people run calcite snapper? I know some do, but I don't.
Citynoise aren't you the one who doesn't like foresee? For 4 mana on one card I scry 2. For 4 mana on the other I scry 4 and draw two. I don't need to invest much more than that to win the game most days, but you need 3to4 activations of crystal ball to equal the output of foresee.