Slivers! - Some people might sliverfy their cubes after M14, but I imagine most of us are going to ignore them. I feel like mixing and matching old and new slivers will just end up with a lot of board state confusion ("so which slivers only affect you again?") relative to the fun slivers could potentially bring to peasant cubing.
Enlarge - I love the cat! Probably too risky for smaller cubes, but definitely not a bad card.
Hunt the Weak - Not a bomb, but I think people are underrating this card. The extra mana compared to Prey Upon doesn't matter as much for the green decks that want this. Being able to survive a "trade" and getting a bonus counter is decent value and makes me want to test this for midrangey decks that don't rely purely on ramping into fatties.
Kalonian Tusker - I dunno if I want two GG guys and am not sure how this compares to Strangleroot Geist. OTOH, playing this on turn 3+ isn't as bad as other 2-drops, so maybe I can cram both in.
I hate narrow linears like slivers. If there are good stand-alone slivers I'd happily run them but I doubt we'll see many/any.
I love the art on Enlarge but mostly because I love cats (I have 4). I even collect the card Black Cat, did I mention all 4 of my cats are black :nod:. I think it has potential, I like it more than Overrun anyway.
Dawnstrike Paladin has potential. I'm comparing it in my head to Seraph of Dawn, overall I don't think it'll make the cut below 500ish or so but I could be wrong. X/4s with lifelink do *a lot* of work against aggro.
Regathan Firecat might be good enough for larger lists. I've been very happy with Spur Grappler which is just the same card but with +1 toughness.
I like Hunt the Weak, I'm going to try to find room for it. Any green removal gets a serious look from me because it is so rare.
I hate Kalonian Tusker but thats just because I don't like green aggro.
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I don't think you have to support green aggro to run Kalonian Tusker. It seems fine as a midrange card on its own. A Centaur Courser that lets you leave an off-color mana open on T3 seems pretty good to me.
As a side note, why do you run Kird Ape in Gruul if you don't support green aggro? That seems like kind of a trap option.
I don't think you have to support green aggro to run Kalonian Tusker. It seems fine as a midrange card on its own. A Centaur Courser that lets you leave an off-color mana open on T3 seems pretty good to me.
As a side note, why do you run Kird Ape in Gruul if you don't support green aggro? That seems like kind of a trap option.
I don't support Gx aggro, Rg aggro drafted a lot though. A lot of times somebody will draft an otherwise mono-red deck that plays like 6-7 green cards like Briarhorn, Bloodbraid Elf, Kird Ape, QuickPig, Rancor, etc. Kird Ape is there for those decks. Green is a support color for aggro, not a main color. That is why I am kinda nervous about a GG 3/3.
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Because of cards like those I feel like green decks, even aggressive ones, can skimp on 2s and just go 1drop accel into 3drop so I would only play the best aggressive green 2s if I was going to support it and a 3/3 vanilla would probably not cut it.
Llanowar Elf->Slaugherhorn->Briarhorn is a lot stronger than Jungle Lion->Garruk's Companion->Wolfir Avenger imo
A 3/3 for 2 is a lot more narrow than just running more mana dorks and value beatdown 3s. A Sex Monkey on turn10 is still fine but a 3/3 vanilla is super lackluster.
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I'm going to run Kalonian Tusker over Garruk's Companion in my cube. I feel like my green section is large enough and aggro-supporting enough to support 2 GG drops (Tusker and Strangleroot Geist).
Edit:
@citynoise
I know there's more to be considered than sheer damage output, but you would do more damage after your turn three with Jungle Lion-Garruk's Companion-Wolfir Avenger (2+5=7) than with Llanowar Elves-Slaughterhorn-Briarhorn (0+6=6).
Plus, you'd have a 3/2 trampling Companion and a 3/3 regenerating Avenger over a now-vanilla 3/2 Slaughterhorn and 3/3 Briarhorn.
when you said "after turn 3" I assumed we were talking about turn 4. Didn't bother to look at the other number to compare. My Bad
Even though you can totally get 8 damage out of them if you want. Granted, you'd lose that game.
The thing about green aggro is that it does have a pretty good damage output, but really can't push through. The great thing about the current M14 green spoilers is that Enlarge and Hunt the Weak are the type of cards green needs to punch through. Hope we especially get some good trample enablers too.
I agree that those cards all outclass current M14 spoilers. I'm just happy that we might be seeing more cards that will address green's aggro issues. Enlarge and Hunt the Weak are infinitely more interesting than the Nth Giant Growth and Oakenform variants.
I just hope we're closer to the good creature that fights when it ETBs or a cheap pump spell that has provoke and grants trample.
so from today's spoilers i am interested in the following;
master of diversion
marauding maulhorn
molten birth
young pyromancer
rumbling baloth
woodborn behemoth
the last two i'm not entirely sure about, but i think young pyromancer is going to be my favourite card in the set. darn my weakness for izzet durdle decks...
Some people are calling Young Pyromancer the missing card in the cycle of broken 2-drop creatures. I don't think thats necessarily true, but it is certainly very powerful. I did a cube tonight after FNM tonight, and Counter-burn took it down. I'm glad I support that archetype, and it just got a new friend in this card. Auto-include.
Master of Diversion is comparable to Kor Hookmaster. I like it. Not staple though.
I really like Molten Rebirth. Probably not cubable, but I like it alot. Very flavorful.
Of the new cards the 2 ones I'm looking at are Young Pyromancer, man does that guy look super awesome, and Sporemound. A 3/3 that churns out little dudes has potential. The only thing is if he's good enough at 5cmc. I'm not 100% sold on him.
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Sporemound could be decent, mostly in ramp I'd imagine...with cultivate and the like, terramorphic expanse/evolving wilds....it still seems pretty borderline.
I feel like on the list of cards that Glimpse The Future is worse than, Forbidden Alchemy should be mentioned.
I'm not a huge fan of Sporemound either. I support ramp, but I'm not sure how much ramp needs a card like this, and even its best case scenario is still pretty lackluster. Also, I like Woodborn Behemoth a lot, but I don't think it's good enough; it's basically a split card that makes a 4/4 or an 8/8 trampler, but both halves are just a bit too expensive... And if I'm hitting 8 lands, I should probably just play Baloth Woodcrasher.
Finally, am I the only one who got confused trying to remember Feral Contest and thought that Hunt the Weak was a functional reprint?
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Cards of interest:
Slivers! - Some people might sliverfy their cubes after M14, but I imagine most of us are going to ignore them. I feel like mixing and matching old and new slivers will just end up with a lot of board state confusion ("so which slivers only affect you again?") relative to the fun slivers could potentially bring to peasant cubing.
Enlarge - I love the cat! Probably too risky for smaller cubes, but definitely not a bad card.
Hunt the Weak - Not a bomb, but I think people are underrating this card. The extra mana compared to Prey Upon doesn't matter as much for the green decks that want this. Being able to survive a "trade" and getting a bonus counter is decent value and makes me want to test this for midrangey decks that don't rely purely on ramping into fatties.
Kalonian Tusker - I dunno if I want two GG guys and am not sure how this compares to Strangleroot Geist. OTOH, playing this on turn 3+ isn't as bad as other 2-drops, so maybe I can cram both in.
I love the art on Enlarge but mostly because I love cats (I have 4). I even collect the card Black Cat, did I mention all 4 of my cats are black :nod:. I think it has potential, I like it more than Overrun anyway.
Dawnstrike Paladin has potential. I'm comparing it in my head to Seraph of Dawn, overall I don't think it'll make the cut below 500ish or so but I could be wrong. X/4s with lifelink do *a lot* of work against aggro.
Regathan Firecat might be good enough for larger lists. I've been very happy with Spur Grappler which is just the same card but with +1 toughness.
I like Hunt the Weak, I'm going to try to find room for it. Any green removal gets a serious look from me because it is so rare.
I hate Kalonian Tusker but thats just because I don't like green aggro.
peasantcube.blogspot.com
As a side note, why do you run Kird Ape in Gruul if you don't support green aggro? That seems like kind of a trap option.
I don't support Gx aggro, Rg aggro drafted a lot though. A lot of times somebody will draft an otherwise mono-red deck that plays like 6-7 green cards like Briarhorn, Bloodbraid Elf, Kird Ape, QuickPig, Rancor, etc. Kird Ape is there for those decks. Green is a support color for aggro, not a main color. That is why I am kinda nervous about a GG 3/3.
peasantcube.blogspot.com
Because of cards like those I feel like green decks, even aggressive ones, can skimp on 2s and just go 1drop accel into 3drop so I would only play the best aggressive green 2s if I was going to support it and a 3/3 vanilla would probably not cut it.
Llanowar Elf->Slaugherhorn->Briarhorn is a lot stronger than Jungle Lion->Garruk's Companion->Wolfir Avenger imo
A 3/3 for 2 is a lot more narrow than just running more mana dorks and value beatdown 3s. A Sex Monkey on turn10 is still fine but a 3/3 vanilla is super lackluster.
peasantcube.blogspot.com
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
But it has a giant cuddlywuddly kittykatty on it. FrownyFace.jpg
peasantcube.blogspot.com
/respect
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Edit:
@citynoise
I know there's more to be considered than sheer damage output, but you would do more damage after your turn three with Jungle Lion-Garruk's Companion-Wolfir Avenger (2+5=7) than with Llanowar Elves-Slaughterhorn-Briarhorn (0+6=6).
Plus, you'd have a 3/2 trampling Companion and a 3/3 regenerating Avenger over a now-vanilla 3/2 Slaughterhorn and 3/3 Briarhorn.
https://cubecobra.com/cube/list/peasantsnowcube
-- Updated with Fallout Commander
The PioneWer Peasant CUbe
https://cubecobra.com/cube/list/pionewer
-- Updated with Murders at Karlov Manor
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
I'm pretty sure my math is right. Not really clear as to what you are referring to there.
https://cubecobra.com/cube/list/peasantsnowcube
-- Updated with Fallout Commander
The PioneWer Peasant CUbe
https://cubecobra.com/cube/list/pionewer
-- Updated with Murders at Karlov Manor
Even though you can totally get 8 damage out of them if you want. Granted, you'd lose that game.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
https://cubecobra.com/cube/list/peasantsnowcube
-- Updated with Fallout Commander
The PioneWer Peasant CUbe
https://cubecobra.com/cube/list/pionewer
-- Updated with Murders at Karlov Manor
Would like to have a word with you
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
I'm still undecided on Kalonian Tusker...
EDIT: ewww...staves be polluting our uncommon slots
Also, I like cats.
EDH Decks:
- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
I agree that those cards all outclass current M14 spoilers. I'm just happy that we might be seeing more cards that will address green's aggro issues. Enlarge and Hunt the Weak are infinitely more interesting than the Nth Giant Growth and Oakenform variants.
I just hope we're closer to the good creature that fights when it ETBs or a cheap pump spell that has provoke and grants trample.
https://cubecobra.com/cube/list/peasantsnowcube
-- Updated with Fallout Commander
The PioneWer Peasant CUbe
https://cubecobra.com/cube/list/pionewer
-- Updated with Murders at Karlov Manor
master of diversion
marauding maulhorn
molten birth
young pyromancer
rumbling baloth
woodborn behemoth
the last two i'm not entirely sure about, but i think young pyromancer is going to be my favourite card in the set. darn my weakness for izzet durdle decks...
Young Pyromancer is sweeeeet.
My Type 4 stack (Cube Tutor link)
Master of Diversion is comparable to Kor Hookmaster. I like it. Not staple though.
I really like Molten Rebirth. Probably not cubable, but I like it alot. Very flavorful.
peasantcube.blogspot.com
I'm not a huge fan of Sporemound either. I support ramp, but I'm not sure how much ramp needs a card like this, and even its best case scenario is still pretty lackluster. Also, I like Woodborn Behemoth a lot, but I don't think it's good enough; it's basically a split card that makes a 4/4 or an 8/8 trampler, but both halves are just a bit too expensive... And if I'm hitting 8 lands, I should probably just play Baloth Woodcrasher.
Finally, am I the only one who got confused trying to remember Feral Contest and thought that Hunt the Weak was a functional reprint?