Quote from Leeluehave you tested hyena umbra?
Quote from calibrettoThe problem I have with Imperious Perfect is that it only lets me create one dude per turn. So you put in the cube with false hopes of creating a token elf army and end up making three dudes and then getting Imperious Perfect blown up somehow. I believe that I like Jade Mage more because there's a higher potential to make an army.
Speaking of removal, I've had that same problem lately. During our last draft with my C/U cube, I drafted a RG ramp deck and one of my friends drafted a BW control deck. Our games were some of the most boring uneventful games ever simply because of the sheer amount of removal. I had a ton of red mass removal as well and several burn spells to act as spot removal. He had a ton of spot removal and all of my green and red guys were vulnerable to it. In one game I drew out simply because neither of us could make a creature stick and all of my mana ramp put me a lower card count.
Because of this, I'm thinking of taking out Last Gasp and Vendetta to make room for some reanimation spells in black. I'm a bit skeptical on this as well, though because there aren't really that many good reanimation targets at this rarity.[/card]
I think a lot of value from reanimation in C/U Cubes comes from getting a 2nd use out of a 187 critter. Sure, we may not have the huge, resilient finishers that typical Cubes have, but nothing's wrong with drawing 2 cards or offing another creature.
[quote]I'm also planning on removing Puncture Blast and Whipflare from red in favor of Crimson Mage and Stormblood Berserker.
Thoughts on that? Anyone else have this problem with black and red? It's tough because most of the useful black or red spells at this rarity are spot removal or burn. It's just the nature of the colors. But it makes for a fairly unfun drafting environment.
Quote from calibrettoThoughts on that? Anyone else have this problem with black and red? It's tough because most of the useful black or red spells at this rarity are spot removal or burn. It's just the nature of the colors. But it makes for a fairly unfun drafting environment.
Quote from tReasoncalibretto, how experienced are the players you draft with? I try to make Black and Red removal as splashable as possible in my cube, so that players will steal removal from those two colors to prevent the critical mass that's necessary for the game to end up in such a degenerate state.
Quote from calibretto
EDIT: What do you guys think of this as a 50 card black section? Still too much removal? Not enough now? Too much reanimation for C/U? Anything missing that's blatantly obvious? Anything present that should not make the cut in a section this small?
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//1cc1 Carnophage1 Fume Spitter1 Vampire Lacerator//2cc1 Black Knight1 Blind Creeper1 Child of Night1 Dauthi Horror1 Dauthi Slayer1 Nezumi Graverobber1 Nezumi Cutthroat1 Wretched Anurid//3cc1 Bone Shredder1 Crypt Rats1 Dauthi Marauder1 Hypnotic Specter1 Lilana's Specter1 Ogre Marauder1 Phyrexian Rager1 Vampire Nighthawk//4cc1 Entomber Exarch1 Keening Banshee1 Nekrataal1 Okiba-Gang Shinobi1 Skinrender//5cc1 Sengir Vampire1 Shriekmaw//6cc1 Twisted Abomination
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//1cc1 Dark Ritual1 Duress1 Inquisition of Kozilek1 Reanimate//2cc1 Animate Dead1 Chainer's Edict1 Demonic Tutor1 Diabolic Edict1 Doom Blade1 Go for the Throat1 Hymn to Tourach1 Night's Whisper//3cc1 Necromancy1 Dismember1 Infest1 Stupor//4cc1 Barter in Blood1 Diabolic Servitude1 Pestilence1 Snuff Out//5cc1 Contagion//6cc1 Enslave//Xcc1 Skeletal Scrying
Quote from Leelueyou have more discard than I do, and since my cube runs 62 cards of each color I get some more cards, but a lot of it is similar. to beat the problem, you need more cards that don't just deplete the enemy resources and instead add to the total moving parts in the game. You know what is one of the most useful cards in my black section? Corpse connoisseur. Seriously.
Quote from LeelueThe problem is that a lot of the "best" black cards push the game to a stalemate. You need to break that. Phyrexian gargantua, could help with that.
Quote from Leelue I don't like keening banshee enough to let it go without at least mentioning it. Thats a good spot for you to try vampire outcasts.
Quote from LeelueAnd I prefer incremental blight over contagioun. I dropped Diabolic edict from my cube as well.
Quote from LeelueFinally, there is no excuse for missing marsh flitter. She is bona fide amazing, and a remedy for the removal problem.
Quote from LeelueExtremely Important
My cube has been optimized to work with a 2 man draft format of my own invention. Whether or not that changes some card evaluations or even my cube-theory is unknown.
Quote from LeelueIt seems as though my cube is the only one that isn't filled to the brim with kill spells. That makes mesmeric fiend happy in my cube.