Commons cubes can also be useful for beginning cube designers in that it’s a very self-disciplining cube format. In cubes of any size and rarity, it’s a good idea to only have a few high-cost finishers and mass-removal in each color; the options available at the commons level make it so that having too many of either is difficult to achieve.
This isn’t to say that those who create common cubes are undisciplined, nor that common cubes are easily built – it’s just that the natural constraints of the format itself help beginning designers avoid frequent cube pitfalls. After all, it’s hard to include too many 6+ casting cost creatures when the common ones are awful (granted, it can still can and does happen.)
Creatures in commons cubes are generally small: few non-green creatures get above the 4 power mark and non-blue evasive creatures typically don’t get above 2 power (with blue fliers sometimes having 3 power) so evasive creatures are also generally small.
This isn’t to say that a commons cube will end up in games that replicate your normal draft environment (or at least, it shouldn't) because removal is much better and more plentiful and creatures are much more efficient (In fact, Prodigal Pyromancer isn’t a first pick or even good enough to be in a common cube, as I discussed on my article on context at ManaNation.)
There are fewer “big and splashy effects” at the common level although some do exist, like Pestilence, Opaline Bracers and Capsize are the big splashy effects as opposed to Upheaval, Wildfire and Elspeth, Knight Errant. Big splashy effects are definitely there (those mentioned in the "tier 1" post) but much like what should happen in a "regular" cube, they don't define the format, they just happen to feature them.
Commons cubes do use a good amount of "boring” (a claim that I obviously don’t agree with) workhorse cards like Tumble Magnet and Wretched Anurid, (but so do "regular cubes" through cards like Isamaru.) There are a lot more creatures in common cubes, so it can be easier to have aggressive strategies, but supporting them is still important.
Quote from Drahcir_NagromActually, I was thinking I'd do some Pauper cube reviews as well. No sense in you doing(or getting to do) everything.
Quote from LanxalHaha, sure. I do it because no one else does, and it's hella fun. So, what are you going to review?
Gotta go for the night, but I'll put up my top picks later.
Quote from tomsloger »DAN MAKES GOOD POSTS OR WHATEVER I'M SURE HE'S SAID SOME TOWNIE STUFF REGARDLESS HE'S GOOD AT MAKING POSTS.
Quote from Elfy_T
Also... I can't see Zuran Spellcaster mentioned anywhere. Am I missing something about why a Prodigal Sorcerer functional reprint isn't worth cubing?