I'm mainly looking at the Snow Dual Lands (cuz snow actually matters in my cube) along with the land destruction lands and maybe a few choice others that I haven't looked at yet. Don't really have the time to do much research so I'm jumping on the forums for a consensus.
Do y'all think this is a good way to get a bit more out of (ie; force) three, four and five color decks, or since this is just a pauper cube that I shouldnt even be trying.
I'm a little puzzled, is it so difficult to finish the word "uncommon"? Like Teppich, I had no idea which cycle of lands "unc lands" referred to. The new gate cycle might help your fixing, as were the Torment lands such as tainted peak.
I'm against the idea of running anything outside of commons in the pauper cube. It really takes away the spirit of it being an all common cube. The closest I would accept to breaking that would be running Master Edition cards that were made online into commons even if not in the physical card, even though I personally don't run them.
Plus mana fixing in pauper isn't terrible any more either.
Your cube, your rules. Do whatever. I dislike the idea of uncommons in a Pauper Cube or rares in a Peasant Cube but I understand that painlands are really a painful lacking in Peasant so maybe snow duals are the same way with your Cube.
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Do y'all think this is a good way to get a bit more out of (ie; force) three, four and five color decks, or since this is just a pauper cube that I shouldnt even be trying.
Thanks for your time,
Mr. Kris
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Boreal Shelf
Frost Marsh
Highland Weald
Tresserhorn Sinks
There are lots of cycles to look at and other singles
All of the colored lands are in cycles. Expanse has a reprint named evolving wilds.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Modern: Jund Legacy: RUG Delver EDH: Captain Sisay
Plus mana fixing in pauper isn't terrible any more either.
Bottom line, cube the way you want to.
peasantcube.blogspot.com