I'm new to Cube and a returning MTG player after some years of inactivity.
I like drafting a lot because it offers a more fair environment for players where everybody starts with the same pool of cards.
But sealed drafting gets costly pretty quickly, so I decided to build my first cube with some cards I had laying around and some cards I plan to buy.
Is there any suggestion you have for me before I commit to buying all the cards that I'm missing?
Note that I rarely draft with more than 4 people, so I probably put in a little more dual lands and mana rocks than necessary.
That is to compensate for the increased difficulty of putting together a 2 colors deck with only 4 players and half the pool of cards.
I tried to support the following archetypes:
White: flicker with a little bit of control, life-gain and tokens (all flicker related);
Blue: control and bounce/flicker;
Black: reanimator and control with a little self-mill and discard;
Red: burn and tokens;
Green: ramp and +1/+1 counters;
Hi,
I drafted a UW deck, and as I expected, I ended up not including the flicker cards, as I had better cube staple to include. Your cube is midway between a best of the best cube list (like the one linked in my signature) and a themed cube. I would shave 45 cards to go back to 360 and decide in which direction to go. Indeed, there is no reason for players of your group to try the other archetypes, if almost (if not) all the staples for the good ol' four best archetypes of non powered cubes (WB and WU control, red burn and green ramp) are available. On the contrary, the reanimator deck is nerfed, which can be a trap for someone who does not your list, and expect the deck to exist based on the other staple cards he sees in his first pack. In any case, with such a list, I would play blue every time (hoping to tinker into Inkwell every game), as it is head and shoulders the most powerful color.
First decide, and then I can help you decide what to shave if you want.
I like drafting a lot because it offers a more fair environment for players where everybody starts with the same pool of cards.
But sealed drafting gets costly pretty quickly, so I decided to build my first cube with some cards I had laying around and some cards I plan to buy.
This is my current list: http://www.cubetutor.com/viewcube/123806
Is there any suggestion you have for me before I commit to buying all the cards that I'm missing?
Note that I rarely draft with more than 4 people, so I probably put in a little more dual lands and mana rocks than necessary.
That is to compensate for the increased difficulty of putting together a 2 colors deck with only 4 players and half the pool of cards.
I tried to support the following archetypes:
White: flicker with a little bit of control, life-gain and tokens (all flicker related);
Blue: control and bounce/flicker;
Black: reanimator and control with a little self-mill and discard;
Red: burn and tokens;
Green: ramp and +1/+1 counters;
I drafted a UW deck, and as I expected, I ended up not including the flicker cards, as I had better cube staple to include. Your cube is midway between a best of the best cube list (like the one linked in my signature) and a themed cube. I would shave 45 cards to go back to 360 and decide in which direction to go. Indeed, there is no reason for players of your group to try the other archetypes, if almost (if not) all the staples for the good ol' four best archetypes of non powered cubes (WB and WU control, red burn and green ramp) are available. On the contrary, the reanimator deck is nerfed, which can be a trap for someone who does not your list, and expect the deck to exist based on the other staple cards he sees in his first pack. In any case, with such a list, I would play blue every time (hoping to tinker into Inkwell every game), as it is head and shoulders the most powerful color.
First decide, and then I can help you decide what to shave if you want.