I like Djinn of Wishes, but he isn't great. He's definitely cubable and can at times be really awesome, but often he ends up being pretty much air elemental, which is underwhelming.
I do think Crovax is pretty poor, especially compared to all of the awesome huge monsters white has.
Is Chandra Ablaze really cube worthy? She seems pretty jank to me. Let me know how that works.
I've also found Ob Nixilis is pretty underwhelming. Of course I don't run fetches, so that hurts, but his complete lack of evasion hurts. His stock has been steadily falling in my cube.
Edit: I also love Body Double and Draining Whelk. I can't imagine cutting either of those.
All three of the cards you're adding have been really good for us. The only card you're taking out that I'd miss is Flameblast Dragon. He can be an absolute house at times and I've seen him win quite a few games since his inclusion in our cube. He's not a cube staple, but he's pretty good. Still, there are plenty of red cards that should make the cut before him.
Is Chandra Ablaze really cube worthy? She seems pretty jank to me. Let me know how that works.
Her second ability really hoses control. It's likely you'll have 0-1 card when you use it, while control deck will have more. Also, her first ability turns every red card you draw into a Flame Javelin. How can that be bad?
Quote from kcolloran »
I've also found Ob Nixilis is pretty underwhelming. Of course I don't run fetches, so that hurts, but his complete lack of evasion hurts. His stock has been steadily falling in my cube.
I haven't seen him in action yet, but almost everyone else on this forum thinks he's pretty great. He doesn't necessarily need to enter the red zone to do a ton of damage, and most of the time an opponent can only hold off 9 or more points of power for so long.
Quote from kcolloran »
Edit: I also love Body Double and Draining Whelk. I can't imagine cutting either of those.
Body Double is cool and it might come back in. However, I think Blue has lots of good options in the 5+ mana range, and Body Double is not at the top of the heap. I was torn between cutting it or Teferi. I'm not considering cutting Draining Whelk right now. It wins!
All three of the cards you're adding have been really good for us. The only card you're taking out that I'd miss is Flameblast Dragon. He can be an absolute house at times and I've seen him win quite a few games since his inclusion in our cube. He's not a cube staple, but he's pretty good. Still, there are plenty of red cards that should make the cut before him.
I'll miss Flameblast Dragon, too. However, he seemed like the best cut to make for Hellspark. I want to lower the curve in red and Flameblast was the weakest of the expensive cards in my red section. I certainly was not cutting Crater Hellion or Hellkite Charger.
I haven't seen him in action yet, but almost everyone else on this forum thinks he's pretty great. He doesn't necessarily need to enter the red zone to do a ton of damage, and most of the time an opponent can only hold off 9 or more points of power for so long.
I don't think he's great. He's just a dude, and I have no intention of running him in my cube over what I consider more worthy cards.
Body Double is cool and it might come back in. However, I think Blue has lots of good options in the 5+ mana range, and Body Double is not at the top of the heap. I was torn between cutting it or Teferi.
I'll miss Flameblast Dragon, too. However, he seemed like the best cut to make for Hellspark. I want to lower the curve in red and Flameblast was the weakest of the expensive cards in my red section. I certainly was not cutting Crater Hellion or Hellkite Charger.
Indeed. Flameblast is awesome (blaze on a stick!) but outclassed by hasty red beaters.
In a slightly controversial move, I've added all five of the dual man-lands. I agree that some are better than others, but it felt too weird to me to add more fixing to some allied color pairs and not others. Also, my playgroup and I really like man-lands, so I think these will see lots of play.
Additionally, I'd like to double-sleeve my cube. I guess I'll need KMC Perfect Fits and then some other type sleeves. Suggestions? Also, where is the best place online to buy about 1400 sleeves?
We too run all five, and this not because of the fixers' balance but simply because having a dual land that is also a manland is fantastic and a great addition to any cube.
Additionally, I'd like to double-sleeve my cube. I guess I'll need KMC Perfect Fits and then some other type sleeves. Suggestions? Also, where is the best place online to buy about 1400 sleeves?
In a slightly controversial move, I've added all five of the dual man-lands.
I don't think it's controversial at all. They're all good. But when I classified them as gold cards, not all of them are good enough to make the cut. In fact, some are pretty far from cubeworthy as gold cards. And as lands, I didn't have any cycles I wanted to remove for them either... nor did I want to run an uneven amount of fixing (because it's not a full cycle of 10). Gold made the most sense for me, and some of 'em aren't good enough when evaluated as gold cards.
I don't think it's controversial at all. They're all good. But when I classified them as gold cards, not all of them are good enough to make the cut. In fact, some are pretty far from cubeworthy as gold cards. And as lands, I didn't have any cycles I wanted to remove for them either... nor did I want to run an uneven amount of fixing (because it's not a full cycle of 10). Gold made the most sense for me, and some of 'em aren't good enough when evaluated as gold cards.
Even classifying them as lands I did not find all of them good enough to make the cut but if I had just 1 more slot for G/W they all would have made it. They're all certainly cubeworthy, just depends on the size and how you classify them.
Even classifying them as lands I did not find all of them good enough to make the cut but if I had just 1 more slot for G/W they all would have made it. They're all certainly cubeworthy, just depends on the size and how you classify them.
Agreed. I think the RG one would've made the cut if gold was expanded by 2 slots. Perhaps 3 slots for the BR one, and like 10 more slots for the WG one. WG is loaded with better stuff.
Agreed. I think the RG one would've made the cut if gold was expanded by 2 slots. Perhaps 3 slots for the BR one, and like 10 more slots for the WG one. WG is loaded with better stuff.
We're running six per color combo and the RG one made our list. The WG is decent, but not good enough, imo. It desperately needs trample. And I don't think I'd run the BR one at all. It seems way too mana intensive in a color pair that's mostly aggro and needs that mana up for burn/removal. It might be nice to have in the late game when your BR aggro deck has slowed down, but a BR aggro deck should never see the late game anyway. There are plenty of cards I'd include over that one.
We're running six per color combo and the RG one made our list. The WG is decent, but not good enough, imo. It desperately needs trample. And I don't think I'd run the BR one at all. It seems way too mana intensive in a color pair that's mostly aggro and needs that mana up for burn/removal. It might be nice to have in the late game when your BR aggro deck has slowed down, but a BR aggro deck should never see the late game anyway. There are plenty of cards I'd include over that one.
My thoughts exactly. If my pairs went to 6 of each, the RG one would make the cut. The other two... not so much.
I don't think it's controversial at all. They're all good. But when I classified them as gold cards, not all of them are good enough to make the cut. In fact, some are pretty far from cubeworthy as gold cards. And as lands, I didn't have any cycles I wanted to remove for them either... nor did I want to run an uneven amount of fixing (because it's not a full cycle of 10). Gold made the most sense for me, and some of 'em aren't good enough when evaluated as gold cards.
Well there's been a lot of discussion on the forum about whether all the lands are good enough or just some of them so I thought that adding them all would cause some debate. This may be a bit weird but I don't have a problem with there being five instead of ten. I don't mind if the allied colors get a little more support than the enemies. It makes sense to me flavorwise. I definitely agree that some of them aren't good enough if you count them as gold cards. I'm OK with just adding the five to my land section.
I don't understand the man-lands. U/W gets Vigilance and Flying and a decent body. U/B is unblockable! Would it be so hard to at least add First Strike to the R/B one so it doesn't die horribly if the opponent has anything at all to block with? Would the G/W one have been too strong with Reach and Lifelink? The R/G one needs Trample so badly.
I guess not all lands are created equally. =(
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I don't understand the man-lands. U/W gets Vigilance and Flying and a decent body. U/B is unblockable! Would it be so hard to at least add First Strike to the R/B one so it doesn't die horribly if the opponent has anything at all to block with? Would the G/W one have been too strong with Reach and Lifelink? The R/G one needs Trample so badly.
I do think Crovax is pretty poor, especially compared to all of the awesome huge monsters white has.
Is Chandra Ablaze really cube worthy? She seems pretty jank to me. Let me know how that works.
I've also found Ob Nixilis is pretty underwhelming. Of course I don't run fetches, so that hurts, but his complete lack of evasion hurts. His stock has been steadily falling in my cube.
Edit: I also love Body Double and Draining Whelk. I can't imagine cutting either of those.
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Her second ability really hoses control. It's likely you'll have 0-1 card when you use it, while control deck will have more. Also, her first ability turns every red card you draw into a Flame Javelin. How can that be bad?
I haven't seen him in action yet, but almost everyone else on this forum thinks he's pretty great. He doesn't necessarily need to enter the red zone to do a ton of damage, and most of the time an opponent can only hold off 9 or more points of power for so long.
Body Double is cool and it might come back in. However, I think Blue has lots of good options in the 5+ mana range, and Body Double is not at the top of the heap. I was torn between cutting it or Teferi. I'm not considering cutting Draining Whelk right now. It wins!
I'll miss Flameblast Dragon, too. However, he seemed like the best cut to make for Hellspark. I want to lower the curve in red and Flameblast was the weakest of the expensive cards in my red section. I certainly was not cutting Crater Hellion or Hellkite Charger.
Thanks for the feedback.
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I don't think he's great. He's just a dude, and I have no intention of running him in my cube over what I consider more worthy cards.
I was faced with this choice and cut Teferi.
Indeed. Flameblast is awesome (blaze on a stick!) but outclassed by hasty red beaters.
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Indeed. Some cards are really good. Some cards are still better than that.
"Ob Nix doesn't need evasion..." sounds like the start of a good Chuck Norris type joke.
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Additionally, I'd like to double-sleeve my cube. I guess I'll need KMC Perfect Fits and then some other type sleeves. Suggestions? Also, where is the best place online to buy about 1400 sleeves?
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Wholesale prices when you're ordering cases of sleeves.
I don't think it's controversial at all. They're all good. But when I classified them as gold cards, not all of them are good enough to make the cut. In fact, some are pretty far from cubeworthy as gold cards. And as lands, I didn't have any cycles I wanted to remove for them either... nor did I want to run an uneven amount of fixing (because it's not a full cycle of 10). Gold made the most sense for me, and some of 'em aren't good enough when evaluated as gold cards.
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Even classifying them as lands I did not find all of them good enough to make the cut but if I had just 1 more slot for G/W they all would have made it. They're all certainly cubeworthy, just depends on the size and how you classify them.
Agreed. I think the RG one would've made the cut if gold was expanded by 2 slots. Perhaps 3 slots for the BR one, and like 10 more slots for the WG one. WG is loaded with better stuff.
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We're running six per color combo and the RG one made our list. The WG is decent, but not good enough, imo. It desperately needs trample. And I don't think I'd run the BR one at all. It seems way too mana intensive in a color pair that's mostly aggro and needs that mana up for burn/removal. It might be nice to have in the late game when your BR aggro deck has slowed down, but a BR aggro deck should never see the late game anyway. There are plenty of cards I'd include over that one.
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My thoughts exactly. If my pairs went to 6 of each, the RG one would make the cut. The other two... not so much.
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Thanks! Now, if I want to do double sleeves, I know I need KMC perfect fits for the inner sleeve. Is there a certain outer sleeve that fits over that?
Well there's been a lot of discussion on the forum about whether all the lands are good enough or just some of them so I thought that adding them all would cause some debate. This may be a bit weird but I don't have a problem with there being five instead of ten. I don't mind if the allied colors get a little more support than the enemies. It makes sense to me flavorwise. I definitely agree that some of them aren't good enough if you count them as gold cards. I'm OK with just adding the five to my land section.
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KMC Perfect fit sleeves are the inner layer, and the regular KMC sleeves are the outer layer.
They fit better sticking to the same brand, and the regular KMC sleeves are really nice anyways.
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Seconded.. KMC rules.
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I guess not all lands are created equally. =(
Ya, and they never have been.
The original man-lands for example... Treetop Village & Faerie Conclave vs... Spawning Pool?
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Cutting:
Nameless Inversion
Masked Admirers
Nucklavee
Adding:
Let me know what you think.
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Very nice update.
Cube and EDH are pretty much the best Magic formats in the world. If you aren't playing them, you should be.
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