I think most of these are pretty clear upgrades. Still deciding what might get added from RoE. Purchases may slow down a bit as I need to scrounge the money need to pick up 2 original duals that are being held for me.
SWAP: Blade of the Sixth Pride --> Lone Missionary
SWAP: Mistral Charger --> Soltari Trooper
SWAP: Magus of the Disk --> Student of Warfare
SWAP: Wall of Reverence --> Wall of Omens
SWAP: Feudkiller's Verdict --> Catastrophe
SWAP: Griffin Guide --> Survival Cache
SWAP: Meddling Mage --> Momentary Blink (Moving Momentary Blink to multicolored)
ADD: Mana Tithe (to fill Momentary Blink's spot in white)
SWAP: Breath of Life --> Miraculous Recovery
SWAP: Civic Wayfinder --> Wood Elves (Shifted Elves back in due to addition of original duals)
SWAP: Grizzly Fate --> Genesis
SWAP: Vinelasher Kudzu --> Joraga Treespeaker
SWAP: Restock --> Plow Under
And after much searching and saving, I finally got my Tundra which means I have the full ABU dual cycle for the cube. My cube mana base has come a long way from the first posting.
SWAP: Painlands --> ABU Duals
As always, interested to hear your comments. The cube list in the first post will be updated shortly. Thanks.
I'd also try to keep in Merfolk Looter assuming you only have the new looter and Looter il-Kor. Three total would be plenty though.
I'm not crazy about removing Mistral Charger either, but your low CC creatures are all pretty great. How have Hokori and Voice of All been for you? You have a high number of 4-drops.
I'd also try to keep in Merfolk Looter assuming you only have the new looter and Looter il-Kor. Three total would be plenty though.
I'm not crazy about removing Mistral Charger either, but your low CC creatures are all pretty great. How have Hokori and Voice of All been for you? You have a high number of 4-drops.
I was thinking about cutting some higher cmc guys but my average for white is still less than 3. I like Voice of All but it's kind of a pet card. Charger was a hard cut to make and I will continue to evaluate. Thanks for the feedback.
Great update, but I agree on keeping Charger and dumping Voice of All. I used to run the Voice in my cube and it was unexciting at best. I always felt like I was paying 1 too much for it.
This is the only change I don't really like. Not because Guide is great, but because Cache is bad. I'd much rather keep the Blade or the Charger and leave the Cache out.
SWAP: Survival Cache --> Mistral Charger
SWAP: Voice of All --> Mirror Entity
SWAP: Hallowed Burial --> Gideon Jura
SWAP: Djinn of Wishes --> Merfolk Looter (I don't think Djinn is bad, but I am a little top heavy in blue and I wanted to get the Looter back in)
SWAP: Phyrexian Plaguelord --> Thrashing Wumpus
SWAP: Phyrexian Gargantua --> Kukusko, the Evening Star
SWAP: Wolfbriar Elemental --> Great Stable Stag
SWAP: Wee Dragonauts --> Niz-Mizzet, the Firemind
SWAP: Death Grasp --> Stillmoon Cavalier
SWAP: Rupture Spire --> Reflecting Pool
Will update list in first post shortly. Thanks for your feedback.
Very good update overall. I like Wolfbriar Elemental a good amount more than Vigor or Deadwood Treefolk that are still in your list, but if you or your playgroup feel differently that's entirely reasonable.
i don't like losing hallowed burial since it hoses a number of hard to kill creatures while staying costed pretty competitively, but for gideon jura i can't really argue. the dude has got to come in. maybe austere command or orim's chant? the former is a bit overcosted and the latter is pretty narrow.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
If think Hallowed Burial is a safe cut, since you already have a ton of other mass removal spells in white.
yeah, so losing a mass removal spell is fine, but i was specifically saying that burial should stay because of its unique effect. it hits creatures his other wrath spells don't, and it does it for cheaper than the command. i can see arguments for both but i'd rather keep burial and lose another mass removal spell that isn't an answer to otherwise very difficult cards. kitchen finks, vengevine, bloodghast, woodfall primus, kokusho, the evening star and friends, reveillark, etc. all for the low, low price of 3WW.
and i think a spell that takes care of some of the most difficult to deal with creatures can stay in over orim's chant, which is another control spell that's a ton more narrow and will be a dead card a lot more of the time.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Ok, M11 update mixed with a couple other cards I finally picked up. Also, I followed wtwlf123's example and shifted in a wildcard land section (the layout is identical except I have Shivan Reef since I haven't gotten ahold of Cascade Bluffs yet).
Also, I was lucky enough to get a Baneslayer in my box of M11, which got to replace a proxy which was nice. I'm very happy with my lands section now. It's come a long way since the start of the cube. I'd like to find a way to slot the Vivids back in, so we'll see if that happens. As always, thanks for your comments and insight.
Edit: As always, the update to the cube contents in the first post will follow in a couple days.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
These are the most recent changes. I'm very happy with where the cube is at and excited to add stuff from FTV: Relics and an Elspeth from the Duel Deck is the near future. Let me know what you think.
Also, the cube list in the first post is finally updated for once. Thanks for your comments as always.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Yeah, Rager's not amazing by no means, but in mid size cubes he's absolutely solid and never a let down for aggro or mid range. But even if he's good and still cuttable, I wouldn't cut him as long as I had Royal Assassin in the mix.
Thanks for the feedback as usual guys. Still wringing my hands about the Assassin. I have a soft spot for that guy.
I'm excited for upcoming changes. FTV: Relics gets me some much needed stuff. I plan to finish out my P9 proxies so they can all be added shortly (just Timetwister left). Also, the duel deck fills a couple holes.
Speaking of which, I'm trying to find the swap for the soon to be arriving Elspeth and I was thinking about either Archon of Justice or Marshal's Anthem. Thoughts?
Agree entirely.
Cheers,
rant
My Cube
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I like all of these changes except for cutting Epocrasite. That card is a workhorse for my cube group, often just being a nice roadblock and win condition all on one card for two colorless. A few examples of alternative cuts I'd recommend would be Trusty Machete, Quietus Spike, Jester's Cap, Well of Knowledge, or Darksteel Colossus.
(list not current)
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(list is always current)
A good point. I might make the swap for Well of Knowledge instead.
SWAP: Blade of the Sixth Pride --> Lone Missionary
SWAP: Mistral Charger --> Soltari Trooper
SWAP: Magus of the Disk --> Student of Warfare
SWAP: Wall of Reverence --> Wall of Omens
SWAP: Feudkiller's Verdict --> Catastrophe
SWAP: Griffin Guide --> Survival Cache
SWAP: Meddling Mage --> Momentary Blink (Moving Momentary Blink to multicolored)
ADD: Mana Tithe (to fill Momentary Blink's spot in white)
SWAP: Breath of Life --> Miraculous Recovery
SWAP: Quicksilver Dragon --> Glen Elendra Archmage
SWAP: Propaganda --> Remand
SWAP: Rewind --> Desertion
SWAP: Aeon Chronicler --> Sphinx of Jwar Isle
SWAP: Merfolk Looter --> Enclave Cryptologist
SWAP: Gravedigger --> Cadaver Imp
SWAP: Sengir Vampire --> Mind Twist
SWAP: Stinkweed Imp --> Consuming Vapor
SWAP: Faerie Macabre --> Oona's Prowler
SWAP: Cadaverous Knight --> Dauthi Marauder
SWAP: Exhume --> Animate Dead
SWAP: Flame Jab --> Flame Slash
SWAP: Changeling Berserker --> Kargan Dragonlord
SWAP: Rolling Thunder --> Comet Storm
SWAP: Shattering Pulse --> Aftershock
SWAP: Kamahl, Pit Fighter --> Grab the Reins
SWAP: Browbeat --> Staggershock
SWAP: Civic Wayfinder --> Wood Elves (Shifted Elves back in due to addition of original duals)
SWAP: Grizzly Fate --> Genesis
SWAP: Vinelasher Kudzu --> Joraga Treespeaker
SWAP: Restock --> Plow Under
SWAP: Sharuum the Hegemon --> Nicol Bolas, Planeswalker
SWAP: Hindering Light --> Absorb
SWAP: Sky Hussar --> Plumeveil
SWAP: Frenetic Efreet --> Electrolyze
SWAP: Goblin Legionaire --> Brion Stoutarm
SWAP: Well of Knowledge --> Powder Keg
And after much searching and saving, I finally got my Tundra which means I have the full ABU dual cycle for the cube. My cube mana base has come a long way from the first posting.
SWAP: Painlands --> ABU Duals
As always, interested to hear your comments. The cube list in the first post will be updated shortly. Thanks.
I'd also try to keep in Merfolk Looter assuming you only have the new looter and Looter il-Kor. Three total would be plenty though.
I'm not crazy about removing Mistral Charger either, but your low CC creatures are all pretty great. How have Hokori and Voice of All been for you? You have a high number of 4-drops.
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I was thinking about cutting some higher cmc guys but my average for white is still less than 3. I like Voice of All but it's kind of a pet card. Charger was a hard cut to make and I will continue to evaluate. Thanks for the feedback.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
This is the only change I don't really like. Not because Guide is great, but because Cache is bad. I'd much rather keep the Blade or the Charger and leave the Cache out.
Wonderful changes all around!
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SWAP: Survival Cache --> Mistral Charger
SWAP: Voice of All --> Mirror Entity
SWAP: Hallowed Burial --> Gideon Jura
SWAP: Djinn of Wishes --> Merfolk Looter (I don't think Djinn is bad, but I am a little top heavy in blue and I wanted to get the Looter back in)
SWAP: Phyrexian Plaguelord --> Thrashing Wumpus
SWAP: Phyrexian Gargantua --> Kukusko, the Evening Star
SWAP: Wolfbriar Elemental --> Great Stable Stag
SWAP: Wee Dragonauts --> Niz-Mizzet, the Firemind
SWAP: Death Grasp --> Stillmoon Cavalier
SWAP: Rupture Spire --> Reflecting Pool
Will update list in first post shortly. Thanks for your feedback.
Very good update overall. I like Wolfbriar Elemental a good amount more than Vigor or Deadwood Treefolk that are still in your list, but if you or your playgroup feel differently that's entirely reasonable.
(list not current)
My Cube Google Docs Spreadsheet: https://spreadsheets.google.com/spreadsheet/ccc?key=0AibgWfz0ukmOdDNhOHlucjcxUi1wVy00NDhLbDUtUlE&hl=en_US#gid=8
(list is always current)
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
i don't like losing hallowed burial since it hoses a number of hard to kill creatures while staying costed pretty competitively, but for gideon jura i can't really argue. the dude has got to come in. maybe austere command or orim's chant? the former is a bit overcosted and the latter is pretty narrow.
but nice job. upgrades all around.
yeah, so losing a mass removal spell is fine, but i was specifically saying that burial should stay because of its unique effect. it hits creatures his other wrath spells don't, and it does it for cheaper than the command. i can see arguments for both but i'd rather keep burial and lose another mass removal spell that isn't an answer to otherwise very difficult cards. kitchen finks, vengevine, bloodghast, woodfall primus, kokusho, the evening star and friends, reveillark, etc. all for the low, low price of 3WW.
and i think a spell that takes care of some of the most difficult to deal with creatures can stay in over orim's chant, which is another control spell that's a ton more narrow and will be a dead card a lot more of the time.
Ok, M11 update mixed with a couple other cards I finally picked up. Also, I followed wtwlf123's example and shifted in a wildcard land section (the layout is identical except I have Shivan Reef since I haven't gotten ahold of Cascade Bluffs yet).
SWAP: Commander Eesha --> War Priest of Thune
SWAP: Blinding Angel --> Sun Titan (This stung a little bit, I love Blinding Angel)
SWAP: Twilight Shepherd --> Yosei, the Morning Star
SWAP: Dominate --> Condescend
SWAP: Phyrexian Negator --> Lilianna's Specter
SWAP: Cadaver Imp --> Nantuko Shade
SWAP: Laquatus' Champion --> Grave Titan
SWAP: Kagemaro, First to Suffer --> Ob Nixillis, the Fallen
SWAP: Toshiro Umezawa --> Dark Confidant
SWAP: Electrostatic Bolt --> Forked Bolt
SWAP: Fork --> Reverberate
SWAP: Torchling --> Manic Vandal
SWAP: Kumano, Master Yamabushi --> Inferno Titan
SWAP: Sylvan Scrying --> Cultivate
SWAP: Vigor --> All Suns' Dawn
SWAP: Bestial Menace --> Obstinate Baloth
SWAP: Trusty Machete --> Sword of Vengeance
SWAP: Grim Poppet --> Epocrasite
SWAP: Moonglove Extract --> Crystal Ball
SWAP: Shards Trilands --> Onslaught Fetchlands (Last major piece of the puzzle for lands)
SWAP: Ancient Ziggurat --> Dust Bowl
SWAP: Worldwake Manlands, Ravnica Bouncelands, Vivid Lands --> Wildcard Land Section
1 Celestial Colonade
1 Dimir Aqueduct
1 Creeping Tarpit
1 Sulfurous Springs
1 Lavaclaw Reaches
1 Karpulsan Forest
1 Raging Ravine
1 Horizon Canopy
1 Stirring Wildwood
1 Caves of Koilos
1 Fetid Heath
1 Battlefield Forge
1 Rugged Prairie
1 Izzet Boilerworks
1 Shivan Reef
1 Simic Growth Chamber
1 Flooded Grove
1 Llanowar Wastes
1 Twilight Mire
Also, I was lucky enough to get a Baneslayer in my box of M11, which got to replace a proxy which was nice. I'm very happy with my lands section now. It's come a long way since the start of the cube. I'd like to find a way to slot the Vivids back in, so we'll see if that happens. As always, thanks for your comments and insight.
Edit: As always, the update to the cube contents in the first post will follow in a couple days.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
SWAP: Raven's Crime --> Thoughtseize
SWAP: Silent Specter --> Sorin Markov
SWAP: Phyrexian Rager --> Yawgmoth's Will
SWAP: Reverberate --> Firestorm
SWAP: Demonfire --> Banefire
SWAP: Wood Elves --> Caller of the Claw
SWAP: Deadwood Treefolk --> Rofellos, Llanowar Emissary
SWAP: Jester's Cap --> Pithing Needle
These are the most recent changes. I'm very happy with where the cube is at and excited to add stuff from FTV: Relics and an Elspeth from the Duel Deck is the near future. Let me know what you think.
Also, the cube list in the first post is finally updated for once. Thanks for your comments as always.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
MTGS Average Peasant Cube 2023 Edition
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As do I. I don't run the Rager, but I like it more than the Assassin for sure.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
me too.
MTGS Average Peasant Cube 2023 Edition
Follow me. I tweet.
I'm excited for upcoming changes. FTV: Relics gets me some much needed stuff. I plan to finish out my P9 proxies so they can all be added shortly (just Timetwister left). Also, the duel deck fills a couple holes.
Speaking of which, I'm trying to find the swap for the soon to be arriving Elspeth and I was thinking about either Archon of Justice or Marshal's Anthem. Thoughts?