After reading about all your cubes for so long, I decided to post mine. There are definitely some pet cards that are not optimal. Also, I need to finish proxying the rest of the power for inclusion.
The cube is primarily played with groups between 2 and 5. I know it's big for our playgroup, but I like the variety of seeing a bunch of different cards.
Feel free to provide feedback. Also, let me know if there is a better way for me to organize the listing. I'm hoping your feedback and ideas can help get me in the direction to making the cube a bit more respectable and balanced. As far as budget goes, I have some money to spend on cards each month but it's not enough to run out and buy everything the cube needs right away. Having said that, I'm certainly willing to proxy something to try it out (Or proxy some of the more expensive cards that might be out of reach).
I have a bunch of the 10th style painlands, but I don't think I have a full cycle of allied and enemy colors. I also have 2 or so Ravinca shocklands and 2 original duals. I guess I should try and fill out some of those cycles somehow.
Depending upon the duals you have it may be easiest to start with filling out the allied color cycles first. Allied colors are a natural choice for two-color draft decks and have the most multicolor overlap and you can perhaps cut some of the less-effective enemy multicolor (Brightflame is a tough mana cost to run).
Are there any example cubes made up of solid limited cards but without a ton of bombs and big name cards? It seems like there might be a niche for a cube that drafts like a very precise limited environment and encourages tight play. The card selection might be a good variety of removal as well as a ton of solid creatures.
Edit: In other words, maybe not the flashiest guys, but solid limited picks from all over. Maybe common/uncommon cubs are the best places to look for ideas in this vein?
What? No love for my true Pauper cube? Klug and Usman have given a lot of constructive input and helped improve the cube overall; my cube isn't the worst place to look, especially if you want to keep it dirt cheap by relying heavily on commons.
Klug's cube would be better classified as Peasant but really has a lot more uncommons than the Peasant format would "allow." That said I can attest that his cube has been worked, balanced, and fully tested and is probably one of the best places to start in terms of power level for total cost involved (assuming you're not focusing on pimping it out right away).
Update: I snagged a pair of Temple Garden last weekend. I am hoping with a little more cash and some trading (I also have an extra Watery Grave) I can get a full cycle of the allied Ravinca lands. Once I complete that they will be added to the cube. I should be able to do the same with my extra painlands.
I'm also kicking around the idea, as I mentioned before, of a very limited focused cube (inspired by many common/uncommon style cubes). The cube originally listed in this thread will continue to be built, particularly as we have bumped into one or two other players that may join us for a draft.
This second cube will start out smaller and is intended for the Winston drafting (and possibly sealed deck) that my wife and I often play. If built to Winston draft, it would only need to be 90 cards. I feel like that might actually be a good core to start from, though I'm open to feedback.
The breakdown might look something like this:
15 of each color
5 land/artifact mana fixers
Okay, a few minor updates (at least in content). First, I've cleaned up my cube listing and seperated by mana cost as well as breaking out the multicolor section into color pairs. That should make it easier to read.
Second, a couple cube changes. I'm still working on getting the land together to refit the mana base, but in the meantime I've made a couple changes.
Good swap, Akroma is the most house-like creature ever printed.
Thanks. In the beginning when I put the cube together, I started by reading a bunch of articles and lists but after a certain amount of time, I just put a bunch of cards together.
Only now (after several drafts and continuing to read the forums) have I begun to organize my list and balance things out. As noted, my lands need some work. Also, when I went over the list I noticed that I'd somehow left out two signets, so that will need to be fixed.
I also know my black section is somewhat weaker (not to mention much smaller) than the other colors. Any suggestions would be appreciated.
Toshiro looks unimpressive; ditto Slith Bloodletter. I just pulled the Negator out of my Cube. He's too dangerous for most decks, so he ends up as a late pick or sitting in the sideboard. I don't know that Royal Assassin is that good in Cube. Black has much better removal.
I suggest these replacements (I haven't looked at your main Cube list, just the list in your most recent post):
Those are good suggestions for adds, but I find Carrion Feeder terrible, especially post M10. DerBK had a similar experience with him.
On the other hand, Royal Assassin is unfashionable and disliked by many players on here, but I've always found him useful. He deters a lot of attacks, and is especially brutal in multiplayer formats. He is easily removed, but that goes for a lot of useful small creatures at three mana or less.
I've usually thought of the feeder as just a sac engine, a role he serves in nicely. However, I don't think he's hit the table since the M10 changes. Those make him less good, I'm sure. Hmm. My local store has a Sarcomancy for sale. Looks like it's time for an upgrade.
It's one of the reasons that Greater Gargadon is so good. He's a great outlet to sacrifice permanents too. It's also nice to sacrifice your targets in response to your opponent's spells. It prevents the discard from Recoil, and their draw from Repulse, etc...
(Too hard to assemble in draft, especially when few people are involved)
(I want the multicolor cards in the cube to be easier to cast)
Added: Boros Signet Dimir Signet
(For some reason I didn't have these in. Look at how much it helps to list out and organize your cube)
Still working on smoothing out the mana base from feedback received earlier and I've made some progress.
Some trading and a little cash got me to the point of having 8/10 painlands, 5/10 Rav shocklands and 4/5 Shards Trilands. I also dug around and found that I have 8/10 Rav bouncelands. I hope to fill out these cycles soon and add them in (Going to require an online order since my local store didn't have the remaining ones). I have 2/10 original duals but I have a feeling that cycle is going to take a bit longer to fill out.
I'm also planning a multicolor overhaul. I'd like to try and balance out the colors and make sure that the multicolor cards in the cube are reasonable to cast. I'm not sure if I'll break hybrid out into a seperate category yet. I think hybrid is better for the cube since it tends to be easier to cast but there are so many great gold cards as well that I don't want to cut it back too much.
Just snagged by copy of From the Vault: Exiled. It should be a nice way to pimp out my cube a bit (as well as providing access to a couple cards I didn't have yet and freeing up some non-foils in the cube to be replaced and traded for other cards that I need).
I'll figure out what I'm adding from the box and make the adjustments to the list shortly.
- Need to finish out a couple land cycles for addition
- Further document cube contents and prepare wanted lists for shopping and trading
- Keep replacing cards with foils, black bordered or new frames where possible