My choices for cuts there would be Blightning and Firespout. Both are decent cards, but neither worked as well as we had originally planned. Good cards on paper, but mediocre in gameplay.
Wrecking Ball and Blazing Specter and waaaay too good to be cut, IMO. At least not at this stage of cutting. Specter may be a four mana 2/2, but he has an immediate effect the turn he comes down. I like Wrecking Ball because it presents options. Although, Hull Breach could probably get the axe fairly easily.
I'd cut Rare-B-Gone for BR unless you have a personal attachment to it. It's one of the most insane effects in cube, but quite random, and often feels very out-of-place in traditional magic like most Unglued/Unhinged cards.
I'd cut Hull Breach for RG. It's a fine effect, and occasionally it can get a two-for-one, but at it's heart it's a sorcery-speed Disenchant in a precious gold spot. Ram-Gang is very, very good, and I also recommend not cutting him.
I'd cut Rare-B-Gone from BR. The effect is similar to Void but harder to control (and of course one mana cheaper). Such a fun card, though.
I'd cut Firespout from RG. It seems to run contrary to the RG theme of efficient beaters as it kills many of said beaters. I'd like it more if it dealt that damage to players as well, as Earthquake or Hurricane do. I will admit to an unhealthy attachment to Hull Breach: my cube is used for multiplayer and with several other players at the table you are practically guaranteed a 2-for-1.
"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
a lot of different sentiment here.
i was hoping this was easy, but definitely not..
man, i dont know what to do.
my thoughts was to get rid of Firespout and Rakdos Guildmage, but u guys have some good arguments. Hull Breach, yes, is slow (sorcery), and can take out two artifacts/enchantments at the same time (the 2 for 1). But has it happened yet? no. The R/G makes it for harder for it be played a lot.
So i am leaning Hull Breach or Firespout in the R/G department. Firespout doesnt seem to be as powerful as thought it would be.
I am fan of Rare-B-Gone (fortunately or unfortuantey) so it probably stays in. yeah, it is a powerful effect and is crazy. I like it like that!
so it probably stays. Blazing Specter will stay in. Rakdos seems to be crappy, so that is why i was thinking him.
Blightning is something I just added. I havent seen in action, so that's kinad why i wanted to leave it in. 3 mana to discard 2 and do 3 damange to the head seems to be good....
Shambling Remains should be useful in an aggro deck, again not seen yet in action in cube (so sad, yes)
I am undecided still. gah.
I am leaning hull breach and rakdos guildmage. If anyone can make an argument for them vs. the rest of the cards. Please do!
I will make a decision by tomorrow.
I like Armadillo Cloak better than the Behemoth Sledge, but I know I'm in the minority on this. I just like the smaller mana investment and the tempo boost that it provides better than the heavier cost trade-off for longevity and the ability to equip multiple creatures. <shrug>
WG: Cut either the Sledge or the Cloak, keep the one that has performed better for you. If your WG is more of an aggro color, I'd lean towards cutting the Sledge, and keeping the Cloak in. If WG is typically drafted as more of a mid-range or control color, then keep the Sledge and axe the Cloak.
WB: When you draft WB, are you usually stretching for removal? My guess is no (at least when I play WB, I've got so much removal that some of it goes back into the bin). If so, then you should keep the Unmake because your cube may be light on removal, and cut the Liege. Now, if you've usually got all the removal you need for WB, then I'd suggest keeping the Leige in and cutting the Unmake. It's a hard card to splash when using a 3rd color, and it's competing with two better removal spells.
My choices for those would be Cloak/Sledge and Verdict/Liege. We chose to keep Cloak in our cube and leave Sledge out. Mostly for nostalgia, I think. There are good arguments for an against both, so I think it's a judgement call as to which you choose to keep. Looking at the rest of your GW cards, though, I'd say one of them is the correct choice for elimination. Gerrard's Verdict is probably the right card for elimination for your BW section. We dropped it from our cube a long time ago and have never regretted it. We also recently eliminated Deathbringer Liege. He's decent, but he just never really did enough for us. He could easily be replaced by something like Desolation Angel for you I think.
EDIT: I also don't have stillmoon cavalier in but i am not a big fan of it? is it that good, that i need to reconsider it?
We had every intention of including this guy, but I just couldn't justify his current going price with his usefullness in the cube, so I never bought one. If you've got one, I'd suggest trying it out because it does look pretty good and I've heard a lot of good things about him. I don't, however, think he's an auto-include at all.
We had every intention of including this guy, but I just couldn't justify his current going price with his usefullness in the cube, so I never bought one. If you've got one, I'd suggest trying it out because it does look pretty good and I've heard a lot of good things about him. I don't, however, think he's an auto-include at all.
caliretto
definitely not an auto-include either for me.
i dont want to spend $$$ on overpriced t2 stuff that i feel is kinda meh. i dont have prob shelling out for auto-includes like maelstrom pulse, elspeth. if he was like $4 bucks or something, maybe. not at $10 (not sure what it is at now, prolly less.
Am I really the only one that loves Unmake? RfG is a big deal in cube thanks to all the recurring shenannigans, and there are not many cards that "exile" creatures.
I'm not a Gerrard's Verdict fan as I don't like untargetted discard. I am a huge believer in Sledge, and would play it over Armadillo Cloak every time in aggro. I'm not a big fan of Phantom Nishoba in cube. Both green and white have a surplus of huge finishers, so I wouldn't waste a slot on Nishoba, even if he is pretty damn cool (and returnable with 'lark!).
Stillmoon Cavalier was complained about a lot at the beginning. Many decks rely on black and/or white spot removals on some level. As long as your opponent doesn't play red this is one of the more frightening three-drop out there. It is even not that prone to Control Magic due to your opponent's inability to pump it. It is excellent on both offense and defense.
If it's too expensive, wait until it rotates out of T2 (or it's playable outside of T2 as well?).
I'd drop Liege and then Unmake.
based on comments, opinions. Conlusion has been determined.
Armadillo Cloak will be taken out (for now).
most of my cube plays as a mid-range / control type. So Sledge stay ins as of now.
Edit: Phantom nishoba. Everytime i think about cutting this card, this card somehow saves the day. (life gain ability i guess).
Unmake and Deathbringer Liege is out.
Unmake, i still like but the 3 B/W is costly and there are better removal type spells in those colors as wtwlf pointed out. (albeit not "exiled" (lol) from the game)
Any one can recommend me a better B creature, let me know!
A lot of folks run it, so i am gonna give it a go also. 3CC 3/1 Creature with cycling and can be recurred = not too shabby. Also call fill the yard in reanimation deck.
need to cut one from each. let me know what know what u think
:symbr::symbr: B/R :symbr::symbr:
:symrg::symrg: R/G :symrg::symrg:
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How has Blightning been?
You also have the Elf, the Slum and the Soilfuge as RG 4-Drops... maybe the Slum could go if you need to keep the Ram-Gang for some reason.
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I'd cut Hull Breach for RG. It's a fine effect, and occasionally it can get a two-for-one, but at it's heart it's a sorcery-speed Disenchant in a precious gold spot. Ram-Gang is very, very good, and I also recommend not cutting him.
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I'd cut Firespout from RG. It seems to run contrary to the RG theme of efficient beaters as it kills many of said beaters. I'd like it more if it dealt that damage to players as well, as Earthquake or Hurricane do. I will admit to an unhealthy attachment to Hull Breach: my cube is used for multiplayer and with several other players at the table you are practically guaranteed a 2-for-1.
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"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
i was hoping this was easy, but definitely not..
man, i dont know what to do.
my thoughts was to get rid of Firespout and Rakdos Guildmage, but u guys have some good arguments. Hull Breach, yes, is slow (sorcery), and can take out two artifacts/enchantments at the same time (the 2 for 1). But has it happened yet? no. The R/G makes it for harder for it be played a lot.
So i am leaning Hull Breach or Firespout in the R/G department. Firespout doesnt seem to be as powerful as thought it would be.
I am fan of Rare-B-Gone (fortunately or unfortuantey) so it probably stays in. yeah, it is a powerful effect and is crazy. I like it like that!
so it probably stays. Blazing Specter will stay in. Rakdos seems to be crappy, so that is why i was thinking him.
Blightning is something I just added. I havent seen in action, so that's kinad why i wanted to leave it in. 3 mana to discard 2 and do 3 damange to the head seems to be good....
Shambling Remains should be useful in an aggro deck, again not seen yet in action in cube (so sad, yes)
I am undecided still. gah.
I am leaning hull breach and rakdos guildmage. If anyone can make an argument for them vs. the rest of the cards. Please do!
I will make a decision by tomorrow.
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Two new sections:
:symwg::symwg: G/W :symwg::symwg:
i am thinking Armadillo Cloak
:symwb::symwb: W/B :symwb::symwb:
i am thinking Gerrard's Verdict or Unmake
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WG: Cut either the Sledge or the Cloak, keep the one that has performed better for you. If your WG is more of an aggro color, I'd lean towards cutting the Sledge, and keeping the Cloak in. If WG is typically drafted as more of a mid-range or control color, then keep the Sledge and axe the Cloak.
..........
I would also suggest cutting the Deathbringer Liege instead of the Gerrard's Verdict. Verdict is one of the best WB aggro cards out there, IMO. You already have Mortify and Vindicate, so Unmake may be the safer cut though...
WB: When you draft WB, are you usually stretching for removal? My guess is no (at least when I play WB, I've got so much removal that some of it goes back into the bin). If so, then you should keep the Unmake because your cube may be light on removal, and cut the Liege. Now, if you've usually got all the removal you need for WB, then I'd suggest keeping the Leige in and cutting the Unmake. It's a hard card to splash when using a 3rd color, and it's competing with two better removal spells.
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I'd cut the Leige and the Unmake and add in the Desolation Angel.
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Oh, in my brain-deadness I put Desolation Angel in the B section
Don't worry Desolation Angel is definitely in the cube.
I will move it over to U/W section in the next change.
EDIT: I also don't have stillmoon cavalier in but i am not a big fan of it? is it that good, that i need to reconsider it?
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We had every intention of including this guy, but I just couldn't justify his current going price with his usefullness in the cube, so I never bought one. If you've got one, I'd suggest trying it out because it does look pretty good and I've heard a lot of good things about him. I don't, however, think he's an auto-include at all.
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definitely not an auto-include either for me.
i dont want to spend $$$ on overpriced t2 stuff that i feel is kinda meh. i dont have prob shelling out for auto-includes like maelstrom pulse, elspeth. if he was like $4 bucks or something, maybe. not at $10 (not sure what it is at now, prolly less.
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I'm not a Gerrard's Verdict fan as I don't like untargetted discard. I am a huge believer in Sledge, and would play it over Armadillo Cloak every time in aggro. I'm not a big fan of Phantom Nishoba in cube. Both green and white have a surplus of huge finishers, so I wouldn't waste a slot on Nishoba, even if he is pretty damn cool (and returnable with 'lark!).
I actually like Deathbringer Liege too, but I can see why you'd cut it.
If it's too expensive, wait until it rotates out of T2 (or it's playable outside of T2 as well?).
I'd drop Liege and then Unmake.
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Armadillo Cloak will be taken out (for now).
most of my cube plays as a mid-range / control type. So Sledge stay ins as of now.
Edit: Phantom nishoba. Everytime i think about cutting this card, this card somehow saves the day. (life gain ability i guess).
Unmake and Deathbringer Liege is out.
Unmake, i still like but the 3 B/W is costly and there are better removal type spells in those colors as wtwlf pointed out. (albeit not "exiled" (lol) from the game)
I am gonna move Desolation Angel to B/W
and add Undead Gladiator to B to replace Desolation Angel
Any one can recommend me a better B creature, let me know!
A lot of folks run it, so i am gonna give it a go also. 3CC 3/1 Creature with cycling and can be recurred = not too shabby. Also call fill the yard in reanimation deck.
Two more color sections tomorrow...
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oh yeah, how did i forget sarcomancy?
either way, it will be added instead of Undead Gladiator (gladiator might be added at another time)
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i know everyone is thinking M10 since the spoiler is complete!
But here are the new two colors!
thanks
:symrw::symrw: R/W :symrw::symrw:
this one might be a bit tougher. I have also goblin legionnaire sitting on the becnh. so let me know what u guys think. Order/Chaos? Skynight Legionnaire, Goblin Trenches?
:symur::symur: U/R :symur::symur:
i am thinking Swerve will meet it's end. it just aint that good. but i am open to your opinions.
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