The cube was based originally off Evan's cube www.cubedrafting.com and then later off of Pringlesman's cube. Since then I have made changes here and there based on cards I find/info/ideas from you guys here and with my playgroup.
The cube only contains english cards and I try to get the first foil version of anything that is English. Anything new that is too pricey, I just proxy.
My cube started off at 720, and has migrated down to 500. The cuts from 720 --> 675 -- > 600 --> 540 --> 500 were not documented well. It's hard to document so many cuts~
EDIT: I don't have enough time to really chat too much about my cube, sadly. Most of cube cuts and adds are on cubetutor, so check me out there.
I will update my lists here once in a blue moon...but dont count on it.
Other Quick Facts
500 Cards
Powered w/ Un, no snow
Cube Info:
Basic Info
Cube Size: 500 cards
Breakdown: 69 Each Color, 75 Colorless, 80 Guild
Standard or Theme Cube: Regular
Other Info: Mana Fix is pricey in my cube. You want it, you got to draft it. No Signets. No Bouncelands.
Snow Lands: No
Average # Players: 2-4
How Often Drafted: Not Often Enough
Card Selection
Powered?: Yes
Portal?: Yes
"Un-" Cards: None anymore
Banned Cards for Power-Level: No
Banned Cards for Time Constraints: No
Banned Cards for "Fun" factor: No
Banned Cards for "Confusing" factor: Not anymore
Cube Design
Standard or Multiplayer: Standard
Sideboards?: Yes
Even Color Balance: Yes
Perfect Creature/Non-Creature Balance: No
Guild Balance: Yes
Hybrid/Split/Kicker as Guild: Yes
Color Triggers as Gold: Some/Not All
Perfectly Balanced CMC: No
Cube CMC: 2.8~
Cube Contents:
By Casting Cost (Alphabetical)
WWWWWWhiteWWWWW
74 Total Cards, 32 Spells, 42 Creatures Average Casting Cost: 2.83 (Target < 2.9)
Ummm... I don't know why you mentioned Dominate, Kamahl, Fist of Krosa, or Seedborn Muse in that. Sure maybe in cubes smaller than this the latter two would eventually filter out. But Dominate is SOOOO good. Its x1UU to take over a creature with X or less Cmc. Forever. At instant Speed. The X really isnt too much of a problem because blue is the color that you sit and wait and usually have plenty of mana to throw around. Even in my small cube, i have this card and it's been wonderful.
There are so many other cards that steal your opponent's creatures for less mana. I'd use all of 'em over this expensive piece of jank. I hate Dominate. Need to steel a 4-Drop? It costs SEVEN. No thanks. Need to gain control of an opponent's reanimated bomb? Like Akroma or the like? It'll never happen. You'll be staring down at your Dominate and wishing it was.... anything else.
I typed up all this crap, and stupid MTGs forced me re-login and lost everything I wrote. Very angry. Anyways…
White 1) Deftblade elite, it’s okay. I like the provoke and it’s a one drop (not that many good W one drops u know!) Probably will take out it out and put in Mistral Charger, Temple Acolyte or Aven exalted dude.
Crackdown just helps WW aggro win. Flat out wins for the that archetype. WW is just not that strong in my cube so anything to give it a little push helps it out.
Genju of the fields is just meh. I will take out for Ravages of Warif I can get a copy. or Cataclysm (which a lot of times is just dead for me, meh)
Red 2) Balduvian Horde. yeah, always seems good on paper. Most times not that good in real life. Any suggestions for replacement? Mogg War Marshall?
Shattering Spree. I like it that is can take out an artifact for just 1 Red and more if necessary for additional red. But could be better stuff out there? Smash to Smithereens or Firestorm perhaps?
Blue
3) Magus of the Future. I am just a fan of Future Sight ability, so I probably will keep in unless something else better can be recommended. Rimefeather Owl is probably the best blue snow card out there, so he stays in. Good Finisher for blue. and must be dealt with it if there is no flyer since it is quite large most times. Riptide Survivor is just a card I like. Nothing too spectacular but a nice flip up ability.
Sun Quan, Lord of Wu. seems awesome to me. Giving all your creatures horsemanship sounds like a win once he hits the board as long as u have other bodies. yeah, he is overcosted and whatever.
Wonder. yeah it aint that great. Suggestions appreciated to find a replacement. I just like how it gives you flying if it is in the yard.
Command of Unsummoning. It was this or Undo. I took Command of Unsummoning since it can be played as an instant, yeah more narrow. but it only costs 1 U vs. UU on undo. You have to see the faces of people when they tapped out then attacked just to see Command of Unsummoning get played on them. Yeah more situational I know.
Dominate is okay. Never seen it in action when drafted. Sits out a lot in sideboard country. Probably it’s best quality is that it is a an instant and u can steal someone’s creature to block another one of theirs to eliminate one or both of them. But if there something better in creature control world, I am all ears in replacing Dominate.
Evacuation is a pseudo wrath for blue. I liked it against aggro decks. Probably stays in.
I can probably add another blue card draw ability like Concentrate or something.
Green
Cliffrunner Behemoth. Yeah, I got excited bout it when it came out in flux. 4mana for 5/3 with some abilities! sign me up! A lot of times haste, lifelink doesn’t come into play. But if people can think up something better, let me know Kamahl, fist of Krosa , gets a lot of love in my cube. Probably stays in, So does seedborn muse.
Mirri’s Guile is the poor man’s top. Not as good, but gives a green an outlet to improve card quality. Works nicely with shuffle effects. Not as good as Sylvan library but something useful.
As usual I am all ears if people have better stuff they could recommend to me.
Black Cao Cao, Lord of Wei. I am partial to these p3k guys. what can I say!?!? just something awesome bout them even though they are not as awesome as I think. I like him to stay in cuz he is just cool. But if u guys have something better, lmk.
Lands Ghost Quarter is just another helpful nonbasic LD. there are lot of good non basics in my cube, so I though it would be helpful to have. Would probably take out once I can afford to get reflecting pool. I could get a GB one (gah!, fail!)
I'm sorry, but Rimefeather Owl is terrible. Even in a snow cube. We tried him in our snow cube for a long time. What is it? A big, dumb flier. It doesn't do anything special. Try Inkwell Leviathan instead. It's a beast with Tinker and it's 100x better than the Owl. Shroud on a 7/11 creature is sick. It has trample... and islandwalk. He's terrific.
Blue has SO MANY good spells that you don't have to pollute the cube with cards like Evacuation, Command of Unsummoning, Dominate, etc... browse other people's cubes here and get some ideas for other counter/bounce/draw spells.
Wonder and Sun Quan can come out for the other blue dudes from P3K when you get 'em.
Magus is redundant with the Future Sight you're already using... and it's worse. The Survivor's ability is fair at best. I'd rather run more non-creature blue cards in their stead, but if you need more creatures, ADD Gilded Drake. It's amazing. Voidmage Prodigy is a better U morph creature here, IMO. You've got plenty of other wizards to abuse his ability.
Ghitu Slinger and Fire Imp are leagues ahead of Balduvian Horde. Red card advantage is better than red card disadvantage.
Crackdown would be better off as another removal spell, IMO. Try Scepter of Dominance? That way you've got a good in all three theaters and doesn't require the creature to already be tapped in order to take effect.
Replacing the Deftblade guy with any other white aggro creature will better the archetype, IMO.
I'm sorry, but Rimefeather Owl is terrible. Even in a snow cube. We tried him in our snow cube for a long time. What is it? A big, dumb flier. It doesn't do anything special. Try Inkwell Leviathan instead. It's a beast with Tinker and it's 100x better than the Owl. Shroud on a 7/11 creature is sick. It has trample... and islandwalk. He's terrific.
haha, yes, Rimefeather Owl is just a big dumb flyer, i can agree with that. :)\
Ya, in a large enough cube, I suppose the Magus of the Future could be played effectively. In most cubes, you have to decide between the Future Sight and the Magus, and the Enchantment is a lot less fragile, thus more likely to be abused. Tapping out for the Future Sight isn't a big deal... tapping out for the Magus is bad. That was my thought process.
Evacuation is okay, but there are MUCH better blue cards that could be used instead.
Made some quick changes to my cube based on the comments from Wtwlf123.
I like ur last edited post better too.
I put in Goblin Patrol for Balduvian Horde (since i like to give red some better 1 drops)
i will probably add ghitu slinger for something else at another interval. I saw you guys talking about and i am always a fan of giving red some more aggro creatures.
Probably will keep Evacuation and Magus for now.
Yeah, Magus of the Future is very fragile (like any creature without protection or shroud), it does cost a lot to get out as well. fair points on it
Ring of Gix , i know you are a big fan of it. also good to have a card that can shut down creatures/lands or artifacts like Icy M. Will conisder
Need to get some of those p3k cards. (Sun Ce, Ravages, Xu Yun) to replace some of crappier blue stuff.
everything i see Gilded Drake, i know it could be awesome. trading it for somebodies fatty or CIP creature or something. What is the best play u seen with it? I had it in for awhile, will probably will reconsider it when i think more bout my cube.
cube is about 75%~ pimped now (or as pimped as possible for english).
Changes are listed in the UPDATES section (2nd post)
everything i see Gilded Drake, i know it could be awesome. trading it for somebodies fatty or CIP creature or something. What is the best play u seen with it? I had it in for awhile, will probably will reconsider it when i think more bout my cube.
I see you added a card of each color and removed 5 artifacts. I've been thinking about cutting down the number of multicolored cards in my cube to up the number of mono colored cards. I'm just not as multicolor happy as I was a year ago when I built the first draft of my cube.
I thought about switching over to a snow covered mana base, but decided I didn't want to spend the money to buy 300 or so foil snow covered basics.
Speaking from experience, I have had many of the sam problems you have been having. Wonder isn't amazing, white does not have enough 1 drops, why did I put balduvian horde in? I'm glad I took out Empyrial Plate and Empyrial Armor, etc. I'll have to take a closer looka t your cube when it's not 8 am and I haven't slept in two days.
Oh yeah, post pics of your cube!
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I see you added a card of each color and removed 5 artifacts. I've been thinking about cutting down the number of multicolored cards in my cube to up the number of mono colored cards. I'm just not as multicolor happy as I was a year ago when I built the first draft of my cube.
I thought about switching over to a snow covered mana base, but decided I didn't want to spend the money to buy 300 or so foil snow covered basics.
Hey Pringles!
Thanks for stopping by! Also, thanks for letting me emulate your cube~! (6+ months ago?, i think i asked ya, or at least told ya, i was using your cube as template for mine) haha
Yeah, i think the main difference initially for the artifcats was that i pulled out the 5 myrs, haha. I been at 80 since then. Just making changes here and there (taking out Damping Matrix, Jack in the Mox and some other stuff). Your artifacts were pretty solid from day 1 i thought~!
Yeah, i liked the snow cube idea (i am pretty sure i lifted it from someone here (Darkmindtone? or Metamind?) cant remember, whoever it is... hats off to ya!
Unforutnately my snow lands are all regular (YIKES, UNPIMPAGE CITY!)
I might have to revert by to my foil regular basics, and scrap the snow idea!
I only run 8 snow cards, so it is like 8/720, like 1% of all cards, haha.
Speaking from experience, I have had many of the sam problems you have been having. Wonder isn't amazing, white does not have enough 1 drops, why did I put balduvian horde in? I'm glad I took out Empyrial Plate and Empyrial Armor, etc. I'll have to take a closer looka t your cube when it's not 8 am and I haven't slept in two days.
yeah Wonderhasn't been that great. Sadly. It is such a weak body for the cost 4 for a 2/2 and it prettty much a useless flyer unless it is in the yard. could be better off as Ethersworn Adjudicator,bigger body, solid ability, splashable.
Yeah, I don't I ever included Empyrial Armor in my cube using your template. Most Creature Enchantments just get 2 for 1, like 90% of the time. Never saw the Empyrial Plate in action, that's probably why i probably kept it in so long. Either was never in a pack or never played haha.
yeah, i feel aggro (white aggro, specifically) is pretty weak, probably gonna add one or two more 1W type creatures in the cube, so hopefully folks might want to splash white or try white some W/G, W/R, W/B aggro type deck. Temple Acolyte and Mistral Charger / Aven Squire are on the top of the list. Might take out Twilight Shepherd ?
yeah i like Ronom unicorn too, but i already have kami of ancient law (smae card, different name). and there are a few white disenchant type effects there too besides Kami.
(Soltari Visionary, Orim's Thunder, Dismantling Blow, Seal of Cleansing)
i might reconsider if something else sucks up a lot in white again!
Oh. If you already have the Kami, you don't need both. Good call.
And, do you live in AZ... or is the AZ in your name about something else?
yeah, already got kami (i even forgot that those two had the same abilities until i was flipping through my cube, haha)
Oh. the Az, it is actually Azn + Opium
Azn is like internet slang for Asian (Aznopium is the handle i pikced when i was in 8th grade, so it has stuck ever since)
yeah, already got kami (i even forgot that those two had the same abilities until i was flipping through my cube, haha)
Oh. the Az, it is actually Azn + Opium
Azn is like internet slang for Asian (Aznopium is the handle i pikced when i was in 8th grade, so it has stuck ever since)
I actually live in NJ (far far from Az~!)
Where in NJ? I live in South Amboy and my playgroup is based near Neptune, NJ.
The cube was based originally off Evan's cube www.cubedrafting.com and then later off of Pringlesman's cube. Since then I have made changes here and there based on cards I find/info/ideas from you guys here and with my playgroup.
The cube only contains english cards and I try to get the first foil version of anything that is English. Anything new that is too pricey, I just proxy.
My cube started off at 720, and has migrated down to 500. The cuts from 720 --> 675 -- > 600 --> 540 --> 500 were not documented well. It's hard to document so many cuts~
EDIT: I don't have enough time to really chat too much about my cube, sadly. Most of cube cuts and adds are on cubetutor, so check me out there.
I will update my lists here once in a blue moon...but dont count on it.
Other Quick Facts
500 Cards
Powered w/ Un, no snow
Cube Info:
Cube Size: 500 cards
Breakdown: 69 Each Color, 75 Colorless, 80 Guild
Standard or Theme Cube: Regular
Other Info: Mana Fix is pricey in my cube. You want it, you got to draft it. No Signets. No Bouncelands.
Snow Lands: No
Average # Players: 2-4
How Often Drafted: Not Often Enough
Card Selection
Powered?: Yes
Portal?: Yes
"Un-" Cards: None anymore
Banned Cards for Power-Level: No
Banned Cards for Time Constraints: No
Banned Cards for "Fun" factor: No
Banned Cards for "Confusing" factor: Not anymore
Cube Design
Standard or Multiplayer: Standard
Sideboards?: Yes
Even Color Balance: Yes
Perfect Creature/Non-Creature Balance: No
Guild Balance: Yes
Hybrid/Split/Kicker as Guild: Yes
Color Triggers as Gold: Some/Not All
Perfectly Balanced CMC: No
Cube CMC: 2.8~
Cube Contents:
By Casting Cost (Alphabetical)
WWWWW White WWWWW
74 Total Cards, 32 Spells, 42 Creatures
Average Casting Cost: 2.83 (Target < 2.9)
1CC
2CC
3CC
4CC
5CC
6CC +
X
UUUUU Blue UUUUU
74 Total Cards, 47 Spells, 27 Creatures
Average Casting Cost: 3.21 (Target > 3.2)
0CC
1CC
2CC
3CC
4CC
5CC
6CC +
X
BBBBB Black BBBBB
74 Total Cards, 40 Spells, 34 Creatures
Average Casting Cost: 2.72 (Target < 3.0)
0CC
1CC
2CC
3CC
4CC
5CC
6CC +
X
RRRRR Red RRRRR
Total Cards 74, 37 Spells, 37 Creatures
Average Casting Cost: 2.71 (Target < 2.9)
0CC
1CC
2CC
3CC
4CC
6CC +
X
GGGGG Green GGGGG
74 Total Cards, 32 Spells, 50 Creatures
Average Casting Cost: 2.83 (Target < 3.05)
1CC
2CC
3CC
4CC
5CC
6CC +
X
TTTTT ColorlessTTTTT
85 Total Cards
Artifact Average Casting Cost: 2.5 (Target < 2.6)
Lands
0CC
1CC
2CC
3CC
4CC
5CC
6CC +
- Myr Battlesphere
- Platinum Angel
- Sundering Titan
- Triskelion
- Wurmcoil Engine
X:SymWG::SymRW::SymUB::SymBG::SymBR: GUILDS :SymGU::SymRG::SymWB::SymWU::SymUR:
85 Total Cards, 8 of every guild (Land / Spell) , 1 of each shard
:symwu::symwu: U/W :symwu::symwu:
:symbu::symbu: U/B :symbu::symbu:
:symrb::symrb: B/R :symrb::symrb:
:symrg::symrg: R/G :symrg::symrg:
:symgw::symgw: G/W :symgw::symgw:
:symwb::symwb: W/B :symwb::symwb:
:symrw::symrw: R/W :symrw::symrw:
:symur::symur: U/R :symur::symur:
:symgu::symgu: U/G :symgu::symgu:
:symgb::symgb: B/G :symgb::symgb:
:symw::symu::symb::symr::symg: Tricolor :symw::symu::symb::symr::symg:
Opm's Cube on MTGS
Wife's Etsy Store (Hair Accessories for Girls)
Old Changes
Cube updated on 5/28/09 for:
Cloud Cover --> Wall of Denial
Cube updated on 6/1/09 for:
Balduvian Horde --> Gobln Patrol
Command of Unsummoning --> Undo
Cabal Coffers --> Urborg, Tomb of Yawgmoth
Shattering Spree --> Smash to Smithereens
Cube updated on 6/2/09 for:
Riptide Survivor --> Gilded Drake
Empyrial Plate --> Grafted Wargear
Cube updated on 6/4/09 for:
Mirri's Guile --> Moldervine Cloak
Liar's Pendulum --> Ensnaring Bridge
Karstoderm --> Rofellos, Llanowar Emissary
Thelonite Hermit --> Basking Rootwalla
Cliffrunner Behemoth --> Caller of the Claw
Keldon Megaliths --> Ghitu Encampment
Ronom Unicorn --> Temple Acolyte
Boggart Ram Gang --> Vithian Renegades
Cube updated on 6/6/09 for:
Cao Cao, Lord of Wei --> Wretched Anurid
Nightscape Familiar --> Skittering Horror
Deftblade Elite --> Mistral Charger
Windborn Muse --> Hokori, Dust Drinker
Crovax, Ascendant Hero --> Aven Riftwatcher
Cube updated on 6/14/09 for:
Crackdown --> Ravages of War
Soul's Fire --> Wildfire
Ensnaring Bridge --> Ankh of Mishra
Dominate--> Windfall
Cube updated on 6/21/09 for:
Into the North ---> Search for Tomorrow
Cold Snap ---> Scepter of Dominance
Rimefeather Owl ---> Inkwell Leviathan
Chilling Shade ---> Bilnd Creeper
Skred (R) ---> Recoup
Mouth of Ronom ---> Grand Coliseum
Phyrexian Ironfoot ---> Su-Chi
Sunstone ---> Chimeric Idol
Quiron Dryad ---> Thornscape Battlemage
Wonder ---> Sun Ce, Young Conquerer
Sun Quan, Lord of Wu ---> Lu Xun, Scholar General
Cube updated on 6/24/09 for:
Desolation Giant ---> Dwarven Blastminer
Cube updated on 7/10/09 for:
Crime//Punishment ---> Elite Vanguard
Garza Zol, Plague Queen ---> Otherworldly Journey
Lightning Angel ---> Captain of the Watch
Rafiq of the Many ---> The Abyss
Who//What//When//Where//Why ---> Doom Blade
Armadillo Cloak ---> Undead Gladiator
Hull Breach ---> [card]Kaervek's Torch
[/card]Lim Dul's Vault ---> [card]Seal of Fire
[/card]Life / Death ---> Imperial Recruiter
Skynight Legionnaire ---> [card]Complicate
[/card]Swerve ---> Tradewind Rider
Rakdos Guildmage ---> Concentrate
Cold-Eye Selkie ---> [card]Acidic Slime
[/card]Augury Adept ---> Great Stable Stag
Deathbringer Liege ---> Skyshroud Elite
Order//Chaos --> Goblin Legionnairre
Unmake ---> Sarcomancy
Canker Abomination ---> Putrid Leech
Twilgiht Shepherd---> Baneslayer Angel
Crusade ---> Harm's Way
Jotun Grunt ---> Guardian Seraph
Rancid Earth ---> Nether Void
Kagemaro, First to Suffer ---> Cabal Interregator
Molten Rain ---> Volcanic Hammer
Torchling ---> Mogg War Marshall
Ghost Quarter ---> City of Ass
Cube updated on 8/3/09 for:
Miren, The Moaning Well ---> Reflecting Pool
Cube updated on 8/7/09 for:
Angel of Despair -> Honor the Pure
Shambling Remains --> Gaea's Anthem
Balefire Liege --> Divert
Firespout --> Ashling the Pilgrim
Izzet Guildmage --> Thrashing Wumpus
Lord of Extinction ---> Etched Oracle
Mask of Riddles --> Tangle Wire
Mirrorweave --> [card]Pyrite Spellbomb
[/card]Phantom Nishoba --> [card]Smokestack
[/card]Temporal Spring --> Forcefield
Blightning --> Bituminous Blast
Dimir Guildmage--> Undermine
Nemesis of Reason --> Wyden, the Biting Gale
Windreaver --> Court Hussar
Wrecking Ball --> Void
Gerrard's Verdict--> Stillmoon Cavalier
Seal of Fire --> Molten Rain
Triskelavus --> Ring of Gix
Serrated Arrows --> [card]Mind Stone
[/card]Gauntlet of Power --> Thran Dynamo
Cube updated on 10/7/09 (revised) for:
Magus of the Moat --> Stormfront Pegasus
Wall of Reverance --> World Queller
Temporal isolation --> Journey to Nowhere
Pristine Angel --> Kor Santicfiers
Crib Swap--> Disenchant
Captain of the Watch--> Soltari Trooper
Porphyry Nodes --> Luminarch Ascension
Arc- Slogger --> Goblin Guide
Beacon of Destruction --> Chandra Ablaze
Demonfire--> Tectonic Break
Seal of Fire--> Impending Disaster
Orge Arsonist --> Goblin Ruinblaster
Rorix Bladwing--> Hellkite Charger
Sulfurous Blast--> Volcanic Fallout
Hissing Iguanar--> Fire Imp
Pact of Negation --> Time Spiral
Seedborn Muse --> Rampaging Baloths
Nimble Mongoose --> Scute Mob
Mycoloth--> Lotus Cobra
Pattern of Rebirth --> Vines of Vastwood
Rogue Elephant --> Wild Dogs
Holistic Wisdom --> Riding the Dilu Horse
Primal Command--> Scythe Tiger
Albino Troll--> Mire Boa
Simian Grunts--> Briarhorn
Dusk Urchins --> Vampire Hexmage
Faerie Macabre --> Vampire Lacerator
Carrion Feeder --> Vampire Nighthawk
Avatar of Woe --> Ob Nixilis, the Fallen
Dread Return --> Disfigure
Eyeblight's Ending --> Sorin Markov
Phyrexian Scuta--> Bloodghast
Artifcacts coming out for Mono-colored cards
Darksteel Ingot--> Global Ruin
Pyrite Spellbomb--> Lash Out
Smokestack --> Seal of Primordium
Forcefield --> Opportunity
Etched Oracle --> Diabolic Servitude
Land Upgrade -->
Arcane Sanctum --> Arid Mesa
Savage Lands --> Scalding Tarn
Seaside Citadel --> Misty Rainforest
Jungle Shrine --> Marsh Flat
Crumbling Necropolis --> Verdant Catacombs
1/10/10
Out --> In
Blue/Artifacts
Boomerang --> Into the Roil
Opportunity --> Rite of Replication
Remove Soul --> Winter Orb
Rune Snag --> Arcane Denial
Magus of the Future --> Sphinx of Jwar Isle
Negate --> Smokestack
Concentrate --> Dismiss
Dissipate --> Hinder
Merchant Scroll --> Tolarian Academy
Grim Poppet --> Forcefield
Moved Crystal Shard + Vedalken Shackles over to Blue. Removed some blue cards to even up the artifacts
Black
Predatory Nightstalker --> Grinning Demon
Hand of Cruelty --> Dauthi Marauder
Cabal Interregator --> Stupor
Urborg, Tomb of Yawgmoth --> Phyrexian Scuta
Xiahou Dun, the One-Eyed --> Juzam Djinn
Rotlung Reanimator --> Nyaxthid
Shadow Guildmage --> Nezumi Graverobber
Stinkweed Imp --> Dusk Urchins
Green
Saporling Burst --> Eureka
Werebear --> Ohran Viper
Moment's Peace --> Constant Mists
Cloudthresher --> Woodfall Primus
Ryusei, the Falling Star --> Hellspark Elemental
Slith Firewalker --> Plated Gigapede
Goblin Razerunners --> Rorix Bladewing
Browbeat --> Burst Lightning
Imperial Recruiter --> Goblin Sharpshooter
Ghitu Encampment --> Ghitu Slinger
Lash Out --> Volcanic Fallout
White
Sunlance --> Shining Shoal
Global Ruin --> Day of Judgment
Hand of Honor --> Flickerwisp
Soltari Visionary --> Pianna, Nomad Command
Multi
Hellkite Overlord --> Broodmate Dragon
Sens Triplets --> Sphinx of the Steel Wind
Cube updated on 01/29/10 for:
Out --> In
Undermine --> Creeping Tar Pits
Court Hussar --> Celestial Colonnade
Nyxathid --> Abyssal Persecutor
Panoptic Mirror --> Lodestone Golem
Eureka --> Bestial Menace
Other
Samurai of the Pale Curtain --> Knight of the White Orchid
Wrench Mind --> Contagion
Temple Acolyte --> Kor Skyfisher
Cube updated on 04.19.10
Azorius Guildmage ---> Arbor Elf
Bestial Menace --> Momentous Fall
Iwamori of the Open Fist -- Spike Weaver
Kamahl, Fist of Krosa --> Pelakka Wurm
Soul Manipulation --> Testradon
Timbermare --> Vengevine
Vinelasher Kudzu --> Joraga Treespeaker
Seething Song --> Comet Storm
Genju of the Spires --> Forked Bolt
Sneak Attack ---> Flame Slash
Goblin Legionnairre --> Staggershock
Spitting Image ---> Viashino Slaughtermaster
Aeon Chronicler --> Calcite Snapper
Army Ants --> Negate
Death Grasp --> Remove Soul
Rite of Replication ---> Jace, the Mind Sculptor
Undo--> Repulse
Windfall --> Misdirection
Knight of Holy Nimbus --> Loam Lion
Promise of Bunrei --> Marshall's Anthem
Genju of the Fields--> Wall of Omens
Spellbound Dragon --> Gideon Jura
Wilt-Leaf Liege --> Student of Warfare
Mutilate --> Consuming Vapor
Dusk Urchins --> Cabal Interrogator
Nyxathid --> Drana, Kalastria Bloodchief
Fires of Yavimaya --> Phyrexian Rager
Nath of Gilt-Leaf --> Inquisition of Kozilek
Aether Spellbomb --> Voltaic Key
Bosium Strip --> Basilisk Collar
Naya Charm --> Thornscape Battlemage
Wyden, the Biting Gale --> Agony Warp
Newest Changes
Cube Updated on 07.20.10
Out--> In
WHITE
Emeria Angel--> Sun Titan
Otherworldly Journey--> Sunlance
Luminarch Ascension--> Wing Shards
Marshall's Anthem--> Lone Missionary
BLUE
Negate--> Opportunity
Remove Soul--> Mind Control
Opposition--> Rite of Replication
Gush--> Exclude
Ophidian--> Enclave Cryptologist
Evacuation--> Sea Gate Oracle
Intuition-- > Preordain
Rainbow Efreet--> Academy Ruins
Stroke of Genius--> Jace's Ingenuity
Shelldock Isle--> Redirect
BLACK
Skirk Maurder--> Azorius Guildmage
Aven Riftwatcher --> Wyden, the Biting Gale
Grim Harvest--> Lavaclaw Reaches
Arcanis the Omnipotent--> Raging Ravine
Masked Admirers--> Stirring Wildwood
RED
Kaervek's Torch--> Ghitu Encampment
Grab the Reins--> Jokulhaups
Viashino Slaughermaster --> Kargan Dragonlord
Kiki-Jiki Mirror Breaker--> Inferno Titan
Sulfur Elemental --> Ember Hauler
Fork --> Searing Blaze
Tauren Mauler--> Manic Vandal
GREEN
Scythe Tiger --> Fauna Shaman
Momentous Fall --> Mwonvuli Acid-Moss
Chord of Calling--> Garruk's Companion
Riding the Dilu Horse--> Cultivate
Ifh-Biff Efreet--> Obstinate Baloth
Civic Wayfinder--> Slyvan Ranger
Scute Mob--> Wood Elves
Moldervine Cloak--> Bestial Menace
MULTI/LAND
Skirk Maurder--> Azorius Guildmage
Aven Riftwatcher --> Wyden, the Biting Gale
Grim Harvest--> Lavaclaw Reaches
Arcanis the Omnipotent--> Raging Ravine
Masked Admirers--> Stirring Wildwood
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These are cards that are currently out of my cube but might be worth while to consider or re-consider their entry back into the cube.
i have 15-30 per section
WW White WW
RR Red RR
TT Artifacts TT
QQ Lands QQ
WB1 Multi RGU
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White
1) Deftblade elite, it’s okay. I like the provoke and it’s a one drop (not that many good W one drops u know!) Probably will take out it out and put in Mistral Charger, Temple Acolyte or Aven exalted dude.
Crackdown just helps WW aggro win. Flat out wins for the that archetype. WW is just not that strong in my cube so anything to give it a little push helps it out.
Genju of the fields is just meh. I will take out for Ravages of Warif I can get a copy.
or Cataclysm (which a lot of times is just dead for me, meh)
Red
2) Balduvian Horde. yeah, always seems good on paper. Most times not that good in real life. Any suggestions for replacement? Mogg War Marshall?
Shattering Spree. I like it that is can take out an artifact for just 1 Red and more if necessary for additional red. But could be better stuff out there? Smash to Smithereens or Firestorm perhaps?
Blue
3) Magus of the Future. I am just a fan of Future Sight ability, so I probably will keep in unless something else better can be recommended. Rimefeather Owl is probably the best blue snow card out there, so he stays in. Good Finisher for blue. and must be dealt with it if there is no flyer since it is quite large most times. Riptide Survivor is just a card I like. Nothing too spectacular but a nice flip up ability.
Sun Quan, Lord of Wu. seems awesome to me. Giving all your creatures horsemanship sounds like a win once he hits the board as long as u have other bodies. yeah, he is overcosted and whatever.
I would like to add Sun Ce, Young Conquerer and the Lu Xun, Scholar General if I can get my hands on them.
Wonder. yeah it aint that great. Suggestions appreciated to find a replacement. I just like how it gives you flying if it is in the yard.
Command of Unsummoning. It was this or Undo. I took Command of Unsummoning since it can be played as an instant, yeah more narrow. but it only costs 1 U vs. UU on undo. You have to see the faces of people when they tapped out then attacked just to see Command of Unsummoning get played on them. Yeah more situational I know.
Dominate is okay. Never seen it in action when drafted. Sits out a lot in sideboard country. Probably it’s best quality is that it is a an instant and u can steal someone’s creature to block another one of theirs to eliminate one or both of them. But if there something better in creature control world, I am all ears in replacing Dominate.
Evacuation is a pseudo wrath for blue. I liked it against aggro decks. Probably stays in.
I can probably add another blue card draw ability like Concentrate or something.
Green
Cliffrunner Behemoth. Yeah, I got excited bout it when it came out in flux. 4mana for 5/3 with some abilities! sign me up! A lot of times haste, lifelink doesn’t come into play.
But if people can think up something better, let me know
Kamahl, fist of Krosa , gets a lot of love in my cube. Probably stays in, So does seedborn muse.
Mirri’s Guile is the poor man’s top. Not as good, but gives a green an outlet to improve card quality. Works nicely with shuffle effects. Not as good as Sylvan library but something useful.
As usual I am all ears if people have better stuff they could recommend to me.
Black
Cao Cao, Lord of Wei. I am partial to these p3k guys. what can I say!?!? just something awesome bout them even though they are not as awesome as I think. I like him to stay in cuz he is just cool. But if u guys have something better, lmk.
Artifacts
Liar’s Pendulum is literally the last artifact in. like # 80 out of 80. I couldn’t think of anything else that I really liked. Suggestions here would be sweet. bottled Cloister? etched Oracle? Proteus Staff?
Empyrial Plate, similarly the last equipment in. Probably could be taken out for something better in the genre’ . Quietus Spike? or Grafted Wargear
Lands
Ghost Quarter is just another helpful nonbasic LD. there are lot of good non basics in my cube, so I though it would be helpful to have. Would probably take out once I can afford to get reflecting pool. I could get a GB one (gah!, fail!)
Cabal Coffers has been pretty terrible. I am thinking of Urborg, Tomb of Yawgmoth, Lake of the Dead or Cabal Pit to replace it? thoughts?
Multi
Cloud Cover just kinda sucks a lot. Wall of Denial is in now.
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Updates made in cube in post #2
Added Bench section in post #3
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And yes, Urborg, Tomb of Yawgmoth is better than Cabal Coffers.
Ghost Quarter could be Reflecting Pool, Grand Colisseum or Rupture Spire. Academy Ruins is beastly as well.
Grafted Wargear is better than Empyrial Plate, IMO.
Ring of Gix is amazing. I'd play it over the Liar's artifact thingy.
Silent Specter is better than Cao Cao... by a fair amount.
Mirri's Guile doesn't have to come out for a 'like card'. You can replace it with any other green card and you'd be better off.
If I can't talk you out of the muse and Kamahl than that's cool. I think there's better stuff though.
The Cliffrunner Behemoth is okay... but Thornscape Battlemage is better.
Blue has SO MANY good spells that you don't have to pollute the cube with cards like Evacuation, Command of Unsummoning, Dominate, etc... browse other people's cubes here and get some ideas for other counter/bounce/draw spells.
Wonder and Sun Quan can come out for the other blue dudes from P3K when you get 'em.
Magus is redundant with the Future Sight you're already using... and it's worse. The Survivor's ability is fair at best. I'd rather run more non-creature blue cards in their stead, but if you need more creatures, ADD Gilded Drake. It's amazing. Voidmage Prodigy is a better U morph creature here, IMO. You've got plenty of other wizards to abuse his ability.
Smash to Smithereens is better than Shattering Spree, IMO.
Ghitu Slinger and Fire Imp are leagues ahead of Balduvian Horde. Red card advantage is better than red card disadvantage.
Crackdown would be better off as another removal spell, IMO. Try Scepter of Dominance? That way you've got a good in all three theaters and doesn't require the creature to already be tapped in order to take effect.
Replacing the Deftblade guy with any other white aggro creature will better the archetype, IMO.
Hope that helps better than the last "list" did.
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haha, yes, Rimefeather Owl is just a big dumb flyer, i can agree with that. :)\
yeah, hmm, will consider inkwell Leviathan~
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rant
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Evacuation is okay, but there are MUCH better blue cards that could be used instead.
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I like ur last edited post better too.
I put in Goblin Patrol for Balduvian Horde (since i like to give red some better 1 drops)
i will probably add ghitu slinger for something else at another interval. I saw you guys talking about and i am always a fan of giving red some more aggro creatures.
Probably will keep Evacuation and Magus for now.
Yeah, Magus of the Future is very fragile (like any creature without protection or shroud), it does cost a lot to get out as well. fair points on it
Ring of Gix , i know you are a big fan of it. also good to have a card that can shut down creatures/lands or artifacts like Icy M. Will conisder
Need to get some of those p3k cards. (Sun Ce, Ravages, Xu Yun) to replace some of crappier blue stuff.
everything i see Gilded Drake, i know it could be awesome. trading it for somebodies fatty or CIP creature or something. What is the best play u seen with it? I had it in for awhile, will probably will reconsider it when i think more bout my cube.
cube is about 75%~ pimped now (or as pimped as possible for english).
Changes are listed in the UPDATES section (2nd post)
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Gilded Drake + Capsize.
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ahhhh, the blind man seeth now.
that's straight dirty.
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Gilded Drake will come in for Riptide Survivor.
Gah, why is my gilded drake is like VF/F condition, whhhhy!!~
a lot of my friends are sick, no cube action till june prolly, sadly.
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I thought about switching over to a snow covered mana base, but decided I didn't want to spend the money to buy 300 or so foil snow covered basics.
Speaking from experience, I have had many of the sam problems you have been having. Wonder isn't amazing, white does not have enough 1 drops, why did I put balduvian horde in? I'm glad I took out Empyrial Plate and Empyrial Armor, etc. I'll have to take a closer looka t your cube when it's not 8 am and I haven't slept in two days.
Oh yeah, post pics of your cube!
Calvin and Hobbes
Cube Tutor
Hey Pringles!
Thanks for stopping by! Also, thanks for letting me emulate your cube~! (6+ months ago?, i think i asked ya, or at least told ya, i was using your cube as template for mine) haha
Yeah, i think the main difference initially for the artifcats was that i pulled out the 5 myrs, haha. I been at 80 since then. Just making changes here and there (taking out Damping Matrix, Jack in the Mox and some other stuff). Your artifacts were pretty solid from day 1 i thought~!
Yeah, i liked the snow cube idea (i am pretty sure i lifted it from someone here (Darkmindtone? or Metamind?) cant remember, whoever it is... hats off to ya!
Unforutnately my snow lands are all regular (YIKES, UNPIMPAGE CITY!)
I might have to revert by to my foil regular basics, and scrap the snow idea!
I only run 8 snow cards, so it is like 8/720, like 1% of all cards, haha.
yeah Wonderhasn't been that great. Sadly. It is such a weak body for the cost 4 for a 2/2 and it prettty much a useless flyer unless it is in the yard. could be better off as Ethersworn Adjudicator,bigger body, solid ability, splashable.
Yeah, I don't I ever included Empyrial Armor in my cube using your template. Most Creature Enchantments just get 2 for 1, like 90% of the time. Never saw the Empyrial Plate in action, that's probably why i probably kept it in so long. Either was never in a pack or never played haha.
yeah, i feel aggro (white aggro, specifically) is pretty weak, probably gonna add one or two more 1W type creatures in the cube, so hopefully folks might want to splash white or try white some W/G, W/R, W/B aggro type deck. Temple Acolyte and Mistral Charger / Aven Squire are on the top of the list. Might take out Twilight Shepherd ?
Dude, that's coming soon hopefully! need to show off the pimpness. I should also show some of my crappy WB/GB stuff i am still using as well.
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a lot of the updates was to improve aggro in black/white/green.
My CC recap:
Green 3.07
Red 3.21
Blue 3.30
White 3.03
Black 3.11
looks better. might be a bit high, but a lot of them is for like stupid fatties (Like avatar of woe, akroma, bogardan hellkite)
Recap of some changes
Out
In
the rest of them are on post 2 in "Updates"
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yeah i like Ronom unicorn too, but i already have kami of ancient law (smae card, different name). and there are a few white disenchant type effects there too besides Kami.
(Soltari Visionary, Orim's Thunder, Dismantling Blow, Seal of Cleansing)
i might reconsider if something else sucks up a lot in white again!
thanks for replying dude!
AznO
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And, do you live in AZ... or is the AZ in your name about something else?
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yeah, already got kami (i even forgot that those two had the same abilities until i was flipping through my cube, haha)
Oh. the Az, it is actually Azn + Opium
Azn is like internet slang for Asian (Aznopium is the handle i pikced when i was in 8th grade, so it has stuck ever since)
I actually live in NJ (far far from Az~!)
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Where in NJ? I live in South Amboy and my playgroup is based near Neptune, NJ.
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