3 power is a lot less than 4.
I think this is a pass for me, just too slow for my tastes.
Faerie Conclave and Celestial Colonnade both seem better to me. Colonnade activation is really 1 cheaper due to the vigilance, so 4 mana for 4 power is such a better rate than 5 mana for 3 power.
I don't like this one much. I think I'd prefer a zendikar flip land. Tapping for two colors is at least half of the point of Celestial Colonnade. And vigilance is super classy on a manland. I know that white dragons are supposed to be the weakest, but 3/4 flying is just not a terrifying dragon.
The flying is very relevant. It's worse than colonnade, but what isn't? It's also not competing with it for a slot. I'll be trying to find room for this.
Colonnade minus the drawback of being tapped and needing U. I’m going to kill a lot of people with this.
It's also technically 1 more mana to attack with, since Collonade has vigilance.
Well, sort of yes, but sort of no. You do get one more mana post-combat with colonnade, but it often goes to waste —- especially in the aggro decks where this shines. They’re both gated behind 6 total mana before you can attack or block with them, which is the key stat as far as the activation cost goes.
I was being a little facetious of course, they’re pretty different cards. Colonnade is control mana fixing that doubles as a low deck building cost wincon, this is a low deck building cost reach for aggro mostly, including monoW, WB, WR, WG etc where colonnade is stone unplayable.
I am definitely going to kill way more people with this card than colonnade, but W aggro is a personal favorite.
Private Mod Note
():
Rollback Post to RevisionRollBack
I primarily play limited, so most of my spoiler season comments view cards through that lens.
I like this card, every deck that drafts this will play it, but the question is ofif its worth a spot in the cube
This brings up a good question. What is the value of a card that will always be played if drafted? A common thing to look for cuts is to look at cards that end up in sideboards a lot. If this never ends up in the sideboard that would normally indicate an auto-include.
I like this card, every deck that drafts this will play it, but the question is ofif its worth a spot in the cube
This brings up a good question. What is the value of a card that will always be played if drafted? A common thing to look for cuts is to look at cards that end up in sideboards a lot. If this never ends up in the sideboard that would normally indicate an auto-include.
I think the best comparisons are other white utility lands like Emeria's Call and Castle Ardenvale.
For small cubes, you probably don't want to play more than one of these 3 while big cubes can maybe afford 2 or even 3.
Playing all three at 360 I think would be clearly too much imho - if you water the cube down too much in this way it's easier for people to end up without enough playables when the draft doesn't go exactly as planned, and it can also make 3 color brews tougher because you already need a lot of land slots to support 3 color decks.
Being careful about the number of lands in your cube is a real thing - I think you probably don't want more than 22% of your total cube cards to be lands, because at 22% that means the average drafter will draft 10 lands and 35 non-lands. Not all of the 35 cards will be playable / on-color, and in a standard 17 land deck drafters will need to play 23/35=66% of their drafted non-land cards in their maindeck.
That's doable, but going too high on the land count really punishes people who ended up with a bit of pile maybe because there was extra competition for their archetype.
That is why I ended up making a Land module. No longer do I worry about saturation! It’s been getting a LOT of hot tools recently, and this is probably better than Windbrisk Heights (which I still have in white).
Celestial Colonnade at home! I'll take it, flying gives this good reach and more Moat support is always aces in my book.
My High Octane Unpowered Cube on CubeCobra
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
I think this is a pass for me, just too slow for my tastes.
Faerie Conclave and Celestial Colonnade both seem better to me. Colonnade activation is really 1 cheaper due to the vigilance, so 4 mana for 4 power is such a better rate than 5 mana for 3 power.
360 card powered Chicago cube:
https://cubecobra.com/cube/overview/e7r
2020 Numerical Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/817969-2020-numerical-cube-power-rankings
2018 CubeTutor Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/803301-cubetutor-power-rankings-2018-by-color-and-cmc
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
It's also technically 1 more mana to attack with, since Collonade has vigilance.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
Avatar by Hakai Studios
Well, sort of yes, but sort of no. You do get one more mana post-combat with colonnade, but it often goes to waste —- especially in the aggro decks where this shines. They’re both gated behind 6 total mana before you can attack or block with them, which is the key stat as far as the activation cost goes.
I was being a little facetious of course, they’re pretty different cards. Colonnade is control mana fixing that doubles as a low deck building cost wincon, this is a low deck building cost reach for aggro mostly, including monoW, WB, WR, WG etc where colonnade is stone unplayable.
I am definitely going to kill way more people with this card than colonnade, but W aggro is a personal favorite.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
http://www.cubetutor.com/cubeblog/63569
This brings up a good question. What is the value of a card that will always be played if drafted? A common thing to look for cuts is to look at cards that end up in sideboards a lot. If this never ends up in the sideboard that would normally indicate an auto-include.
Avatar by Hakai Studios
I think the best comparisons are other white utility lands like Emeria's Call and Castle Ardenvale.
For small cubes, you probably don't want to play more than one of these 3 while big cubes can maybe afford 2 or even 3.
Playing all three at 360 I think would be clearly too much imho - if you water the cube down too much in this way it's easier for people to end up without enough playables when the draft doesn't go exactly as planned, and it can also make 3 color brews tougher because you already need a lot of land slots to support 3 color decks.
Being careful about the number of lands in your cube is a real thing - I think you probably don't want more than 22% of your total cube cards to be lands, because at 22% that means the average drafter will draft 10 lands and 35 non-lands. Not all of the 35 cards will be playable / on-color, and in a standard 17 land deck drafters will need to play 23/35=66% of their drafted non-land cards in their maindeck.
That's doable, but going too high on the land count really punishes people who ended up with a bit of pile maybe because there was extra competition for their archetype.
360 card powered Chicago cube:
https://cubecobra.com/cube/overview/e7r
2020 Numerical Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/817969-2020-numerical-cube-power-rankings
2018 CubeTutor Power Rankings:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/803301-cubetutor-power-rankings-2018-by-color-and-cmc
Un-Spiracy Module - http://www.cubetutor.com/viewcube/63204
Utility Land Module - http://www.cubetutor.com/viewcube/53258