This is fairly decent on its own since it swings for 4 + 5 + 6, totaling 15 damage over 3 turns. I plan to test a good amount of energy cards and have a heavy artifact package in white, so this really goes up in value for what I'm trying to do right now. Energy cards become very above rate with one extra energy lying around. A lot of the new energy cards are in RW and lean aggressive, so this will really help glue things together. Being able to Stoneforge Mystic for a stat monster that's very easy to cast is also nice to have. This isn't for every cube, but this can really help tie things together if you're planning to test a good amount of energy cards.
This is terrible on defense, really easy to remove and only ever contributed damage if removed. I could see it if you received energy from an external source, but on its own, it's not good enough.
This is fairly decent on its own since it swings for 4 + 5 + 6, totaling 15 damage over 3 turns. I plan to test a good amount of energy cards and have a heavy artifact package in white, so this really goes up in value for what I'm trying to do right now. Energy cards become very above rate with one extra energy lying around. A lot of the new energy cards are in RW and lean aggressive, so this will really help glue things together. Being able to Stoneforge Mystic for a stat monster that's very easy to cast is also nice to have. This isn't for every cube, but this can really help tie things together if you're planning to test a good amount of energy cards.
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