I'm not big on tarmogoyf type creatures in cube but this thing will be decent. Can get huge pretty quick and easily but very vulnerable in combat to removal throwing off math vs original tarmy.
Has benefits of being cute, a good lil boy and also very nice looking.
Interesting. Particularly good in powered cubes where your moxes and such can fuel it.
Its power is partially contingent upon what support cards you have that can give it flying/trample/protection.
Cheap cards that produce clues/food tokens also effecintly fuel the bunny
How big is this thing? 1/1 by itself obviously, but in the average case, just how big do we get? Not a question I expect a concrete answer to, but the key question to this guy's success.
Mid-late in the game, this guy comes down as a 6/6+ easy, and especially in white it benefits from your enchantment based removal. The early game is where it really counts, and I'd guess this is usually a 2/2-3/3 there, which is okay. Not bad off a turn one Thraben Inspector.
This certainly gets bigger than Tarmogoyf as the game goes on. It also fluctuates more, and as Visserdrix mentioned it allows the opponent to juke down its power with removal. A well-timed Pyroclasm can bring you from lofty heights to dorky rabbit. But it also allows you to surprise the opponent with bonus permanents. Resolute Reinforcements for example, and any instant speed token gen.
I think people have highlighted the synergy with this card and tokens, but I'm wondering if folks who enjoy having something of an enchantress theme would most appreciate it. Maybe if you'd got access to Legion's Landing, removal like Ossification, Oblivion Ring, and you've got cantrips like Oath of Nissa or Abundant Growth, you might be able to get a 4/4 without much effort. A lot of these cards have probably fallen out of favor with the strongest of cubes, but I think there is an opportunity for some cubers to enjoy this card in the kind of environment I'm describing.
Every time I've played against this on Arena, it's easily been a 4/4 or bigger and can serve as a very strong playoff for token decks, which often can get very clunky.
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Best ever Tarmogoyf?
I'm not big on tarmogoyf type creatures in cube but this thing will be decent. Can get huge pretty quick and easily but very vulnerable in combat to removal throwing off math vs original tarmy.
Has benefits of being cute, a good lil boy and also very nice looking.
Cube Card Statistics: https://docs.google.com/spreadsheets/d/1jKhQ35Ekhiko8W-rG6AAC_rkQmSjf-yBn11TeRbe0rQ/edit?usp=sharing
Its power is partially contingent upon what support cards you have that can give it flying/trample/protection.
Cheap cards that produce clues/food tokens also effecintly fuel the bunny
bonus points for being a good boi
Last Updated 02/07/24
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Mid-late in the game, this guy comes down as a 6/6+ easy, and especially in white it benefits from your enchantment based removal. The early game is where it really counts, and I'd guess this is usually a 2/2-3/3 there, which is okay. Not bad off a turn one Thraben Inspector.
This certainly gets bigger than Tarmogoyf as the game goes on. It also fluctuates more, and as Visserdrix mentioned it allows the opponent to juke down its power with removal. A well-timed Pyroclasm can bring you from lofty heights to dorky rabbit. But it also allows you to surprise the opponent with bonus permanents. Resolute Reinforcements for example, and any instant speed token gen.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
EDIT: Misread- for some reason I thought it was a 1/1 that got +1/+1 for each. My mistake.
Un-Spiracy Module - http://www.cubetutor.com/viewcube/63204
Utility Land Module - http://www.cubetutor.com/viewcube/53258
It is a boring card but it will be a decent sized body quite reliably.
Cube Card Statistics: https://docs.google.com/spreadsheets/d/1jKhQ35Ekhiko8W-rG6AAC_rkQmSjf-yBn11TeRbe0rQ/edit?usp=sharing
I would think the rabbit man would be most interested in this card.
But in all seriousness, I think the competition for white 2 CMC is WAY too high right now.
Every time I've played against this on Arena, it's easily been a 4/4 or bigger and can serve as a very strong playoff for token decks, which often can get very clunky.