I'm sure most will pass on this card but it does do a decent Delver impression with an easier to control trigger. For that I think it deserves its own thread.
Toolcraft Exemplar W
Creature - Dwarf Artificer
At the begining of your combat step, if you control an artifact "Toolshaper Paradigm" gains +2/+1 until end of turn. If you control at least 3 artifacts, it also gains first strike until end of turn.
1/1
My aggressive decks just don't have enough early artifacts to get this card to go live. And the artifact.dec shells are neither white nor in the market for aggro beaters. Unfortunately, I just don't think there's a shell for this in the cube.
My aggressive decks just don't have enough early artifacts to get this card to go live. And the artifact.dec shells are neither white nor in the market for aggro beaters. Unfortunately, I just don't think there's a shell for this in the cube.
These were my concerns too, and is even worse in unpowered cubes. Do you think you'd test him if he were color shifted?
My aggressive decks just don't have enough early artifacts to get this card to go live. And the artifact.dec shells are neither white nor in the market for aggro beaters. Unfortunately, I just don't think there's a shell for this in the cube.
These were my concerns too, and is even worse in unpowered cubes. Do you think you'd test him if he were color shifted?
There's no color where this starts being good. The issue inherently lies in the concept of aggressive decks having minimal early artifacts, not in a color's identity in relation to artifacts.
It's nice that this only requires one artifact to turn on. An equipment, vehicle, or even clue token does it. If we get enough aggrofacts (see Scrapheap Scrounger) in Kaladesh, maybe it's worth a try?
Toolcraft Exemplar
W
Creature - Dwarf Artificer
At the begining of your combat step, if you control an artifact "Toolshaper Paradigm" gains +2/+1 until end of turn. If you control at least 3 artifacts, it also gains first strike until end of turn.
1/1
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There's no color where this starts being good. The issue inherently lies in the concept of aggressive decks having minimal early artifacts, not in a color's identity in relation to artifacts.
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