Cogwork Librarian (4)
Artifact Creature - Construct
Draft Cogwork Librarian face up. As you draft a card you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
3/3
Conspiracy
Pretty crazy. It's an unplayable card, but it changes draft dynamics.
I'm going to have to let this sink in a bit, at first glance it seems almost 'un' flavored to me. It's certainly powerful enough for any cube, getting two cards from a cube pack is pretty broken.
I'm hoping that there are ~8 cool cards that affect draft in a unique way. A fun variant would be to seed one of these cards at random into each player's packs. That way one player would first open the Librarian, another could get a separate effect. Definitely not something I'd do all the time, but I'd imagine it'd be fun once in a while.
I wouldn't include him for any reason other than that.
This card very cool! :nod::oThey found a way to bypass the problem with unbalancing cards. Make them limited only, that way there is no risk messing up any constructed format.
Other then that this card is very first pickable. Sad that its stats are so crappy though.:-/
I really don't like this card at all. With those stats, it will almost never make it into a cube deck, so it is just a card for shenanigans during the draft. Meh.
I really don't like this card at all. With those stats, it will almost never make it into a cube deck, so it is just a card for shenanigans during the draft. Meh.
I am so glad I'm not the only person who sees it like that. my Facebook is full of people telling me to put it in my cube, and I just don't see it working like they want it to.
Why? This card is a real card and will help your deck be better. Even without ever being played.
It adds a lot of interesting decisions to the draft. For the board gamers under us, it seems to have a bit of a Ra! feeling going on IMO.
Well, the fact that it will never be played means I don't want to dedicate an artifact slot to it and at the same time pull out an artifact/card that is actually used to play Magic: The Gathering. It's a real card only in the sense that it's printed on cardboard.
I acknowledge this discussion can quickly branch in a philosophical direction. All I'm saying is the effect is really cool and I'd like to include it but not at the cost of a playable card, since once the draft is over it's useless.
I don't think I'm taking it over any of the P9 P1P1. I could see myself taking it over an off color mox P2P1 though (especially in smaller cubes where I'm more likely to see 2 P9 in 1 pack), but I doubt I would take this very high in pack 3.
Not really thinking too much about it, I would estimate it being in the top third of cards to P1P1 in the average 360 cube (personally).
Seems like a powerful card to during the draft, but a useless card to have anywhere else. Even if I routinely had 6-8 man drafts, I don't think I'd want a card that was only good during the draft. As it is, most of my drafts are Winston or grid, so I have no use for something like this.
Why would you ever want to first pick this? Doing so means you skip your first pick in a booster for a second pick in the next booster. Or worse. That just looks like a card you want to grab after a couple picks to trade it up afterwards. First picking it means you can only trade it down.
You could also just keep it for P2pa or P3p1 if they happen to be awesome.
Or you can take two key cards that were in one booster later on, when you know what your deck really needs. Or when you can make a statement by cutting a colour in one booster.
Why would you ever want to first pick this? Doing so means you skip your first pick in a booster for a second pick in the next booster. Or worse. That just looks like a card you want to grab after a couple picks to trade it up afterwards. First picking it means you can only trade it down.
Some first picks (pigs?) are more equal than others.
In a powered environment I can expect the second best card in a pack to be of around Cryptic Command/Recurring Nightmare/2nd tier planeswalker level. In an exceptionally bad pack (where the first pick is worse than the expected 2nd pick) it is certainly an alternative, especially in pack 1, with two attempts at a great 2nd pick.
I would also like to see stats on how often my P1P1 card ends up in my deck(sometimes due to bad eV-forcing, no less).
Also the fact that this is an even more open-ended pick than an artifact i.e. likely to go in more decks (evaluated sorely as a draft-trick).
The point of the card is not to first pick it (unless you've got a terrible pack). Here's the strategy:
Pick it 3rd, 4th pick or later to have 2 top picks next packs. If you got it first pack you can hold it until third pack (remember the card is put back in the pack when you take that second card, it can then be redrafted) so that no one else can re-use it too favorably. In a 360 powered cube this card can gain you access to a mox level quality pick easily.
The WCS is that the card is in the third packs, but even in that case, you can pick it to have the last 2 cards of a pack. The card will always become the last pick of a pack because it's always reseeded. Last picks in third packs are rarelyplayed anyway, nothing lost there.
Interesting card, but there are a couple problems. It's not good enough for regular maindeck inclusion, which means it should be relegated to some weird draft-only section of the cube. And this mess-with-draft-rules is an extremely Limited (lol) design restriction. It's cool, but I'm having trouble imagining new cards that would be well-designed and fun to use in a draft without hurting other players. Ex:
Exile [cardname]: Target player skips his or her next pick.
Players draft cards face-up.
Etc. But I'm very interested to see which direction they go from here.
It's quite possible that this willl be the only card that references the draft itself, similar to how the one Planechase mana rock was the only Magic card that referenced the planar cards.
If I did more pack drafting of my cube I would probably run this. The potential to take this P1PWHATEVER and then have a "get any P(2 or 3)P(1 & 2)" for the rest of the game is would be worth it for me.
I am intrigued by this card. I usually draft with 6-8 players these days, and increasingly push archetypes. It seems that this card can make it easier to draft an archetype: pick it when there is nothing for you and then use it when you see Braids and Smokestack or Griselbrand and Animate dead in packs together. It feels like it could reduce variance a bit but I'd be interested to hear analysis from someone better at maths.
I'm not bothered by this being a card that will never be played, but I almost wish that the designers were honest about it and made it a new card type that literally couldn't be played.
So, statisticians, will adding this to drafts improve the quality of decks or worsen them, given that a drafter only plays about 60% of his picks anyway?
"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
I don't get why people would cube this. It can improve your draft but it can also do absolutely nothing. Cube packs are so good that I would never p1p1, I would only pick it from a pack with nothing I wanted instead of hate drafting. It just doesn't seem that good.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
When there's no ideal card for you in a pack, getting two picks from a pack with multiple broken cards that you want later on is really, really good.
If I exclusively drafted, I'd probably find room for it. But I don't like cards that I'd have to hunt for to add/remove for one exclusive type of play. I want all my inclusions to be valuable regardless of what format we're cubing at the time (sealed, winston, etc).
Cogwork Librarian (4)
Artifact Creature - Construct
Draft Cogwork Librarian face up. As you draft a card you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
3/3
Conspiracy
Pretty crazy. It's an unplayable card, but it changes draft dynamics.
I'm going to have to let this sink in a bit, at first glance it seems almost 'un' flavored to me. It's certainly powerful enough for any cube, getting two cards from a cube pack is pretty broken.
I'm hoping that there are ~8 cool cards that affect draft in a unique way. A fun variant would be to seed one of these cards at random into each player's packs. That way one player would first open the Librarian, another could get a separate effect. Definitely not something I'd do all the time, but I'd imagine it'd be fun once in a while.
I wouldn't include him for any reason other than that.
Visual Spoiler
Draft!
Other then that this card is very first pickable. Sad that its stats are so crappy though.:-/
I feel compelled to repeat everything I hear
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
I am so glad I'm not the only person who sees it like that. my Facebook is full of people telling me to put it in my cube, and I just don't see it working like they want it to.
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Visual Spoiler
Draft!
Why? This card is a real card and will help your deck be better. Even without ever being played.
It adds a lot of interesting decisions to the draft. For the board gamers under us, it seems to have a bit of a Ra! feeling going on IMO.
I feel compelled to repeat everything I hear
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
Well, the fact that it will never be played means I don't want to dedicate an artifact slot to it and at the same time pull out an artifact/card that is actually used to play Magic: The Gathering. It's a real card only in the sense that it's printed on cardboard.
I acknowledge this discussion can quickly branch in a philosophical direction. All I'm saying is the effect is really cool and I'd like to include it but not at the cost of a playable card, since once the draft is over it's useless.
Visual Spoiler
Draft!
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I don't think I'm taking it over any of the P9 P1P1. I could see myself taking it over an off color mox P2P1 though (especially in smaller cubes where I'm more likely to see 2 P9 in 1 pack), but I doubt I would take this very high in pack 3.
Not really thinking too much about it, I would estimate it being in the top third of cards to P1P1 in the average 360 cube (personally).
thoughts?
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You could also just keep it for P2pa or P3p1 if they happen to be awesome.
Or you can take two key cards that were in one booster later on, when you know what your deck really needs. Or when you can make a statement by cutting a colour in one booster.
I feel compelled to repeat everything I hear
Some first picks (pigs?) are more equal than others.
In a powered environment I can expect the second best card in a pack to be of around Cryptic Command/Recurring Nightmare/2nd tier planeswalker level. In an exceptionally bad pack (where the first pick is worse than the expected 2nd pick) it is certainly an alternative, especially in pack 1, with two attempts at a great 2nd pick.
I would also like to see stats on how often my P1P1 card ends up in my deck(sometimes due to bad eV-forcing, no less).
Also the fact that this is an even more open-ended pick than an artifact i.e. likely to go in more decks (evaluated sorely as a draft-trick).
-AA
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Pick it 3rd, 4th pick or later to have 2 top picks next packs. If you got it first pack you can hold it until third pack (remember the card is put back in the pack when you take that second card, it can then be redrafted) so that no one else can re-use it too favorably. In a 360 powered cube this card can gain you access to a mox level quality pick easily.
The WCS is that the card is in the third packs, but even in that case, you can pick it to have the last 2 cards of a pack. The card will always become the last pick of a pack because it's always reseeded. Last picks in third packs are rarelyplayed anyway, nothing lost there.
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Exile [cardname]: Target player skips his or her next pick.
Players draft cards face-up.
Etc. But I'm very interested to see which direction they go from here.
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I'm not bothered by this being a card that will never be played, but I almost wish that the designers were honest about it and made it a new card type that literally couldn't be played.
So, statisticians, will adding this to drafts improve the quality of decks or worsen them, given that a drafter only plays about 60% of his picks anyway?
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"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
If I exclusively drafted, I'd probably find room for it. But I don't like cards that I'd have to hunt for to add/remove for one exclusive type of play. I want all my inclusions to be valuable regardless of what format we're cubing at the time (sealed, winston, etc).
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Draft my cube!
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