@CommonerCoffee I'm in the same boat and I like Broken Bond > Naturalize. More interesting, I think more sweet plays will happen with it. Think about all the times you cast a mind stone AND something using its mana. This is kind of like that, and that excites me.
Wickerbough Elder is probably the first 4-drop in green I would cut when the time arises, but being a 4/4 brick after the fact is great. Conclave Naturalists/Indrik Stomphowler is close to playable now, and Wickerbough cuts that cost across turns.
@Cythare I support basically all of the recursion shenanigans with Avalanche Riders, and so I kept it for a while, but after cutting for Hazoret I haven't looked back. Avalanche Riders is good, but Hazoret is a monster sometimes, and other times she's a MONSTER.
I would cut either Terminate or Aristocrat from that list. Command and Dreadbore are the best cards in that list, IMO. If it was me, I'd cut both Terminate and Aristocrat and add in Daretti, Ingenious Iconoclast.
Looking for more Naturalize effects in my green section. Currently running Reclamation Sage and Wickerbough Elder. I think the latter is just way overcosted for this kind of effect now though.
Are you running Manglehorn / Acidic Slime / Woodfall Primus / Terastodon? I like all those more.
I'm not running any of those. Manglehorn isn't bad but I feel like I would be running too thin on enchantment removal if that were the replacement. I think the fatties are too large for them to reasonably come down to answer the cheaper artifact/enchantments. Acidic Slime is somewhat enticing though. It plays well with Lark but I'm not sure if that's better than Wickerbough Elder.
Looking for more Naturalize effects in my green section. Currently running Reclamation Sage and Wickerbough Elder. I think the latter is just way overcosted for this kind of effect now though.
Are you running Manglehorn / Acidic Slime / Woodfall Primus / Terastodon? I like all those more.
I'm not running any of those. Manglehorn isn't bad but I feel like I would be running too thin on enchantment removal if that were the replacement. I think the fatties are too large for them to reasonably come down to answer the cheaper artifact/enchantments. Acidic Slime is somewhat enticing though. It plays well with Lark but I'm not sure if that's better than Wickerbough Elder.
Acidic Slime is REALLY good since it’s often a 3 for 1 if it takes something out in combat, I’d play it in a 360 cube no questions asked. Green has no problem getting to 5 mana before turn 5. The other big creatures are mainly Natural Order targets.
Punishing both the main forms of mana development is huge. Even if they are hitting their land drops you can take them off a color, the other day an opponent had 4 swamps and an underground sea, I slimed the sea, and then after they showed me all the blue cards they drew. Can't do that with the other non-super-ramp options.
I would cut either Terminate or Aristocrat from that list. Command and Dreadbore are the best cards in that list, IMO. If it was me, I'd cut both Terminate and Aristocrat and add in Daretti, Ingenious Iconoclast.
Quite what I was thinking... thanks for affirmation! I would like to put in Daretti but he is my artifact cube. I think I will try the artifact archetype in cube someday, though.
You really don't need a whole cube dedicated to artifacts to make Daretti work. He's best in an artifact deck, sure, but those exist on the unpowered level and without a huge theme he's still a good 3 mana walker.
How do other cube managers feel about Mikaeus, the Lunarch these days? I recently cut him from tier 1 to tier 2 in my 630 unpowered cube (i.e. out of the core 450), but I'm still struggling with how to evaluate him vs. other miscellaneous white critters. Not necessarily looking for a cut, but interested in how others feel he stacks up in relation to Eight-and-a-Half-Tails, Mirran Crusader, Ranger of Eos and Sublime Archangel.
I cut Mikaeus really early on, mainly due to the fact that he doesn't pump as soon as he hits the board. Playing him on turn 2 and ticking him up is cool but the potential for him to be killed after tapping is so high and he's never impressing you with his stats. I'd run the Crusader or Archangel.
Trying to finish up my Un-Spiracy module, pleeease help:
Does Sovereign’s Realm boot out Worldknit? The draft experience and final deck would be different but I don’t think I want two of this draft-anything effect in one draft. Do any of y'all use both, or prefer one?
Starting to feel having both Glorybringer and Thundermaw Hellkite is sorta redundant and I feel like Glorybringer is the more interesting and better of the two. So with Dominaria coming up again...
I like Hellkite / Sarkhan more than Glorybringer, especially if you’re running Wildfire. Hellkite’s ability to clear the way and blow up all X/1 flyers is huge, especially when trying to race or kill a planeswalker. But gun to head with your original question, I’d keep Siege-Gang for strategic diversity.
Avalanche Riders
Flametongue Kavu
Hellrider
Pia and Kiran Nalaar
I can also, of course, leave Hazoret out.
Draft my cube! (630 cards)
Wickerbough Elder is probably the first 4-drop in green I would cut when the time arises, but being a 4/4 brick after the fact is great. Conclave Naturalists/Indrik Stomphowler is close to playable now, and Wickerbough cuts that cost across turns.
@Cythare I support basically all of the recursion shenanigans with Avalanche Riders, and so I kept it for a while, but after cutting for Hazoret I haven't looked back. Avalanche Riders is good, but Hazoret is a monster sometimes, and other times she's a MONSTER.
This is still the best place for high-power-level cube chat & debate.
Here's to many more years at MTGS *clink*
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Terminate
Dreadbore
Falkenrath Aristocrat
Grenzo, Dungeon Warden
Kolaghan's Command
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I'm not running any of those. Manglehorn isn't bad but I feel like I would be running too thin on enchantment removal if that were the replacement. I think the fatties are too large for them to reasonably come down to answer the cheaper artifact/enchantments. Acidic Slime is somewhat enticing though. It plays well with Lark but I'm not sure if that's better than Wickerbough Elder.
Acidic Slime is REALLY good since it’s often a 3 for 1 if it takes something out in combat, I’d play it in a 360 cube no questions asked. Green has no problem getting to 5 mana before turn 5. The other big creatures are mainly Natural Order targets.
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Quite what I was thinking... thanks for affirmation! I would like to put in Daretti but he is my artifact cube. I think I will try the artifact archetype in cube someday, though.
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1 - Chandra, Pyromaster vs Devil's Play vs Kari Zev's Expertise vs Mogg War Marshal vs Bonfire of the Damned ? What order ?
2 - Antiquities War vs Aether Adept vs Dungeon Geists ? What order ?
3 - Traxos, Scourge of Kroog vs Scuttling Doom Engine ?
4 - Entreat the Angels vs History of Benalia ?
3. Scuttling Doom Engine, Traxos
4. History, Entreat
[180 classic cube]
doom engine, traxos
entreat, history
2 - Antiquities War vs Mishra's Workshop ? How size is the cube to run these cards? (supporting artefact.dec)
3 - Nimble Obstructionist vs Serendib Efreet ?
2 - Silverblade Paladin vs Mirran Crusader ?
Crusader >> Paladin
My 630 Card Powered Cube
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Crusader, Paladin
[180 classic cube]
Nimble Obstructionist > Warkite Marauder > Aether Adept > Gilded Drake (either a sideboard card or a combo card with Crystal Shard)
Nimble Obstructionist > Serendib Efreet
Anthem is the best. Unsure about Ajani vs. Dictate
Crusader > Paladin
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Marauder > Obstructionist >> Adept > Drake
Workshop > War, but probably both or neither.
Obstructionist > Efreet
My 630 Card Powered Cube
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My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
1- Serendib Efreet vs Aether Adept ? (I don't supporting Blue devotion and despite indirect answers I still doubt))
2 - Elvish Visionary vs Mayor of Avabruck vs Merfolk Branchwalker vs Wild Mongrel ? What order ?
3 - Rattleclaw Mystic vs Devoted Druid ?
Mongrel >> Visionary ≥ Mayor = Branchwalker; the last 3 are all pretty comparable filler cards.
Druid > Mystic, unless you have a deep Morph theme and/or Mystic is in a Temur slot.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Trying to finish up my Un-Spiracy module, pleeease help:
Does Sovereign’s Realm boot out Worldknit? The draft experience and final deck would be different but I don’t think I want two of this draft-anything effect in one draft. Do any of y'all use both, or prefer one?
Arcane Savant vs. Clocknapper? Do you like Clocknapper in unpowered lists?
This is still the best place for high-power-level cube chat & debate.
Here's to many more years at MTGS *clink*
Thundermaw Hellkite vs Siege-Gang Commander
My High Octane Unpowered Cube on CubeCobra