You can either block one creature or tap one. If it could do both together, this may be a good one. But as it is, I generally don't see the appeal of any walls that can't attack, don't punish the opponent for attacking into it in any way, replaces itself (like Wall of Omens). It deals with one attacker only, and this is not good enough for me.
Wall of Omens obviously gets the nod, this card just struck me as unusually good.
Total side note but I like how people are discussing running this over itself.
Well, it has to be said that Kolaghan is clearly better than Kolaghan. Considering what BR decks usually want and how stiff the competition in this guild is, there is no way that I would run Kolaghan over Kolaghan! Kolaghan might make it in as the sixth guild card or so. Kolaghan on the other hand ranks several places below that.
It was so funny to me when they described this as a downgrade to the original Zurgo during the Pax East panel. I was thinking if this is a downgrade, they should really "downgrade" all legendary creatures. Haha.
My deck designing is quite concise at this point:
1. Come up with deck idea
2. Realize this idea is somehow fundamentally similar to another deck I have or that is commonly played in my group
3. Decide I don't want to disassemble one of my existing decks
4. Give up and do nothing
I don't see the point of this new shroud mechanic. It's strictly worse than Hexproof. Threshold is pretty bad too, Delirium is a much better mechanic and probably easier to activate.
Otherwise this card is a pretty neat guy. Dodges removal and grows into a Primal Huntbeast. 3/5
Wall of Tanglecord has been around for ages and is available to all colors instead of just white. I don't know that an extra toughness and the ability to tap evaders is worth the loss in color flexibility. You could make an argument that this dodges all the artifact removal I guess.
I think the aggressive tappers are better and no longer find room except in the big cubes. For pure defense I would rather something like the Ram or wall of essence if I am looking to screw with aggro.
If you're running a defender subtheme (and I've seen it happen), this is probably one of your better options, since the tap ability means it isn't just a dead draw against evasive creatures and can be used offensively.
Not cantripping or ramping means that it's not cubeworthy anywhere else.
This really sets a high standard for a wall. 0/7 for 2 mana is already above curve and the tap ability is very powerful as well and often found on 1/1 ish creatures at this mana cost. As someone who plays against defenders/walls often, this is clearly a standout.
Don't think it will crack many Cubes but, relatively speaking, its way up on the charts
I run Wall of Tanglecord, because green ramp decks and blue control decks like something like this (plus synergies with Overgrown Battlement and artifact theme), but white doesn't need such a card. It is either out of place in an aggressive deck or it will just die to a control deck's own Wrath without replacing itself.
Haha, this card was bad when we thought it costed 2 mana.
No it wasn't. Just because it isn't good enough for Cube doesn't make it 'bad' in any sense. At two mana it was kind of staggering that they would print a Wall that just completely outshone so many of its comparables.
Haha, this card was bad when we thought it costed 2 mana.
No it wasn't. Just because it isn't good enough for Cube doesn't make it 'bad' in any sense. At two mana it was kind of staggering that they would print a Wall that just completely outshone so many of its comparables.
idk I mean I'd assume that any comments posted in the cube forum are intended to analyze its power in the cube format.
Private Mod Note
():
Rollback Post to RevisionRollBack
Rest in RIP My Signature, I guess. 2015-2016, we hardly knew ye.
Total side note but I like how people are discussing running this over itself.
Well, it has to be said that Kolaghan is clearly better than Kolaghan. Considering what BR decks usually want and how stiff the competition in this guild is, there is no way that I would run Kolaghan over Kolaghan! Kolaghan might make it in as the sixth guild card or so. Kolaghan on the other hand ranks several places below that.
It was so funny to me when they described this as a downgrade to the original Zurgo during the Pax East panel. I was thinking if this is a downgrade, they should really "downgrade" all legendary creatures. Haha.
My deck designing is quite concise at this point:
1. Come up with deck idea
2. Realize this idea is somehow fundamentally similar to another deck I have or that is commonly played in my group
3. Decide I don't want to disassemble one of my existing decks
4. Give up and do nothing
I don't see the point of this new shroud mechanic. It's strictly worse than Hexproof. Threshold is pretty bad too, Delirium is a much better mechanic and probably easier to activate.
Otherwise this card is a pretty neat guy. Dodges removal and grows into a Primal Huntbeast. 3/5
Haha, this card was bad when we thought it costed 2 mana.
No it wasn't. Just because it isn't good enough for Cube doesn't make it 'bad' in any sense. At two mana it was kind of staggering that they would print a Wall that just completely outshone so many of its comparables.
Maybe you should take this over to the casual forum.
Dazzling Ramparts
1W
Creature - Wall
Defender
1W, T: Tap target creature.
0/7
Wall of Omens obviously gets the nod, this card just struck me as unusually good.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
My Cube (DeckStats)
My Pauper Cube: 540 (CubeTutor link!)
Level 1 Judge
Currently Playing:
Legacy: Something U/W Controlish
EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!
Not cantripping or ramping means that it's not cubeworthy anywhere else.
Cubetutor Link
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Don't think it will crack many Cubes but, relatively speaking, its way up on the charts
Good lord this is a great quote - signature worthy for sure!
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
/thread
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
No it wasn't. Just because it isn't good enough for Cube doesn't make it 'bad' in any sense. At two mana it was kind of staggering that they would print a Wall that just completely outshone so many of its comparables.
Lol same
idk I mean I'd assume that any comments posted in the cube forum are intended to analyze its power in the cube format.
At 5 mana though.. wow get away from my limited decks while you're at it card.
CUBE TOP 10 - Help us vote for the best cards in cube
I'm sorry, I thought this was the cube forum.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Maybe you should take this over to the casual forum.