Quote from wtwlf123 »I think the philosophy behind liking this card is the same as that which is applied to a card like Boon of the Wish-Giver. The high ceiling when flooded + safe floor otherwise has some appeal to a lot of folks. The mythic Sea Gate design is that same concept, just dialed up to 11. In the spell mode, Boon is more consistent, and has a higher floor but lower ceiling than Sea Gate Restoration does in its spell mode. The opposite is true for the cycling half of the card. Boon's cycling has a higher ceiling, but a lower floor. With Sea Gate, Reborn you get a land 100% of the time. Which allows you to potentially keep opening hands that you might otherwise need to mulligan, and it guarantees you a blue source when you do it. For me, the consistency of the "islandcycling" mode is more important (especially since it can be Islandcycling: 1 or Islandcycling: Pay 3 life depending on your curve). The value from Boon is far more consistent as a spell, but I'm more willing to do a high-risk/high-reward design on the big mana side, and err on the side of more consistency with the "cycling" mode.
Not every cube will have room for an effect like Boon or Sea Gate, but I think medium- to large-sized cubes that are looking for a modal big draw/safe floor effect can find success with either of these cards, and I prefer this one to Boon for the reasons I just detailed above. Impact on opening 7 security and a true cycling safety net if you need to dig for lands ...those two advantages appeal more to me than the average value of the big-mana side of the card. Again, just my $0.02. I'm not calling this a 360 staple. But I do think this has appeal in a lot of lists, that are looking for a Boon-esque effect. I'm stoked to try it, and expect it to play well, but I understand the issues that small cubes have with making room. Cutting blue cards is painful, and I can't fault anyone for failing to find room.
Quote from Salmo »It's just about reasonable expectations.
Quote from Goodking »Nice write-up, a long one this time and with good reason. This set is great! I'm including a heck of a lot of cards in my 410. Possibly even five black cards (Agadeem, Skyclave Shade, Scavenger, Hagra Broodpit, Bloodchief's Thirst) which is just nuts.
Quote from opterown »Excellent write up, always something I look forward to
Edit - no Kargan Intimidator? Sad ;;
Quote from rantipole »Thanks once again for doing these. You do such a great service to the community by writing the Previews.
Very surprised to not see Kargan Intimidator and Sea Gate Stormcaller and surprised to see Hagra Mauling and Roil Eruption on this list. Intimidator looks like a better red 2-drop than a few that are commonly run. Stormcaller has a really high ceiling by pairing it with Recall, Walk, or a Tutor.
Quote from wtwlf123 »
@Breathe1234: I know you're less optimistic about the Tapped MDFCs ...but I think my point is that you shouldn't be. Once you establish that there's value to the flexibility, it needs to be worth something. I think a 1 tax is a good start. And yes, the Boltlands are legit great. Also, cool take on the kicker analysis. I agree that basically the less often it'll get kicked, the better the unkicked card needs to be.
2. On the other hand, the bolt lands are a lot more interesting - I like how a powerful spell (7-8 cost) could also be a land and could significantly help smooth out draws are incentive decks to play more 6-7 drops and present more interesting games. I've found 5-6 mana planeswalkers/ spells to be alot less interesting in eternal formats because of the balance of having enough lands to reach the mana to consistently cast the spells vs not drawing too many lands to not get flooded to be incredibly difficult.
This is the first time that I’ve really been excited about one of the true sorcery-speed Hammer variants in the cube, because I think Kicker brings a lot to the table.
Quote from Thundermare3 »I am so curious how repeated reps with the MDFC bolt lands show how often they are played as land vs spells. The flexibility is insane. This set reminds me how much I love my cube and the evolution of the game. More wild MDFCs are coming in 2021 sets to really mix things up!
What I Don't Like: Man, if X could only be 0…