We're missing:
- Sword of Green and White
- Sword of Blue and Black
- Sword of Red and Green
I've noticed that the protection is incredibly relevant and artificially makes Green - White, Blue- Black and Red-Green slightly weaker.
I been thinking of balancing this deficiency with rewarding these color combinations with an extra hybrid card in each of these guides. Any thoughts?
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
I've noticed that the protection is incredibly relevant and artificially makes Green - White, Blue- Black and Red-Green slightly weaker.
I been thinking of balancing this deficiency with rewarding these color combinations with an extra hybrid card in each of these guides. Any thoughts?
Don't you mean that it makes those guilds stronger? It's a drawback to have a Sword that's good against both of your colors. So those combinations would be at an advantage against the others, following your theory. So do you want to take tools away from Selesnya because there's no anti-Selesnya Sword? Seems unnecessary.
I always pick the sword if it gives protection to my on color deck because 1) the swords are strong, 2) the protection could be problematic and you need to hate draft.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
I've noticed that the protection is incredibly relevant and artificially makes Green - White, Blue- Black and Red-Green slightly weaker.
...Could you explain this a bit?
I mean, sword of feast and famine isn't actually a golgari card and I'd hope that it isn't taking a golgari slot. If anything, you'd think that the three remaining guilds are slightly stronger rather than weaker as there isn't a sword that will randomly give a creature protection against your entire deck. Green is also slightly stronger right now because there are only 2 swords that protect against green and three that protect against every other color.
I've noticed that the protection is incredibly relevant and artificially makes Green - White, Blue- Black and Red-Green slightly weaker.
I been thinking of balancing this deficiency with rewarding these color combinations with an extra hybrid card in each of these guides. Any thoughts?
Don't you mean that it makes those guilds stronger? It's a drawback to have a Sword that's good against both of your colors. So those combinations would be at an advantage against the others, following your theory. So do you want to take tools away from Selesnya because there's no anti-Selesnya Sword? Seems unnecessary.
Yah ... I got this completely backwards - Yes. The color pairs that HAVE the pro X, Y against them SHOULD be rewarded with an extra guild card not the other way around.
I've noticed that the protection is incredibly relevant and artificially makes Green - White, Blue- Black and Red-Green slightly weaker.
...Could you explain this a bit?
I mean, sword of feast and famine isn't actually a golgari card and I'd hope that it isn't taking a golgari slot. If anything, you'd think that the three remaining guilds are slightly stronger rather than weaker as there isn't a sword that will randomly give a creature protection against your entire deck. Green is also slightly stronger right now because there are only 2 swords that protect against green and three that protect against every other color.
Am I missing something here?
yes. I got this backwards. Thanks for pointing this out.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
Sword of Body and Mind
Sword of Feast and Famine
Sword of Fire and Ice
Sword of Light and Shadow
Sword of Sinew and Steel
Sword of Truth and Justice
Sword of War and Peace
We're missing:
- Sword of Green and White
- Sword of Blue and Black
- Sword of Red and Green
I've noticed that the protection is incredibly relevant and artificially makes Green - White, Blue- Black and Red-Green slightly weaker.
I been thinking of balancing this deficiency with rewarding these color combinations with an extra hybrid card in each of these guides. Any thoughts?
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
Don't you mean that it makes those guilds stronger? It's a drawback to have a Sword that's good against both of your colors. So those combinations would be at an advantage against the others, following your theory. So do you want to take tools away from Selesnya because there's no anti-Selesnya Sword? Seems unnecessary.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
...Could you explain this a bit?
I mean, sword of feast and famine isn't actually a golgari card and I'd hope that it isn't taking a golgari slot. If anything, you'd think that the three remaining guilds are slightly stronger rather than weaker as there isn't a sword that will randomly give a creature protection against your entire deck. Green is also slightly stronger right now because there are only 2 swords that protect against green and three that protect against every other color.
Am I missing something here?
Yah ... I got this completely backwards - Yes. The color pairs that HAVE the pro X, Y against them SHOULD be rewarded with an extra guild card not the other way around.
yes. I got this backwards. Thanks for pointing this out.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i