There have been a discussion about whether Feather, the Redeemed triggered ability works with Adventures the same way as it works with Flashback or Dreadhorde Arcanist's ability or if the "self exile" stance is similar to Glorious End, Teferi's Protection, Stunning Reversal and so on.
I know we can wait until the release notes but does anyone know which case applies?
In my mind, losing Reckless Rage is the biggest hit, but if we can get targeted value out of the adventure cards along with a decent body after that, they can help make up for what we are losing.
I believe that Bonecrusher Giant would be a good sideboard against Fog-based decks. The problem is that if we target him with our spells he also crush us
I would say to skip Red all together. Green just has so much more usage. Stony Strength combined with Paradise Druid and Incubation Druid gives you free mana, and, when you use that every turn with 1-2 Season of Growth's on the board, you end up drawing an insane amount of cards. After losing to milling myself twice in my first 5 games of using this deck, I decided to add in Jace, Wielder of Mysteries and he's now my main win condition. My Feather deck has been doing quite well for me and it currently looks something like this:
(I've also got a few variations I'm still working on.)
I haven't had a chance to try it out yet, but is the Boros iteration played by Brad Nelson and Huey Jensen with Hero of Precinct One the next evolution post rotation? It seems interesting.
There have been a discussion about whether Feather, the Redeemed triggered ability works with Adventures the same way as it works with Flashback or Dreadhorde Arcanist's ability or if the "self exile" stance is similar to Glorious End, Teferi's Protection, Stunning Reversal and so on.
I know we can wait until the release notes but does anyone know which case applies?
In my mind, losing Reckless Rage is the biggest hit, but if we can get targeted value out of the adventure cards along with a decent body after that, they can help make up for what we are losing.
Joust would be great if it didn't only pump up knights. Shepherd of the Flock has a lot of potential as a hoser along with God's Willing to protect Feather, but returning a Tenth District Legionnaire is a bit of a non-bo. Faerie Guidemother would be a nice way to provide a pumped Legionnaire evasion. Thoughts?
Maybe we'll have to bet a little on more copies of Infuriate, and probably a Naya version of the Deck (using Domri's Ambush, Season of Growth and some other buffs will be a nice idea for the deck. I also believe that Irencrag Pyromancer will provide a nice output of damage when used with Defiant Strike, maybe in the slot of Legion Warboss
(I've also got a few variations I'm still working on.)
3 Defiant Strike
4 Feather, the Redeemed
3 Gods Willing
4 Hero of Precinct One
4 Integrity/Intervention
1 Justice Strike
7 Mountain
8 Plains
4 Sacred Foundry
4 Skyknight Vanguard
4 Swiftblade Vindicator
4 Tajic, Legion's Edge
4 Temple of Triumph
2 Tenth District Legionnaire
1 Wind-Scarred Crag
1 Chandra, Acolyte of Flame
2 Conclave Tribunal
3 Devout Decree
2 Experimental Frenzy
2 Gideon Blackblade
2 Justice Strike
1 Lava Coil
2 Shock