Okay, okay, a 3 drop with no ETB effect in a format with a 4 mana wrath in one of the best decks is probably just bad. The text on this card has me drooling: a card advantage engine on an above rate flyer. So I guess that I am talking about fun FNM decks.
I like fun FNM decks! Please help with ideas and decklists.
Jeskai is an option but maybe to ambitious. I really think that an Aggro Boros can be the most reasonable/safe shelter for her.
She is already good by herself and synergizes with the great adition of Tenth District Legionnaire, the best heroic card after Favored Hoplite.
The new Gideon is also a reason to play an Boros Aggro. He and Tenth can be targeted by Reckless Rage all day, killing all the enemies creatures. He can also after 2 turns, exile any nonland permanent. It´s weird because is a deck that can be really fast, but can adapt itself to play safely with the help of Gideon and Sheltering Light.
The pump spells can also be played defensively agaisnt red decks, where integrity/intervation can play a big role.
Nice work Ryder052! Lots of good finds. Gird for Battle and Wee Dragonauts stand out to me. Since I change decks so often, I want to ask you to make/lead the thread in Deck Creation when the spoiler is complete (but "no" is always a fine answer).
There are so many ways to do this. If we could reliably get Arcanist to 3 power, imagine a turn of Heroic Reinforcements then recast Heroic Reinforcements with Arcanist.
One idea is an evasive aggro deck, something like the following, but I want a heroic 1-drop so much it hurts. A shared creature type for Unclaimed Territory would be useful also (Jeskai can use wizard for Arcanist and Beamsplitter):
Edited to fill in sideboard.
Sure, I'm heavily considering this archetype to be "my thing" once WAR hits, I may as well lead the deck thread.
Heroic Reinforcements looks like a good, but slow card. It kinda wants to be built around. I'd personally prefer to cast a smaller pump spell and leave mana open for protection. There are a few differing styles Feather can go with, one is straightforward aggro, another is aggro-control, even midrange is viable with Naya.
Other than budget reasons though, there is no reason to stay in pure Boros.
A few thoughts after initial couple of games:
- Feather works, if you can keep her alive she wins games alone.
- The deck really wants mana to keep casting those recurring spells and still have some open for protection.
- Dreadhorde Arcanist is good, but weak on its own, I cut him down to 3
- Beamsplitter Mage wins games, just he and any other creature can give a solid beating and can both be protected from wrath effect with one card
- Sheltering Light can't reliably protect Feather on T4 due to mana issues (exactly RWWW required)
- Adamant Will is nice as it provides both pump and protection
- Dovin's Veto is like the best card in this deck right after Feather. Just stops everything.
- Stealth Mission is great in that the buff persists, so with Feather she gets bigger every turn.
- Feather + Essence Capture is hard lockdown vs midrange. Against other decks it's not so good, so probably SB material.
- Reckless Rage worked ok'ish so far
- Run Amok is bad in that you can't cast it twice with Arcanist
- Defiant Strike is weak without Feather or Beamsplitter.
It's disappointing that Feather's trigger is not optional and you can't have two activations with her + Arcanist on the same turn.
She can, however, return to your hand cards that were in the graveyard before she hit the field and are revived by Arcanist.
Guys, I think you're sleeping on Samut's Sprint if you're building around Feather and Dreadhorde Arcanist, it has amazing synergy with both of those cards, I think it deserves to be tested, getting +4/+2 and Scry 2 for R using the Arcanist sounds better than Run Amok, since the Arcanist has built-in Trample, and Feather already flies, so having even more card filtering should improve the consistency of the deck, Run Amok may help you go all-in faster, but card filtering is nothing to scoff at, and I may even try it over Defiant Strike, +1/+0 sounds too weak even with the cantrip effect.
The builds I had best results with were aggressive. One of my best creatures was Lagonna Band Trailblazer, an 0/4 for 1. The effects we were trying to exploit were not huge, a few counters. So I found that I needed to nearly win before the midrange and controlling decks got rolling.
But this is a different deck and a different meta, so that may all be incorrect. There are also a lot of ways to take this, and the different builds may perform differently against different other decks. But I get defensive when I am told that budget is the only reason to run pure Boros. I did it because I envisioned an aggro build and game plan. Aggro is not the only game plan, and I can't really argue that it's the best without a lot of testing, but it seems like a possible game plan that may excel in some meta.
I love the idea of Essence Capture, but UU seems hard. I am thinking that we will need all the random scry effects like those on the Tenth District Legionnaire that I have been ignoring. All our versions will be somewhat combo-ish, needing a good distribution of lands, creatures and spells to be powerful.
Maybe you're right hoser about Boros pure aggro being a valid choice, I just don't think you can't gain anything by including another color given the landbase we have atm. You can splash even for one card. Seeing your list, it looks like Pteramander could be a solid contender to swap Rustwing Falcon for.
More results: Defiant Strike is bad in Jeskai. It's only any good with Feather, otherwise it's just a silly cantrip and the deck does not have the time to sift through the deck, it wants value ASAP. Removed completely.
Cut Dreadhorde Arcanist down to 2. Again, Jeskai isn't about trying to all-in with all the cards in your hand, Arcanist can be explosive with the right setup, but this 1 power does not make him an ideal 2-drop. Tenth District Legionnaire is effective on it's own, 4-of atm. Reckless Rage up to 4. It's R for 4 damage, dope. What's silly, it doesn't fizzle when its target gains hexproof and gets back to hand with Feather anyway