My matchups were 5 Color (Win) Boat Brew (Loss) Bant Crasher (Win) R/B Burn (Win) Split T4. I sorta just blazed through the competition with this deck. Nobody saw it coming, nobody had a sideboard plan. This is a great, fun deck that can pull out turn one titans and turn three kills. Game one you come out strong as a combo deck. Game two you will side into an aggro deck.
I lost to W/r Boat brew... I got steamrolled on one land G1, and drew maybe half my land G2. It hurts, but my fault for keeping bad hands. I used store credit to finish the deck
I'm playing a Red Aggro beat down deck and looking for an efficient removal spell that will kill 3 toughness creatures that can also be used to do damage to my opponent for 1 cmc. Are there any cards like that? Thanks
. \ Nobody saw it coming, nobody had a sideboard plan. This is a great, fun deck that can pull out turn one titans and turn three kills.
As for some suggestions,
-2 Elsewhere flask
+2 Terror
you also would need hand control like thoughtseize main, since Path to exile RFGs your titan, Volcanic Fallout almost kills everyone in your deck
Thanks, I am asking for suggestions. I will pop some Ts's main and see how that churns out. I didn't find path being a problem though, especially post-board.
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"Magic is a game of stamina, not of intelligence; As in whose intelligence has more stamina" -Jay Shockley
I'm playing a Red Aggro beat down deck and looking for an efficient removal spell that will kill 3 toughness creatures that can also be used to do damage to my opponent for 1 cmc. Are there any cards like that? Thanks
nice, you having any trouble with control? is the card draw better than the control in this build? maybe some unsummons or something?
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Experience is by far the best teacher. Ever since I was little, I knew that if I looked both ways when crossing the street, I'd see a lot more than traffic.
If you can't afford the Thoughtseizes, I'd suggest, at least in the sideboard, some Tidehollow Scullers. While they don't really help your aggro strategy, if you find game one that your opponent is running lots of cheap removal (as mentioned above), they can help you keep your opponent from answering your threats as you go off a few turns later.
Or, if you are having trouble against early-game removal or decks that are siding in either more removal or fog effects to survive the initial onslaught and stabilize, I'd suggest manipulating your sideboard so you can make your deck a little more midrange (or, at least with a better lategame). For that, I'd side one or two Scourglasses and two or three Sphinx Summoners. Along with one-of or two-of artifacts (Relic of Progenitus, Cumber Stone, Ethersworn Canonist (not optimal, but an option), etc) out of the sideboard in place of Glaze Fiends and some of the counters you already have in your sideboard, you get a fast midrange deck with a toolbox late game to dominate your opponents.
Otherwise, congratulations on the Top 4, and here's hoping everyone in your meta doesn't start siding in some hate.
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""Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est"
(They can kill you, but the legalities of eating you are quite a bit dicier).
May I ask, how is 18 land serving you, your deck seems to be more on the mid range unlike elves having missed drops at the start can be really horrid (Heck I miss drops with 24 land decks).
Did the mana came out smoothly for you ?
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Enjoy Standard, Modern and Music (also some Pauper, Momir, Gaming, Animations and Legacy)? Then visit my channel:Here
just wondering, you said it was more or less a transformational sideboard.
what did you side in/out, and did it make a difference what decks you played against?
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1.) Anyone who thinks cancel is viable should be shot. in the face. with a hammer.
2.) You misunderstand, what I was suggesting was the total exclusion of Spellstutter Sprite, because it just isnt that good anymore.
3.) Understand, Dredge is not really a Magic: The Gathering deck. When a card is playable in it, it doesn't mean it's a tournament playable card. It means it's playable in whatever crazy fantasy world that Dredge operates in.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck *********, then disembowel myself to escape the world that allowed something like to to occur and validate you.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck *********, then disembowel myself to escape the world that allowed something like to to occur and validate you.
turn 1: land, springleaf drum
turn 2: land, sculptor, glaze fiend
turn 3: chromatic star x 4 + sculptor + elsewhere flask x 4 + any artifact, attack for 21
it works.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck ********, then disembowel myself to escape the world that allowed something like this to occur and validate you.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck *********, then disembowel myself to escape the world that allowed something like to to occur and validate you.
That was one of the most amazingly worded sentences I have ever heard in my entire life. I applaud you.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck *********, then disembowel myself to escape the world that allowed something like to to occur and validate you.
Lol this deck is actually really fun. Saccing chromatic stars to salvage titan is teh tech. I almost want to bring it to FNM just so to see peoples reactions when I open up the game with an ornithopter+springleaf drum+chromatic star into titan. Of coarse, they will most likely path to exile it but it will be awesome anyways.
I'm playing a Red Aggro beat down deck and looking for an efficient removal spell that will kill 3 toughness creatures that can also be used to do damage to my opponent for 1 cmc. Are there any cards like that? Thanks
Salvage Slasher isn't worth putting in, in my opinion. It doesn't have evasion, in my experience there usually aren't enough artifacts in the yard to make it worth it, and it's rare that I'd rather have one than another creature.
Executioner's Capsule? Probably too slow. Three mana is a lot here, especially double black, and waiting two turns to kill something if often too late.
I dont care. Whether it is 1 in 1 billion or 1 in 1 googolplex.
My point is "Turn 3 kill is possible".
and your point is 100% irrelevant. The spinerock knoll dragonstorm could win turn one offa four rite of flame and a dragonstorm. that didn't matter in the grand scheme of things, since the odds were so all fired low of it EVER happening.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck *********, then disembowel myself to escape the world that allowed something like to to occur and validate you.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck *********, then disembowel myself to escape the world that allowed something like to to occur and validate you.
Simply put:
AMAZING.
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DCI Rules Advisor
Play at the following shops:
Luckys Card Shop (Greensboro, NC)
Sci-Fi Genre (Durham, NC)
All Fun and Games (Apex, NC)
What's the opinion on Bone Saw in the deck? I tested it, but found that it really is too slow for the pace of the deck. It's another free artifact for Esperzoa/Glaze Fiend, but it doesn't add enough beyond that I've found. The extra point of power can be nice, it turns Zoa into a four-turn clock, and lets Fiend attack for at least one point of damage when you're out of gas, but I don't like tying up my mana to equip it. I don't know, maybe some people like it, but I prefer not to have it.
11 Island
7 Swamp
Creatures-22
4 Master Of Etherium
4 Esperzoa
4 Ornithopter
4 Etherium Sculptor
4 Glaze Fiend
2 Salvagew Titan
3 Sculpting Steel
2 Mind Stone
4 Kaleidastone
2 Elsewhere Flask
3 Springleaf Drum
4 Ponder
I lost to W/r Boat brew... I got steamrolled on one land G1, and drew maybe half my land G2. It hurts, but my fault for keeping bad hands. I used store credit to finish the deck
4 Underground River
11 Island
3 Swamp
Creatures-22
4 Esperzoa
4 Master Of Etherium
2 Salvage Titan
4 Ornithopter
4 Etherium Sculptor
4 Glaze Fiend
3 Sculpting Steel
4 Chromatic Star
2 Kaleidastone
3 Springleaf Drum
4 Elsewhere Flask
4 Ponder
4 Terror
1 Thoughtseize
4 Negate
1 Relic Of Progenitus
4 Remove Soul
4 Negate
4 Terror
3 Loxodon Warhammer
1 Thoughtseize (need more)
3 Relic Of Progenitus (Basically Open Slots)
The deck is pretty much as refined as it can be, but nevertheless... Behold the fufure of t2
As for some suggestions,
-2 Elsewhere flask
+2 Terror
you also would need hand control like thoughtseize main, since Path to exile RFGs your titan, Volcanic Fallout almost kills everyone in your deck
Or, if you are having trouble against early-game removal or decks that are siding in either more removal or fog effects to survive the initial onslaught and stabilize, I'd suggest manipulating your sideboard so you can make your deck a little more midrange (or, at least with a better lategame). For that, I'd side one or two Scourglasses and two or three Sphinx Summoners. Along with one-of or two-of artifacts (Relic of Progenitus, Cumber Stone, Ethersworn Canonist (not optimal, but an option), etc) out of the sideboard in place of Glaze Fiends and some of the counters you already have in your sideboard, you get a fast midrange deck with a toolbox late game to dominate your opponents.
Otherwise, congratulations on the Top 4, and here's hoping everyone in your meta doesn't start siding in some hate.
(They can kill you, but the legalities of eating you are quite a bit dicier).
Did the mana came out smoothly for you ?
Enjoy Standard, Modern and Music (also some Pauper, Momir, Gaming, Animations and Legacy)? Then visit my channel:Here
what did you side in/out, and did it make a difference what decks you played against?
turn 2: land, sculptor, glaze fiend
turn 3: chromatic star x 4 + sculptor + elsewhere flask x 4 + any artifact, attack for 21
it works.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck ********, then disembowel myself to escape the world that allowed something like this to occur and validate you.
That was one of the most amazingly worded sentences I have ever heard in my entire life. I applaud you.
- Edited
Sorry for spamming, to keep on topic I think the deck could really use some more land though I wouldn't know what to remove
Enjoy Standard, Modern and Music (also some Pauper, Momir, Gaming, Animations and Legacy)? Then visit my channel:Here
-4 Glaze fiend
-4 Ornithopter
+4 Terror
+3 Loxodon HAMMA
+1 Thoughtseize
Vs Control
-4 Glaze Fiend
-4 Ornithopter
+3 Loxodon HAMMA
+4 Negate
+1 Thoughtseize
turn three kills mainly consisted of t1 salvage titan and t2 salvage titan on the draw, still. It all happened so fast though, I cant really remember
Really, dont mock the deck, it has potential.
Standard
GWUBant EnchantmentsUWG
BR Dos Rakis RB
UW Mill WU
Legacy
RGoblinsR
Salvage Slasher isn't worth putting in, in my opinion. It doesn't have evasion, in my experience there usually aren't enough artifacts in the yard to make it worth it, and it's rare that I'd rather have one than another creature.
Executioner's Capsule? Probably too slow. Three mana is a lot here, especially double black, and waiting two turns to kill something if often too late.
R Citizen Cane (Feldon of the Third Path)
I dont care. Whether it is 1 in 1 billion or 1 in 1 googolplex.
My point is "Turn 3 kill is possible".
and your point is 100% irrelevant. The spinerock knoll dragonstorm could win turn one offa four rite of flame and a dragonstorm. that didn't matter in the grand scheme of things, since the odds were so all fired low of it EVER happening.
A more fruitful line of discussion: Is it worth putting spot removal/counters in the mainboard?
R Citizen Cane (Feldon of the Third Path)
i suggest terror
Simply put:
AMAZING.
Play at the following shops:
Luckys Card Shop (Greensboro, NC)
Sci-Fi Genre (Durham, NC)
All Fun and Games (Apex, NC)
R Citizen Cane (Feldon of the Third Path)