Quote from emeticLunch »I think this is the sort of deck that Nullhide Ferox and Plaguecrafter would be really good in - Ferox looks just unreasonable to deal with, and you're pretty much just running creatures anyway, and Plaguecrafter lets you ditch Stitchers, kill Walkers through Wraths/Settles and sneak removal under Ferox.
Narcomoeba seems really bad with Troll. Troll pays off creatures in your graveyard, but Narcomoeba doesn't hit the graveyard. Troll wants to be in a deck with other threats to draw removal, Narcomoeba just kind of shows up and doesn't do anything. There's no reason to put cards in your deck that you just don't want or need at any point in the game.
I like the Explore dudes, but they seem like they'll make Pelt Collector kind of unreliable growing past 2/2.
Quote from moush »How is a 3 mana 4/4 that grows every turn and can grow in-combat bad? Charnel Troll is probably the best overgrowth payoff in the set.
Quote from headminerve »If only Troll had a creature I could send back to hand from exile.