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Quote from TheEmgee »
Please post up your deck list. Please mention some match-ups and how your list dealt with the threats.
Quote from Redirus91 »Quote from PJ I »Do you think I need the extra forest?
As opposed to a mountain or another land?
If you dont add a forest then your are reducing the percentage of casting one of your T1 green spells.
If you dont add a forest or mountain you are also reducing the chance of the Game trail coming into play untapped.
Quote from PJ I »Do you think I need the extra forest?
Quote from PJ I »So drop a game trail, and add a forest. Makes sense. Do I need to increase the sanctum count?
Quote from PJ I »Do we think this deck is viable in the new format?
Quote from PJ I »So if Ulamog, is not the answer, what is? Does B/G version have any legs, or is this deck just dead?
Quote from Hotstix »Black and green seems to be a thing.
This deck did 6th online:
PJ I's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
LANDS (22):4 Aether Hub4 Blooming Marsh3 Evolving Wilds6 Forest1 Shrine of the Forsaken Gods4 SwampCREATURES (12):3 Ishkanah, Grafwidow1 Noxious Gearhulk4 Servant of the Conduit4 Ulamog, the Ceaseless HungerINSTANTS and SORC (14):4 Attune with Aether4 Grasp of Darkness2 Live Fast3 Nissa's Renewal1 Traverse the UlvenwaldOTHER (12):4 Aetherworks Marvel4 Vessel of Nascency4 Woodweaver's PuzzleknotSIDEBOARD:1 Appetite for the Unnatural3 Dead Weight2 Kalitas, Traitor of Ghet2 Nissa, Vital Force3 Tireless Tracker1 To the Slaughter3 Transgress the Mind
Quote from PJ I »OK gentlemen. This week at SCGCOL there wasn't even 1 copy of a marvel deck in the top 64. Is this deck dead? I apologize. There was 1 marvel deck finishing at 64.
Quote from kevingreen20 »I must be doing something wrong, but I can't get the deck tags to work for me.
This is what I'm going to bring to my LGS for FNM.
Redirus91's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Creatures: 154 Tireless Tracker4 Servant of the Conduit3 World Breaker4 Ulamog, the Ceaseless HungerSpells: 104 Attune with Aether4 Harnessed Lightning2 Kozilek's ReturnArtifacts: 124 Aetherworks Marvel4 Renegade Map2 Woodweaver's Puzzleknot2 Inspiring StatuaryPlaneswalker: 33 Chandra, Torch of DefianceLands: 204 Aether Hub4 Game Trail3 Evolving Wilds5 Forest3 Mountain1 Island
I have been testing out this build and main decking the trackers have been nice. I have the maps, wilds, and attunes to get a lot of clues into the battlefield along with just the normal land per turn. I like the statuary to help cast the ulamog and world breaker if I end up drawing them. The 12 artifacts and all of the clue tokens make both only costing 2 or 3 most of the time. I have a feeling that there will be a lot of token and aggro decks now after the bannings so i like the returns mained. I might go 3 returns and 3 lightnings if there is more token decks but for now with all the Saheeli combo decks expected, it will be better with the 4 lightnings. I usually kill off the small threats early and by the time the big threats hit the board I can hard cast a world breaker or ulamog. Energy isn't a problem when the marvel hits play with all the clues and maps hitting the yard. I'm not sure what I am going to do with the sideboard yet. Let me know what you guys think.
Quote from PJ I »Where are the results from this tournament?
Quote from kevingreen20 »It's not suppose to be a statuary deck, that card is in there just just to help hard cast my big creatures when I draw them or get them bounced to my hand. It is a better alternative then having to put a lot of mana excel in the deck.
Quote from Hotstix »Quote from PJ I »Where are the results from this tournament?
Check it out HERE