Moldervine Cloak... get some. But Wurmreaver seams a bit too much. Late game it'd be ok for helping, but if you have it in your opening hand, its just taking a slot. 4 Gruul Warplows is too much. go with 3. Get some burn spells in there. Lava Spike is direct, Shock would be better. Volcanic Hammer and Seal of Fire are budget too.
why no [car]wild cantor[/card]? and if your on budget, emperor crocodile is great, i use himin my gruul deck and it never dies from his own ability, making him a 5/5 for 4 easy. i use 2 crocs and 2 solifuge,
i dont know what i was thinking i completely forgot about kurd ape!!!
3 Petrified Wood-Kin is to much i'll take out 2 i guess
i'll take out the pit skulks for kird apes
For those of u that aren't keeping score at home heres what we got so far
gristleback is good but if you have the money definitley go for the giant solifuge, if not i think gistle is suffice. man wish i knew you, i have 6 solifuges So you might want to consider char as it is 4 damage for 3 mana instant. this isnt a budget card either so if you have to work with what you have i like silhanna ledgewalker + moldervine cloak, or maybe dryad sophisticate. but you definitley need that moldervine cloak so try to get some. Also i think you might be ok at 22 land but only testing can truly tell, my old gruul beats ran 22 and i was fine. Also cackling flames can be tested if you usually get your hand empty.
edited for number error
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3 Petrified Wood-Kin
3 Rumbling Slums
4 Streetbreaker Wurm
4 Scab-Clan Mauler
4 Skarrgan Pit-Skulk
2 Wurmweaver Coil
4 Gruul War Plow
4 Resize
4 Wreak Havoc
4 Stone Rain
4 Skarrg, the Rage Pits
9 Forest
9 Mountain
-1 Gruul War Plow
-1 Skarrg, the Rage Pits
-2 Wurmweaver Coil
+4 Volcanic Hammer
giant solifuge might be good if you can afford it
lose one wood kin
lose 2 street breaker worms, for the 2 crocs, crocs are only about one dollar. each.
Maybe add some Shocks or Giant Solifuge?
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3 Petrified Wood-Kin is to much i'll take out 2 i guess
i'll take out the pit skulks for kird apes
For those of u that aren't keeping score at home heres what we got so far
1 Perified Wood-Kin
2 Gaint Solfiuge
3 Rumbling Slums
4 Streetbreaker Wurm
4 Scab-Clan Mauler
4 Kird Ape
2 Wurmweaver Coil
4 Gruul War Plow
4 Resize
4 Wreak Havoc
4 Stone Rain
4 Volcanic Hammer
2 Skarrg, the Rage Pits
9 Forest
9 Mountain
EDIT: now that i think about it i would put in 4 slums and more small bloodthirst creatures
i would take out the coils and add more burn
3 warplows is good 4 is too much
WHY DO U HAVE 20 LANDS?
-1 petrified wood-kin
-2 wurmweaver coil
+2 gaint solifuge
+1 forest
EDIT: i'll take out a warplow and put in a mountain that makes land count 22
4 solifiuges isnt budget they are like 7$...
i think u should run something like this
3 Streetbreaker Wurm
4 Gristleback
4 Scab-Clan Mauler
4 Kird Ape
3 Gruul War Plow
3 Wreak Havoc
3 Savage Twister
4 Seal of Fire
4 Volcanic Hammer
11 Forest
11 Mountain
Solifiuges are ok but cost too much $
they die too easily and slum is a lot better
EDIT: i have 69 posts!
I'm not ignoring them i just didn't mention them because I stopped posting to watch X-Play BEST SHOW EVER!!!
i agree, crocs are a good choice. i run them i my Deck and they have only died from their own ability once.
edited for number error
T2:
Take A Walk
U/W Control:symw::symu:
U/B madness?
Extended:
TEPS:symb::symu::symg: