Hello! I played a deck like this in theros-khans standard, with avatar of the resolute, surrak, and more combined with Aspect of Hydra and such. It was pretty fun and quite competitive, so I'm looking to build something similar for this new standard format.
I put a pretty big +1/+1 counter theme into this deck (more than I did the first time round), which I think gives it some synergy to glue it together. All the creatures have a lot of strength on their own, too. Here's my first draft list:
I will go ahead and suggest that you should have Rabid Bite for some type of removal against blockers or utility creatures until your tramplers get online. On the side, you definitely want Clip Wings against Ormendahl, Profane Prince, and I would suggest Pulse of Murasa to live a little longer and deal with removal: combined with Den Protector recursion, it's really something to consider, I think.
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I too definitely had a pile of fun with Mono Green Stompy while Aspect of Hydra was legal
I even kept playing the deck after Aspect of Hydra rotated, and I found the deck continued to do quite well up until the battle lands came out and the color pie ceased to exist!
I think now that the fetchlands have rotated, and multi-color decks are going to have much clunkier mana, Mono Green Stompy is actually stronger than most will probably give it credit for.
Here is the current list I am testing (still working on the sideboard):
Trickster-kun, I don't really like pulse, at least in the main. We don't have crucial things that merit extra recursion so it does nothing to further our aggro plan. I do think clip winds is an auto include in the SB.
Ultra_magnus, I agree to an extent about multicolor manabases. They're worse than they were last format but they are still quite good and people will adapt if aggro starts to do well. Also, are the full four titanic growths worth it?
I can think of a list of pumps that I would prefer over Titanic Growth, but in their absence Titanic Growth is still a beast of a pump spell and stompy needs some decent pumps to help push through for the win. Now that Become Immense has rotated, I wouldn't run less than 4.
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I put a pretty big +1/+1 counter theme into this deck (more than I did the first time round), which I think gives it some synergy to glue it together. All the creatures have a lot of strength on their own, too. Here's my first draft list:
4 Servant of the Scale
4 Avatar of the Resolute
4 Baloth Pup
4 Den Protector
4 Deathmist Raptor
4 Undergrowth Champion
4 Surrak, the Hunt Caller
3 Nissa, Voice of Zendikar
3 Collected Company
2 Nissa's Judgment
2 Oath of Nissa
22 Forest
3 Plummet
4 Jaddi Offshoot
2 Nissa's Judgment
3 Sylvan Advocate
3 Tajuru Warcaller
The sideboard definitely needs some work, and obviously since I'm making this thread I am very open to feedback on the deck. What do people think?
Standard: N G A W Y R A
Commander: G U B Damia
I even kept playing the deck after Aspect of Hydra rotated, and I found the deck continued to do quite well up until the battle lands came out and the color pie ceased to exist!
I think now that the fetchlands have rotated, and multi-color decks are going to have much clunkier mana, Mono Green Stompy is actually stronger than most will probably give it credit for.
Here is the current list I am testing (still working on the sideboard):
2 Rogue's Passage
4 Servant of the Scale
4 Avatar of the Resolute
4 Sylvan Advocate
4 Den Protector
4 Deathmist Raptor
4 Baloth Pup
4 Surrak, the Hunt Caller
4 Collected Company
4 Titanic Growth
The main differences from your list seem to be Sylvan Advocate instead of Undergrowth Champion, Rogue's Passage for another way through, and Titanic Growth as the fat pump spell of choice.
http://www.mtggoldfish.com/archetype/standard-mono-green-aggro-25768#paper
I like inspiring call for sure.
Trickster-kun, I don't really like pulse, at least in the main. We don't have crucial things that merit extra recursion so it does nothing to further our aggro plan. I do think clip winds is an auto include in the SB.
Ultra_magnus, I agree to an extent about multicolor manabases. They're worse than they were last format but they are still quite good and people will adapt if aggro starts to do well. Also, are the full four titanic growths worth it?