So, what are the possibles additions to this archetype?
Possibile Additions on MB Ojutai Examplars alone can create a huge tempo and put the opponent on a fast clock. Very hard to kill. Dragon Whisperer is a great turn play 2, and if we doesn't have any turn 3 play he's a great mana sink. Thunderbreak Regent is hard to kill, and it generates advantage even when it dies, also helps Stormbreath generates more advantage.
Sideboard options. Roast kills almost every creature without fly. Radiant Purge very hard to evaluete at this moment Surge of Righteousness this is a great tech against mono red decks, generate advantage when casted..remove a threat and gain life, yes please!
Its really hard to position right now. I think the RW aggro deck could get really shaken up from the more traditional builds. Im not a fan of the ones playing large numbers of soulfire grand masters AND seekers (especially playsets of each). I could see the deck curving up to thunderbreak regents and the ojutai exemplars now instead of stormbreaths. Who knows?
I also think a more traditional aggro deck is viable with the release of DoT. More 1 and 2 drop focussed with some powerful 3 drops and removal. I feel this is the best way to go given that RW aggro as it is, feels very week to being 1 for 1'd to oblivion by the sultai and UB control decks, or completely negated by the lategame lifegain of GW devotion decks.
Possibile Additions on MB
Ojutai Examplars alone can create a huge tempo and put the opponent on a fast clock. Very hard to kill.
Dragon Whisperer is a great turn play 2, and if we doesn't have any turn 3 play he's a great mana sink.
Thunderbreak Regent is hard to kill, and it generates advantage even when it dies, also helps Stormbreath generates more advantage.
Sideboard options.
Roast kills almost every creature without fly.
Radiant Purge very hard to evaluete at this moment
Surge of Righteousness this is a great tech against mono red decks, generate advantage when casted..remove a threat and gain life, yes please!
Opinions on RW with DTK?
Tks!
UR Twin - RIP
UR Twin - RIP
I also think a more traditional aggro deck is viable with the release of DoT. More 1 and 2 drop focussed with some powerful 3 drops and removal. I feel this is the best way to go given that RW aggro as it is, feels very week to being 1 for 1'd to oblivion by the sultai and UB control decks, or completely negated by the lategame lifegain of GW devotion decks.
Anyone else had similar thoughts?
UR Twin - RIP
2 Soulfire Grand Master
4 Goblin Rabblemaster
3 Seeker of the Way
Spells:
4 Myth Realized
2 Dragon Fodder
3 Hordeling Outburst
4 Lightning Strike
4 Stoke the Flames
4 Wild Slash
3 Chained to the Rocks
1 Roast
2 Outpost Siege
4 Battlefield Forge
4 Temple of Triumph
2 Mana Confluence
4 Plains
9 Mountain
1 Evolving Wilds
This a very rough list but I think Myth Realized is a totally absurd card and you can abuse it with cheap instants and soulfire grand master.