I'm not saying drawing cards isn't bad, it's quite good, I'm saying that in beatdown you want to be drawing cards while applying pressure -- this card doesn't apply any pressure and sometimes won't even draw you a card.
To be fair, it might be an OK card in the sideboard in Hornet Queen, Genesis Hydra, and devotion monsters lists (to outdraw Whip decks etc.), but where my curve is Stormbreath Dragon I really have no interest.
Has anyone else been experimenting with Whisperwood Elemental? I feel like this card has real potential in the G/R/X shell.
I've fiddled with it. If U/B Control ends up playing Crux of Fate over Perilous Vault, then I think it would probably be one of the best sideboard cards we could hope for, replacing Nissa, Worldwaker. If they tap out to wrath you while you have it out, you'll still be untapping with 6-8 power on the board. More, if one of the cards you manifest is one of the deck's many 4/x creatures.
In the main though, it's incredibly slow, considering our other 4/4s for 5 have flying and haste.
Private Mod Note
():
Rollback Post to RevisionRollBack
Standard: GW GW Aggro WG UR UR Tutelage RU BGU Sultai Pact UGB
From my understanding Brian Kibler posted another G/R deck, Can someone please post it? I'm going to pick up a few card from the new and I would like to know what he added to the deck.
Pretty weak showing from GR Aggro and Monsters this weekend in DC, with a 47th and 50th place finish.
A couple notes from this weekend:
RW Aggro was out in force. It's not an incredible matchup for us. They have maindeck Chained to the Rocks, which is much more efficient than anything we play. Obviously, you can bring in some amount of enchant hate but it's pretty easy to over do, as it's their only enchantment. In this matchup, you want things like Magma Spray or Wild Slash as it keeps Rabblemaster in check. Arc Lightning is something to consider but it's a tad inefficient when you're behind. Tapping out to deal with Hordeling Outburst isn't an advantageous tempo play. Sarkhan, the Dragonspeaker (I have two in the side) is also worth bringing in since he helps with board control and kills Stormbreath. Keep in mind that they have Stoke the Flames and Sarkhan (probably out of the side) to deal with our Stormbreaths so it might not be worth leaving in. Basically, this is a matchup where you want to try to make your deck more efficient.
Courser decks made a comeback. These are good matchups for us as Hornet Queen is how they interact with us. Put the pedal to the floor when playing these guys.
I'm currently playing a Naya list and really enjoying it. Testing has been pretty good so far with positive records in most matchups I've played against.
5-0 vs UB Control
2-0 vs Azban Aggro
1-2 vs GR Monsters
7-3 vs Mardu Midrange
I would love some feedback on the list.
Cards of note:
Dromoka - Has been testing really well, an attack with this basically seals the game
Polukranos (mb) - I'm on the fence with this. My meta is generally rouge/Azban, so it's been testing well
Plummet (sb) - Not sure if this or Hornet Queen if any are needed. It's a concession to the flyers that are around
Citadel Siege (sb) - I really want to make this work, but not sure if it's worth it. The idea is for midrange/control (posibly) matchups to either go bigger or tap stuff down with board state and play/draw deciding which one to pick
Wingmate Roc - I wanted some form of lifegain in addition to Courser and he's a flyer
Sarkhan - swaps with Stormbreath in matchups where he's lackluster
Xenagos - I'm not sure if I should be running this. I like him, but not sure as to his current place in the meta. He would turn into 3rd Shaman and 3rd Claws
I tried an update of my Naya Tokens deck (light white splash) at a PPTQ this past weekend and fell on my face (dropped with losses against 2 UW Heroic decks and a Jeskai Burn). I didn't get to play against the expected midrange decks like the previous PPTQ (which featured a lot of wins against Abzan Aggro) where I was able to sneak into top 8 but lost in top 4. I probably didn't get enough post-FRF testing in with my current build either as I had cut Chained to the Rocks for Valorous Stance, so that I could play less Mountains for lands that better support a couple Brimaz, King of Oreskos. In retrospect, I ended up at a worse RW deck (these seem to have had a lot of success this past weekend!) ... one that was splashing green for Elvish Mystic and Xenagos, the Reveler but giving up Seeker of the Way and a relatively pain-free manabase. In other words, I was spotting the aggressive decks at least 3-5 points of life without the easy way to earn it back and just kept running into them.
Since no one else has posted it yet, here's the Gruul deck that actually did something this past weekend ...
Something like this with 1-2 Become Immense was already on my radar as something to tinker with and try out. On the drive home from the PPTQ, I considered if splashing white for Valorous Stance is supposed to push me back towards a traditional monsters style deck as I can save a non-Stormbreath Dragon from most removal when it's not acting as my own removal; the additional fetchlands help power Become Immense. Prior to seeing the above deck, here's the fairly similar barely Naya deck I had built in my head on the way home:
Guess I should start testing/tinkering this if I want to stay Naya given that something pretty similar without white was the most successful Gruul deck this past weekend ...
Guess I should start testing/tinkering this if I want to stay Naya given that something pretty similar without white was the most successful Gruul deck this past weekend ...
I think with no Rattleclaw Mystics you will need to be running at least 2, if not 3, Mana Confluence. What is your goal with 2 maindeck Polukranos?
I think with no Rattleclaw Mystics you will need to be running at least 2, if not 3, Mana Confluence. What is your goal with 2 maindeck Polukranos?
If extra mana critters are necessary, then I would go with Sylvan Caryatid as it could also produce white mana at the opportunity cost of never attacking. I think Polukranos, World Eater while still not great is getting better again; Valorous Stance can keep it from just immediately eating a removal spell, there are more x/1 and x/2 creatures creeping back into the format, and it can potentially profitably block Siege Rhino or Heroic creatures. I could be wrong, but I am starting to miss what the hydra brings to the table. Polukranos lost a lot of traction in the nearly all midrange format and there seems to have been a lot more aggro this past weekend (first weekend mono-red syndrome is real).
Seems weaker to control but also a lot of fun and more consistent than my current 3 color build. I am thinking of Phoenix (Ashcloud and Flamewake) in my side to deal with removal heavy metas. Maybe Mistcutter to deal with U/B control? Otherwise, it's a solid deck. I ran 8 games against a carbon copy of the deck that won SCG Washington. Beat it every time. Dunno what that means but it was fun too.
Anyone tested Xenagos, God of Revels lately? I know our deck already has a lot of haste and seems like over kill but we have a lot of flying creatures in this deck. I also like 1 shot kills with Atarka.
Anyone tested Xenagos, God of Revels lately? I know our deck already has a lot of haste and seems like over kill but we have a lot of flying creatures in this deck. I also like 1 shot kills with Atarka.
It's good out of the side vs. Abzan mid-range/control and other blue based control decks. It's not very good against RW Tokens, Abzan aggro, and Jeskai Tokens.
It's probably not worth an inclusion in the maindeck of a RG Aggro deck. GR Ramp decks utilize more of a tool box with Genesis Hydra or Chord of Calling so it's more feasible in that style of deck. Hitting a Xenagod off a Hydra flip is pretty nasty.
Xenagod + Atarka is just a 2 card combo I like in the deck right now. Outside of instant speed removal your opponent would have to block a total of 24 trample flying damage. I have stolen a LOT of games I had no business winning. I noticed with my deck as well nearly everything is double red or green so he is also very easy to turn on creature mode.
Just as a reference, I ended up playing this in a small tournament and doing OK with it. I was top seed going in to Top 8 but then I just bricked hard and lost to Azban. Mulled to 6 on game 1 and game 3 and game 3 I never hit my third land drop. I stretched the game out with mana dorks until he Drowned in Sorrows my dudes and I was left with just 1 land. Game 1 I kept a 2 Mana Confluence hand that turned in to 3 mana confluence and me dead soon afterwards. Just really bad luck I think because the deck performed well otherwise. I steamrolled two other Azban matchups, steam rolled the mirror (he was still using Fanatic of Xenagos and Xenagos himself). Some notes -
-Shaman of the Great Hunt is a keeper. He is so must kill it is not even funny. Lists without him are doing it wrong. I may even change my list to morph around him a bit, as Hordeling Outburst and Flamewake Phoenix get infinitely better with him around
-I hated how soft my deck was to Drown in Sorrows. May be a reason to move back to Fanatic again, plus Fanatic has good synergy with Shaman.
-Boon Satyr was meh. It won me a couple of games and was fairly worthless in others. Not good against Siege Rhino, but we all knew that anyways.
-Lightning Strike seems pretty meh right now. I might swap over to Wild Slashes or Magma Jet, as these seem to hit most of the nastier threats head on - Seeker, Rabblemaster, Mentor, Soulfire, etc.
-I never got to use Yasova, but I could see the utility. In the game where I had 3x Confluence, I ended up with 6 mana and Yasova in hand. I could have lived the dream and won if it had been close - but it wasn't close, and tapping at that point would have killed me outright
Changes I'm considering - Flamewakes and Ashclouds coming in, making it more of a big red flier deck. Probably drop Boon Satyrs to make room. Probably Wildcall as well. Let's just race everyone and board in that one sided Ferocious fog for 2 mana. Seems fine.
Seems weaker to control but also a lot of fun and more consistent than my current 3 color build. I am thinking of Phoenix (Ashcloud and Flamewake) in my side to deal with removal heavy metas. Maybe Mistcutter to deal with U/B control? Otherwise, it's a solid deck. I ran 8 games against a carbon copy of the deck that won SCG Washington. Beat it every time. Dunno what that means but it was fun too.
Seems weaker to control but also a lot of fun and more consistent than my current 3 color build. I am thinking of Phoenix (Ashcloud and Flamewake) in my side to deal with removal heavy metas. Maybe Mistcutter to deal with U/B control? Otherwise, it's a solid deck. I ran 8 games against a carbon copy of the deck that won SCG Washington. Beat it every time. Dunno what that means but it was fun too.
We're UB control's worst nightmare. Not sure why the MU would be a concern. Mistcutter Hydra does little to solve the UB control problem~ since they lean heavily on spot removal (as to UW control last year which would get behind and start firing off Supreme Verdicts and flipping your guys with Azorius Charm). A card like Hammer of Purphoros would be better against the current UB (gets under Disdainful Stroke, has to be vaulted, can run them out of Bile Blights).
You can lose a game against UB but it's hard to lose a round. They have to have the nut top 12 cards for two games in a row. You can punt by overextending but that's on you -- not your deck.
Better late than never, I ran something close to this in a PPTQ last weekend; I think it would've been fine with just a little more playtesting. It was based on the runner-up from the Super Sunday Series I had previously posted; this list reflects the changes I've already decided.
Yasova, Dragonclaw has the power to overperform - especially when played on turn 2 against a Courser of Kruphix deck. Sometimes, it's just Goblin Rabblemaster 5-7. The day of the tournament I played the split with Boon Satyr the other way and almost immediately regretted not having access to more copies despite being Legendary; Boon Satyr is (no surprise) still one of the weakest cards in the deck but plays a role. I've wondered if I should just cut Boon Satyr and a couple other cards and jam Fanatic of Xenagos at three as well. Valorous Stance is also good enough that I wouldn't fault someone for running all four copies; I just sometimes have 2 stuck in my hand. I also trimmed ine of the three copies of the other splash card, Glare of Heresy, from the sideboard; there was a post-sideboard game where I did not have white mana but did have multiple white spells. Overall, the mana does seem about right though. Some people might also question the 3/2 split on 3RR-drops; I like having access to Sarkhan, the Dragonspeaker in game 1 as a Flame Slash. The fourth dragon in the sideboard usually comes in as a sixth copy instead of replacing a Sarkhan; the Temple of Abandon in the sideboard also comes in when I go up to six dragons (EDIT: Oh yeah, also gives us an option to cut a Mana Confluence against more aggressive decks). As for red flyers, I think Ashcloud Phoenix is rough to cast consistently on turn 4 and only reinforces how weak we are to Drown in Sorrow (and Doomwake Giant to a lesser degree), so I completely cut it.Polukranos, World Eater is pretty good against 4/5s (Siege Rhino, Tasigur, the Golden Fang) just keep in mind they probably have a Hero's Downfall or Murderous Cut too (which ironically is where phoenix was good); he is also okay against the other end of the spectrum (Heroic or token decks). I've decided I prefer Back to Nature to Destructive Revelery and Outpost Siege to Chandra, Pyromaster for now. Let me know if you have any other questions or constructive feedback; this where I am at now though. I hope the mana is pretty good - plenty of early untapped green for the Elvish Mystic openers, doesn't require double-red until five mana now if you exclude Yasova's ability, and three times as many white sources as white cards in the main.
Ive replaced the Satyrs with Ashcloud Phoenix and I am enjoying the results. I may cut a Rattleclaw for a 24th land. The only games I seem to lose are due to mana screw.
@mootown: I like the use of white there. It's very similar to what I've been playing around with recently including the Bow inclusion. I also cut the Ashcloud and been cutting down Polukranos (a couple lists have zero although that brings it's own issues). Same with 4 Elvish Mystics and no 2 drop accelerators. I play 1 more green source. I've even been toying with the singleton Xenagod.. You are completely on point. The timing in general is still really difficult. I'd love to make a really good Shaman of the Great Hunt deck. It's the 4 drop I've been most excited for in a while. If you have cheap 4 power creatures or deathtouch you can just land Shaman and suddenly invalidate Rhino. 2 mana accellerators don't work. You need to play off the power of your 2 and 3 drops. If you just drop Shaman usually you get in once and then they kill it. So you need to make sure you already have something equally threatening on board.
Mind you I still haven't been able to figure out the right mix. The mana is painful and the payoff a little awkward since you can still get stonewalled. Rabblemaster has been this catch 22 card for me so I've been trying some different angles. Blue for Frost Walker/Knuckleblade (although the removal isn't quite right). Usually like Pheonix I consider Knuckleblade too hard to cast but that deck needs something bigger and it's better to play a 3 drop than a 4 drop given the timing of Stubborn Denial etc (a caveat since there isn't like a Valorous Stance etc) I tried Eidolon of Countless Battles instead of Polukranos in white also toyed with Wingmate Roc over Stormbreath (before quickly returning to Stormbreath). I've debated black for Reaper who was overperforming for me in more recent months (I was on a Jund/Sultai Reaper, Doomwake trip for a while given how good Doomwake was against everything that wasn't control, not even the worst against Abzan). I actually really liked Doomwake given how it could punish these GR mirrors where they are on both Mystics and Ashcloud. Seriously Doomwake makes Ashcloud look like so bad, since you stall their mana they are never flipping it back and you have the bigger creature initiative (unless they are on Arbor Colossus which was also a tact I was trying back then, but wouldn't now). I'm still not content but if I were to play today it'd probably be Naya.
I haven't tried Siege yet so I'm interested in how that works for you.
Edit:
Just tried Siege. So stoked. The biggest problem we've had is no card advantage to grind that just doesn't get take out or does nothing on it's own. Chandra has always been really hard to protect from a stray burn spell or if we want to stay on the offensive. Here's a Temur sketch with Outpost Siege.
Ok the board is probably prety weak, just an idea. There should be more threats and less answers. I need to figure out exactly what the aggro matchups need. But this is the first list in a long time where I feel comfortable playing 4's main. All the cards do exactly what they are supposed to. It must be a nod to the power level of the cards. I think the main probably should still have 2 more creatures and 2 less spells, probably replacing a bow, and an Icy Blast or something. And likely probably 2 Goblin Rabblemasters. Actually Icy Blast is pretty funny. I have tried that card in the past but it never did it for me. The deck finally has the right threshold of haste creatures and big early power for it to work. It's still a bit of a stretch and obviously dead against control but this configuration actually let's you grind out big midrange. That reversal alone (of it should worst matchup) atleast makes the deck interestingly placed. I also probably missing Savage Punches somewhere.
As always, thanks Ryan - I am now trying it without Boon Satyr at all added fourth Lightning Strike back to the main and another Shaman of the Great Hunt - not sure if it feels better or worse yet ... This also helps with the green mana as it now doesn't require any double-green or double-red until four and five drops. I was having enough trouble hitting double-red that I changed a Forest to a Mountain as well. A move I know you won't approve ... Maybe I should just swap the split on Temples again.
EDIT:
here is the deck list with changes mentioned above ... don't think I will miss Boon Satyr (I don't think Fanatic of Xenagos is the answer either as it has seemed underwhelming most of the time despite the prospect of growing with Shaman of the Great Hunt), but I will probably miss the white source more than notice how good the red/green split is this way due to impact bias
To be fair, it might be an OK card in the sideboard in Hornet Queen, Genesis Hydra, and devotion monsters lists (to outdraw Whip decks etc.), but where my curve is Stormbreath Dragon I really have no interest.
I've fiddled with it. If U/B Control ends up playing Crux of Fate over Perilous Vault, then I think it would probably be one of the best sideboard cards we could hope for, replacing Nissa, Worldwaker. If they tap out to wrath you while you have it out, you'll still be untapping with 6-8 power on the board. More, if one of the cards you manifest is one of the deck's many 4/x creatures.
In the main though, it's incredibly slow, considering our other 4/4s for 5 have flying and haste.
GW GW Aggro WG
UR UR Tutelage RU
BGU Sultai Pact UGB
EDH:
RWB Alesha BWR
WU Sygg UW
BG Sapling GB
BGU Sidisi UGB
UR Melek RU
http://www.starcitygames.com/article/30159_Standard-Reforged.html#comments
Standard Decks:
Dinosaurs
Aggro Retired
Aggro Retired
Tokens Retired
Temur White Retired
Dragons Retired
Monsters Retired
Aggro Retired
Midrange Retired
Zombies Retired
My deviantART; if you're interested in alters, PM me!
I wish it worked but the two for one just puts you to far behind.
Fixed your random decktag. --Lugger
A couple notes from this weekend:
RW Aggro was out in force. It's not an incredible matchup for us. They have maindeck Chained to the Rocks, which is much more efficient than anything we play. Obviously, you can bring in some amount of enchant hate but it's pretty easy to over do, as it's their only enchantment. In this matchup, you want things like Magma Spray or Wild Slash as it keeps Rabblemaster in check. Arc Lightning is something to consider but it's a tad inefficient when you're behind. Tapping out to deal with Hordeling Outburst isn't an advantageous tempo play. Sarkhan, the Dragonspeaker (I have two in the side) is also worth bringing in since he helps with board control and kills Stormbreath. Keep in mind that they have Stoke the Flames and Sarkhan (probably out of the side) to deal with our Stormbreaths so it might not be worth leaving in. Basically, this is a matchup where you want to try to make your deck more efficient.
Courser decks made a comeback. These are good matchups for us as Hornet Queen is how they interact with us. Put the pedal to the floor when playing these guys.
5-0 vs UB Control
2-0 vs Azban Aggro
1-2 vs GR Monsters
7-3 vs Mardu Midrange
I would love some feedback on the list.
Cards of note:
3x Forest
1x Mana Confluence
3x Mountain
2x Plains
4x Temple of Abandon
3x Temple of Plenty
1x Temple of Triumph
3x Windswept Heath
3x Wooded Foothills
2x Crater's Claws
3x Courser of Kruphix
1x Dromoka, the Eternal
4x Elvish Mystic
4x Fleecemane Lion
4x Goblin Rabblemaster
2x Polukranos, World Eater
2x Shaman of the Great Hunt
2x Stormbreath Dragon
2x Wingmate Roc
2x Valorous Stance
1x Elspeth, Sun's Champion
2x Xenagos, the Reveler
2x Back to Nature
2x Citadel Siege
1x Elspeth, Sun's Champion
2x End Hostilities
2x Glare of Heresy
1x Nissa, Worldwaker
1x Plummet
2x Sarkhan, the Dragonspeaker
Since no one else has posted it yet, here's the Gruul deck that actually did something this past weekend ...
Runner-up from Super Sunday Series Championship
2 Rattleclaw Mystic
4 Heir of the Wilds
4 Goblin Rabblemaster
4 Boon Satyr
2 Yasova Dragonclaw
3 Ashcloud Phoenix
4 Stormbreath Dragon
2 Chandra, Pyromaster
3 Lightning Strike
4 Crater's Claws
5 Forest
6 Mountain
4 Wooded Foothills
2 Mana Confluence
4 Temple of Abandon
2 Rugged Highlands
2 Wild Slash
3 Back to Nature
2 Harness by Force
1 Fated Conflagration
2 Barrage of Boulders
1 Chandra, Pyromaster
2 Xenagos, the Reveler
2 Sarkhan, the Dragonspeaker
Something like this with 1-2 Become Immense was already on my radar as something to tinker with and try out. On the drive home from the PPTQ, I considered if splashing white for Valorous Stance is supposed to push me back towards a traditional monsters style deck as I can save a non-Stormbreath Dragon from most removal when it's not acting as my own removal; the additional fetchlands help power Become Immense. Prior to seeing the above deck, here's the fairly similar barely Naya deck I had built in my head on the way home:
4 Heir of the Wilds
4 Goblin Rabblemaster
2 Boon Satyr
2 Yasova Dragonclaw
2 Ashcloud Phoenix
2 Polukranos, World Eater
3 Stormbreath Dragon
2 Xenagos, the Reveler
2 Sarkhan, the Dragonspeaker
3 Crater's Claws
2 Valorous Stance
1 Become Immense
6 Forest
7 Mountain
1 Plains
4 Wooded Foothills
2 Windswept Heath
2 Temple of Plenty
2 Temple of Triumph
1 Stormbreath Dragon
1 Lightning Strike
1 Valorous Stance
1 Become Immense
1 Xenagos, the Reveler
2 Chandra, Pyromaster
2 Reclamation Sage
2 Chained to the Rocks
2 Glare of Heresy
2 Barrage of Boulders
Guess I should start testing/tinkering this if I want to stay Naya given that something pretty similar without white was the most successful Gruul deck this past weekend ...
I think with no Rattleclaw Mystics you will need to be running at least 2, if not 3, Mana Confluence. What is your goal with 2 maindeck Polukranos?
If extra mana critters are necessary, then I would go with Sylvan Caryatid as it could also produce white mana at the opportunity cost of never attacking. I think Polukranos, World Eater while still not great is getting better again; Valorous Stance can keep it from just immediately eating a removal spell, there are more x/1 and x/2 creatures creeping back into the format, and it can potentially profitably block Siege Rhino or Heroic creatures. I could be wrong, but I am starting to miss what the hydra brings to the table. Polukranos lost a lot of traction in the nearly all midrange format and there seems to have been a lot more aggro this past weekend (first weekend mono-red syndrome is real).
http://www.channelfireball.com/articles/updating-the-best-standard-decks-with-fate-reforged-rg-tokens-and-jeskai-ascendancy/
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
Great feedback from the other clan. Btw, which Phoenix are you referring to ? Ashcloud Phoenix or Flamewake Phoenix ?
Flamewake Phoenix really needs to be surrounded by 4 power in order to be efficient.
Modern : RG Titan Shift RG | RG Revolt Zoo RG | RG Ponza RG | RGW Naya Burn RGW
Legacy : RG Belcher RG
2x Rattleclaw Mystic
3x Boon Satyr
4x Shaman of the Great Hunt
4x Stormbreath Dragon
1x Wildcall
4x Crater's Claws
2x Chandra, Pyromaster
4x Goblin Rabblemaster
2x Yasova Dragonclaw
3x Lightning Strike
4x Heir of the Wilds
23 Lands
Seems weaker to control but also a lot of fun and more consistent than my current 3 color build. I am thinking of Phoenix (Ashcloud and Flamewake) in my side to deal with removal heavy metas. Maybe Mistcutter to deal with U/B control? Otherwise, it's a solid deck. I ran 8 games against a carbon copy of the deck that won SCG Washington. Beat it every time. Dunno what that means but it was fun too.
It's good out of the side vs. Abzan mid-range/control and other blue based control decks. It's not very good against RW Tokens, Abzan aggro, and Jeskai Tokens.
It's very powerful with Ashcloud Phoenix.
It's probably not worth an inclusion in the maindeck of a RG Aggro deck. GR Ramp decks utilize more of a tool box with Genesis Hydra or Chord of Calling so it's more feasible in that style of deck. Hitting a Xenagod off a Hydra flip is pretty nasty.
-Shaman of the Great Hunt is a keeper. He is so must kill it is not even funny. Lists without him are doing it wrong. I may even change my list to morph around him a bit, as Hordeling Outburst and Flamewake Phoenix get infinitely better with him around
-I hated how soft my deck was to Drown in Sorrows. May be a reason to move back to Fanatic again, plus Fanatic has good synergy with Shaman.
-Boon Satyr was meh. It won me a couple of games and was fairly worthless in others. Not good against Siege Rhino, but we all knew that anyways.
-Lightning Strike seems pretty meh right now. I might swap over to Wild Slashes or Magma Jet, as these seem to hit most of the nastier threats head on - Seeker, Rabblemaster, Mentor, Soulfire, etc.
-I never got to use Yasova, but I could see the utility. In the game where I had 3x Confluence, I ended up with 6 mana and Yasova in hand. I could have lived the dream and won if it had been close - but it wasn't close, and tapping at that point would have killed me outright
Changes I'm considering - Flamewakes and Ashclouds coming in, making it more of a big red flier deck. Probably drop Boon Satyrs to make room. Probably Wildcall as well. Let's just race everyone and board in that one sided Ferocious fog for 2 mana. Seems fine.
2x Elvish Mystic
3x Rattleclaw Mystic
4x Heir of the Wilds
2x Boon Satyr
1x Yasova Dragonclaw
3x Fanatic of Xenagos
3x Flamewake Phoenix
3x Ashcloud Phoenix
2x Shaman of the Great Hunt
4x Stormbreath Dragon
3x Lightning Strike
4x Crater's Claws
Planeswalker (2)
2x Xenagos, the Reveler
Land (24)
4x Wooded Foothills
4x Temple of Abandon
1x Rugged Highlands
2x Mana Confluence
7x Mountain
6x Forest
2x Harness by Force
4x Magma Spray
1x Xenagos, the Reveler
1x Polukranos, World Eater
1x Fated Conflagration
1x Barrage of Boulders
1x Chandra, Pyromaster
3x Destructive Revelry
1x Sarkhan, the Dragonspeaker
I'm taking this to regionals.
I have real bizarre numbers but I'll explain Monday.
We're UB control's worst nightmare. Not sure why the MU would be a concern. Mistcutter Hydra does little to solve the UB control problem~ since they lean heavily on spot removal (as to UW control last year which would get behind and start firing off Supreme Verdicts and flipping your guys with Azorius Charm). A card like Hammer of Purphoros would be better against the current UB (gets under Disdainful Stroke, has to be vaulted, can run them out of Bile Blights).
You can lose a game against UB but it's hard to lose a round. They have to have the nut top 12 cards for two games in a row. You can punt by overextending but that's on you -- not your deck.
4 Heir of the Wilds
4 Goblin Rabblemaster
3 Yasova, Dragonclaw
2 Boon Satyr
2 Polukranos, World Eater
2 Shaman of the Great Hunt
3 Stormbreath Dragon
2 Sarkhan, the Dragonspeaker
1 Bow of Nylea
3 Lightning Strike
3 Valorous Stance
3 Crater's Claws
2 Mountain
4 Wooded Foothills
4 Battlefield Forge
2 Mana Confluence
3 Temple of Abandon
3 Temple of Triumph
1 Polukranos, World Eater
1 Stormbreath Dragon
1 Xenagos, God of Revels
2 Xenagos, the Reveler
2 Outpost Siege
2 Back to Nature
1 Lightning Strike
2 Glare of Heresy
2 Barrage of Boulders
1 Temple of Abandon
Yasova, Dragonclaw has the power to overperform - especially when played on turn 2 against a Courser of Kruphix deck. Sometimes, it's just Goblin Rabblemaster 5-7. The day of the tournament I played the split with Boon Satyr the other way and almost immediately regretted not having access to more copies despite being Legendary; Boon Satyr is (no surprise) still one of the weakest cards in the deck but plays a role. I've wondered if I should just cut Boon Satyr and a couple other cards and jam Fanatic of Xenagos at three as well. Valorous Stance is also good enough that I wouldn't fault someone for running all four copies; I just sometimes have 2 stuck in my hand. I also trimmed ine of the three copies of the other splash card, Glare of Heresy, from the sideboard; there was a post-sideboard game where I did not have white mana but did have multiple white spells. Overall, the mana does seem about right though. Some people might also question the 3/2 split on 3RR-drops; I like having access to Sarkhan, the Dragonspeaker in game 1 as a Flame Slash. The fourth dragon in the sideboard usually comes in as a sixth copy instead of replacing a Sarkhan; the Temple of Abandon in the sideboard also comes in when I go up to six dragons (EDIT: Oh yeah, also gives us an option to cut a Mana Confluence against more aggressive decks). As for red flyers, I think Ashcloud Phoenix is rough to cast consistently on turn 4 and only reinforces how weak we are to Drown in Sorrow (and Doomwake Giant to a lesser degree), so I completely cut it.Polukranos, World Eater is pretty good against 4/5s (Siege Rhino, Tasigur, the Golden Fang) just keep in mind they probably have a Hero's Downfall or Murderous Cut too (which ironically is where phoenix was good); he is also okay against the other end of the spectrum (Heroic or token decks). I've decided I prefer Back to Nature to Destructive Revelery and Outpost Siege to Chandra, Pyromaster for now. Let me know if you have any other questions or constructive feedback; this where I am at now though. I hope the mana is pretty good - plenty of early untapped green for the Elvish Mystic openers, doesn't require double-red until five mana now if you exclude Yasova's ability, and three times as many white sources as white cards in the main.
Mind you I still haven't been able to figure out the right mix. The mana is painful and the payoff a little awkward since you can still get stonewalled. Rabblemaster has been this catch 22 card for me so I've been trying some different angles. Blue for Frost Walker/Knuckleblade (although the removal isn't quite right). Usually like Pheonix I consider Knuckleblade too hard to cast but that deck needs something bigger and it's better to play a 3 drop than a 4 drop given the timing of Stubborn Denial etc (a caveat since there isn't like a Valorous Stance etc) I tried Eidolon of Countless Battles instead of Polukranos in white also toyed with Wingmate Roc over Stormbreath (before quickly returning to Stormbreath). I've debated black for Reaper who was overperforming for me in more recent months (I was on a Jund/Sultai Reaper, Doomwake trip for a while given how good Doomwake was against everything that wasn't control, not even the worst against Abzan). I actually really liked Doomwake given how it could punish these GR mirrors where they are on both Mystics and Ashcloud. Seriously Doomwake makes Ashcloud look like so bad, since you stall their mana they are never flipping it back and you have the bigger creature initiative (unless they are on Arbor Colossus which was also a tact I was trying back then, but wouldn't now). I'm still not content but if I were to play today it'd probably be Naya.
I haven't tried Siege yet so I'm interested in how that works for you.
Edit:
Just tried Siege. So stoked. The biggest problem we've had is no card advantage to grind that just doesn't get take out or does nothing on it's own. Chandra has always been really hard to protect from a stray burn spell or if we want to stay on the offensive. Here's a Temur sketch with Outpost Siege.
3 Forest
3 Mountains
1 Island
4 Frontier Biovac
4 Wooded Foothills
4 Yavimaya Coast
1 Shivan Reef
1 Temple of Epiphany
3 Mana Confluence
Creatures(24):
4 Elvish Mystic
4 Heir of the Wilds
4 Frost Walker
4 Savage Knuckleblade
4 Shaman of the Great Hunt
4 Stormbreath Dragon
2 Bow of Nylea
2 Outpost Siege
Spells(8)
2 Stubborn Denial
3 Icy Blast
3 Crater's Claw
2 Scouring Sands
3 Disdainful Stroke
2 Back to Nature
3 Arc Lightning
3 Xenagos the Reveler
2 Mistcutter Hydra
Ok the board is probably prety weak, just an idea. There should be more threats and less answers. I need to figure out exactly what the aggro matchups need. But this is the first list in a long time where I feel comfortable playing 4's main. All the cards do exactly what they are supposed to. It must be a nod to the power level of the cards. I think the main probably should still have 2 more creatures and 2 less spells, probably replacing a bow, and an Icy Blast or something. And likely probably 2 Goblin Rabblemasters. Actually Icy Blast is pretty funny. I have tried that card in the past but it never did it for me. The deck finally has the right threshold of haste creatures and big early power for it to work. It's still a bit of a stretch and obviously dead against control but this configuration actually let's you grind out big midrange. That reversal alone (of it should worst matchup) atleast makes the deck interestingly placed. I also probably missing Savage Punches somewhere.
Edit 2: My bad Temur has it's own thread.
GWU Knightfall Modern
UW Tempo Legacy
UGR Burning Wish Cobra Vintage
EDIT:
here is the deck list with changes mentioned above ... don't think I will miss Boon Satyr (I don't think Fanatic of Xenagos is the answer either as it has seemed underwhelming most of the time despite the prospect of growing with Shaman of the Great Hunt), but I will probably miss the white source more than notice how good the red/green split is this way due to impact bias
4 Heir of the Wilds
4 Goblin Rabblemaster
3 Yasova Dragonclaw
2 Polukranos, World Eater
3 Shaman of the Great Hunt
3 Stormbreath Dragon
2 Sarkhan, the Dragonspeaker
1 Bow of Nylea
3 Crater's Claws
3 Valorous Stance
6 Forest
2 Mountain
4 Wooded Foothills
4 Battlefield Forge
4 Temple of Abandon
2 Temple of Triumph
2 Mana Confluence
1 Polukranos, World Eater
1 Xenagos, God of Revels
1 Stormbreath Dragon
3 Xenagos, the Reveler
2 Barrage of Boulders
2 Glare of Heresy
2 Back to Nature
2 Outpost Siege
1 Temple of Triumph